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1. Narrow camera view... - in Test Server Feedback [original thread]
Edited by: Dei on 01/12/2009 21:34:55 Edited by: Dei on 01/12/2009 21:30:57 Same problem here except it's gone live. Using 3 screens and the aspect ratio is way off. Is there no way to change the field of view? It worked perfect before... ...
- by Dei - at 2009.12.01 21:29:00
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2. The new UI and it‘s wonderful options - in Test Server Feedback [original thread]
Has the target lineup option been taken out, or is it a bug. I may also be doing it completely wrong but I'm sure you could click on the target origin and it would give you an option to choose how many targets in a line you want. --- The true ma...
- by Dei - at 2007.11.22 19:40:00
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3. All too complicated? - in Test Server Feedback [original thread]
Originally by: Michael McNeil Originally by: Grytok If you're serious about playing EvE, then read the Forums, descriptions and guides, read alot. Takes maybe 2 month, until you understand the gamemechanics to it's full extend. Bu...
- by Dei - at 2007.11.17 15:10:00
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4. Is anyone else having a problem with the Sisi auto-patcher? - in Test Server Feedback [original thread]
You have to go to the patch place and upgrade it. If you click yes it will take you to that place. Magic. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.11.06 12:54:00
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5. How to connect to Singularity - in Test Server Feedback [original thread]
Not really a question on how to connect to Sisi, but just looking for confirmation on how the 'Premium' Trinity is delivered. I noticed Sisi now has a "Start Download" button for the new content, but nothing happens. I am taking it that this is j...
- by Dei - at 2007.11.05 23:36:00
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6. How to Fix Jita?....(sort of) - in Test Server Feedback [original thread]
I would say about 100. You'd be suprised who missions there. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.11.05 23:33:00
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7. POS Unanchor Times, Why? - in Test Server Feedback [original thread]
It would be better if you could do all the modules, then the CT when everything has been taken away. But I left 3 towers behind a few weeks ago just sitting at their moons because I could not be bothered to waste 36 hours taking everything down an...
- by Dei - at 2007.08.15 20:19:00
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8. A Warp to 0 with AutoPilot solution for both types of people - in Test Server Feedback [original thread]
The only thing that it will change is that traders can get to their destination quicker. Any decent suicide ganker is going to get you before you warp, not before you jump. --- The true master paralyses his opponent, leaving him vulnerable to at...
- by Dei - at 2007.06.24 23:28:00
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9. Heat - in Test Server Feedback [original thread]
Originally by: Tarik ThunderStorm I have only gone through the first two pages and I have to say this. Heat is so confusing atm it is pointless to implement. EVE is already the most sophisticated mmorpg out there & with the steepest learni...
- by Dei - at 2007.06.21 22:45:00
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10. LP Store / Seeding.. When? - in Test Server Feedback [original thread]
Yeah but I meant when the station already has 8 services so the lp doesn't have a button. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.06.16 03:29:00
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11. LP Store / Seeding.. When? - in Test Server Feedback [original thread]
Ok just a little query with the lp store - how do you make a shortcut to it in station and is there another way to bring it up? If not, then why not? --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.06.16 03:26:00
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12. New Mirror SoonÖ - in Test Server Feedback [original thread]
Yeah I get same, just looks like a bad patch. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.06.12 16:17:00
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13. New Mirror SoonÖ - in Test Server Feedback [original thread]
Originally by: Mephysto New mirror now running on Singularity. Taken from June 5th. Thankyou very much! Been waiting for this for a while. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.06.12 16:12:00
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14. Heat - in Test Server Feedback [original thread]
Edited by: Dei on 27/05/2007 12:37:32 I was under the impression that you could underload other modules in order to balance the heat so that damage does not occur. So for instance, you overload all turrets/launchers but underload your reppers ...
- by Dei - at 2007.05.27 12:37:00
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15. Seed container BPO's - in Test Server Feedback [original thread]
oh ok. Fair enough then. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.05.24 15:53:00
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16. Seed container BPO's - in Test Server Feedback [original thread]
ok so they weren't put in today. So that means we have to wait until Rev 2? Is this really necessary? Why couldn't they be put in todays patch? --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.05.24 14:39:00
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17. Seed container BPO's - in Test Server Feedback [original thread]
Take a guess when they're gonna come out. I'll give you one chance. First letter 'T'. --- The true master paralyses his opponent, leaving him vulnerable to attack
- by Dei - at 2007.05.22 00:23:00
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