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81. Add select-able sound to channel tabs - in Player Features and Ideas Discussion [original thread]
Suggestion: Allow users to assign a unique sound to each channel tab so that when a new comment is entered on a hidden tab it plays the short sound (just like it starts to flash if that feature is enabled) tags: Local , UI Notes: This should only ...
- by Esmanpir - at 2014.12.16 19:28:45
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82. Saved Routes - in Player Features and Ideas Discussion [original thread]
Suggestion: Ability to select destination and multiple waypoints and save them as a route that can be reloaded as a destination with waypoints tags: Local , UI Notes: This would allow me to move from my home station through a specific route on a r...
- by Esmanpir - at 2014.12.16 19:20:21
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83. Additional Select Items window buttons - in Player Features and Ideas Discussion [original thread]
Suggestion: Add 2 extra "Warp to", "Orbit" and "Keep at Range" buttons in the Select Items window that you can assign keys to tags: Local , UI Notes: Give us three options we can set as buttons for Warp to, Orbit, and Keep at Range. For an examp...
- by Esmanpir - at 2014.12.16 19:06:17
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84. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Esmanpir - at 2014.08.09 23:24:50
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85. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Bump, bump, bump, another one bites the dust...
- by Esmanpir - at 2014.07.12 21:19:56
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86. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Esmanpir - at 2014.07.07 19:06:27
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87. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Bump
- by Esmanpir - at 2014.07.03 23:02:36
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88. Allow building Outposts in NPC sov and multiple Outposts in sov. - in Player Features and Ideas Discussion [original thread]
Devils Fighter wrote: "I'd love to see sov mechanics completely overturned and made dynamic and occupancy based. I think it was you Rivr Luzade (sorry if it's not) who said small alliances don't belong in 0.0 because they don't provide the conten...
- by Esmanpir - at 2014.06.25 01:00:00
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89. deleted - in Player Features and Ideas Discussion [original thread]
Deleted
- by Esmanpir - at 2014.06.25 00:58:00
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90. Sticky:[Crius] Starbase feedback - in Test Server Feedback [original thread]
mynnna wrote: CCP Nullarbor wrote: Sentient Blade wrote: CCP Nullarbor wrote: The ones that don't trust their members or are unable to defend their POS will simply research and copy in (now slotless) NPC stations. I think you're del...
- by Esmanpir - at 2014.06.24 22:48:00
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91. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Thanks to all for the interest and in our Corp! :-) We are still recruiting so check us out.
- by Esmanpir - at 2014.06.24 19:02:58
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92. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Bump.
- by Esmanpir - at 2014.06.20 18:34:25
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93. Revenent Defence Corporation (R.D.C) Recruitment - in Alliance and Corporation Recruitment Center [original thread]
Revenent Defence Corporation (R.D.C) , a member of the Ishuk-Raata Enforcement Directive (I-RED) Alliance , is looking for PvP players to join us in NullSec for small and large gang roams and PvE. We are looking for all types of players, i...
- by Esmanpir - at 2014.06.19 03:29:27
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94. Suggestion for a new form of hybrid PvE/PvP content: Distress Calls - in Player Features and Ideas Discussion [original thread]
"- To qualify for rewards, you need to remain on-grid, uncloaked, with active modules that do not affect your own ship and an 'Attacker' or 'Defender' flag for at least 5 minutes or 10% of the duration of the fight, whichever is longer. If you lo...
- by Esmanpir - at 2014.03.03 18:33:00
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95. Jita locked out again.... this is getting worst. - in EVE General Discussion [original thread]
I appreciate all that CCP is doing with the Jita bottleneck and keeping us informed of there efforts and results. As this is a complex problem, there is no simple solution. However, I think the solution should also include steps to encourage peop...
- by Esmanpir - at 2014.03.03 18:16:00
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96. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Hardened Corporation Control Tower (HCCT) In order to move smaller and independent corporations into low and null-sec they need to be able to have the ability to deploy to the area and have a single, temporary, safe location to operate out of. Th...
- by Esmanpir - at 2014.01.29 21:26:00
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97. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Quote: Idea 2: Player Created Incursion Device -- Something that you anchor then online in a quickish time frame (15-20 minutes). Have the device create a cyno-like beacon for all in system to notice and warp to if they like. It should also be...
- by Esmanpir - at 2013.11.18 03:14:00
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