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21. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Once more into the breach!
- by FC2SW - at 2011.01.12 13:52:00
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22. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Less than a week left!
- by FC2SW - at 2011.01.11 05:28:00
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23. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Ze top with you!
- by FC2SW - at 2011.01.10 05:33:00
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24. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Maybe today brings me into your account. You won't be disappointed. Back to page 1
- by FC2SW - at 2011.01.09 16:45:00
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25. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Thanks for the interest at least! Back to the top again! Is today the day you land FC2SW as your char? Lucky you!
- by FC2SW - at 2011.01.08 17:37:00
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26. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Edited by: FC2SW on 07/01/2011 17:16:12 Could be persuaded to sell sooner than Jan 17th, It's solely a endpoint somewhere not too close in the future. Back to the top!
- by FC2SW - at 2011.01.07 17:07:00
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27. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Page 1 please, thank you!
- by FC2SW - at 2011.01.06 04:48:00
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28. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Originally by: Taquito Quesadilla 15B to get you started Thanks, but was looking for a bit more for myself.
- by FC2SW - at 2011.01.05 18:48:00
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29. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
frogging back to the top! OP edited with more skills and info!
- by FC2SW - at 2011.01.05 05:37:00
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30. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
back to the top of the pile with you!
- by FC2SW - at 2011.01.04 17:04:00
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31. WTA - 84mil sp Caldari/Amarr combat pilot - in Character Bazaar [original thread]
Selling myself. Current skills: 220 (skill points: 84,374,930) Unallocated skill points: 2,004,080 Skill sheet http://eveboard.com/pilot/FC2SW Highlights Marauder 5, CS5, Amarr/Caldari BS5, Amarr/Caldari Cruiser 5, Amarr/Caldari Frig 5, BC 5, Re...
- by FC2SW - at 2011.01.04 00:01:00
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32. [ISSUE] CCP consider alternative speed changes - MWDs & Weapon Systems - in Assembly Hall [original thread]
Sounds very good. Would not totally break speed and change about a hundred other game mechanics.
- by FC2SW - at 2008.08.09 03:37:00
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33. Abaddon Rising Vs ISS [First week results] - in Corporation, Alliance and Organization Discussions [original thread]
I hate to intrude but I have a good friend in Evotech, and this is not a flame, yet, just a statement of facts. Victim: SarGara Alliance: None Corp: Abaddon Rising Destroyed: Capsule System: Arvasaras Security: 0.5 Involved parties: Name: Logan...
- by FC2SW - at 2006.01.10 07:51:00
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34. mk2 - a fresh start - in Ships and Modules [original thread]
Joerd I love you man, gives me reason to come back here just to read what you write. I spent more of my time on this arguement and came up with some figures of my own. Cap's in the frigs do indeed recharge at the same rate, but starting out at 100...
- by FC2SW - at 2005.10.26 23:28:00
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35. mk2 - a fresh start - in Ships and Modules [original thread]
Once again, about the cap thing. the issue was that the Minnie ships supposedly were at an advantage because their weapons used no cap. I, however, do not agree with that, saying that any advantage gained by having weapons that use no cap is negat...
- by FC2SW - at 2005.10.26 21:29:00
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36. mk2 - a fresh start - in Ships and Modules [original thread]
Edited by: FC2SW on 26/10/2005 21:00:18 Joerd Toastius, Yes I realize that matari frigs have advantages, if you had taken the time to actually read what I was arguing, I was talking about having greater speed than the other races was one of th...
- by FC2SW - at 2005.10.26 20:57:00
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37. mk2 - a fresh start - in Ships and Modules [original thread]
true, they have lower sig ratio but all the other bonuses come from their type of weapon (projectile) not the ships. I also agree with you that their ships are still quick, just not as quick. Anyone who uses rails or even beams can change their am...
- by FC2SW - at 2005.10.26 17:01:00
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38. mk2 - a fresh start - in Ships and Modules [original thread]
Why were the speed bonus removed from the minnie frigs? For some of them it was the only advantage they had over other frigs from other races. Minnie ships we faster but had lighter Armor and slots than their counterparts. Take for instance Punis...
- by FC2SW - at 2005.10.26 16:29:00
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