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1. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
so it sounds like we have zero pvp improvements anywhere on the horizon until at least 2012, other than hopefully some improvement to the lag situation. am i understanding that correctly? ---- this is my signature.
- by Fenderson - at 2010.07.20 22:37:00
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2. New Dev Blog: Subscription 2.0 - in EVE Information Portal [original thread]
but srsly, you had me going until the part about removing ammo manufacturing. DO YOU PLAY POKER???? Join ingame channels "DOA Poker" and "Eve Online Hold'em"
- by Fenderson - at 2008.04.01 16:02:00
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3. New Dev Blog: Subscription 2.0 - in EVE Information Portal [original thread]
I would like to request that a DoomsdayAnywhere service be added. DO YOU PLAY POKER???? Join ingame channels "DOA Poker" and "Eve Online Hold'em"
- by Fenderson - at 2008.04.01 16:00:00
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4. Planned Ship Changes, a New Blog from Fendahl - in EVE Information Portal [original thread]
Deimos is my favorite ship in the game. PLEASE DO NOT IMPLEMENT THIS CHANGE TO THE DEIMOS!!! it was the first t2 ship i ever trained for, and i love it. i stopped flying it for a while but picked it back up again since the latest boost and i have...
- by Fenderson - at 2008.02.04 18:37:00
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5. The future for EVE Voice, a new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Originally by: CCP Zulupark Quote: Stand alone client! I know this is important to many of you so I'll say again what I said in the lecture on FanFest: A stand alone client is on our roadmap for EVE Voice. There is no particu...
- by Fenderson - at 2007.12.17 17:46:00
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6. Quarterly Economic Newsletter, 3rd Quarter 2007 by Dr.EyjoG - in EVE Information Portal [original thread]
the best way to look at skillpoints is to use the highest SP character per account. another thing to consider: your wealth distribution numbers are skewed by people who run multiple accounts. Most of the wealthier people in eve run several accoun...
- by Fenderson - at 2007.11.12 16:56:00
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7. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
Originally by: The Economist Originally by: Fenderson they should rely more on gang mates to protect them from smaller ships. What? As opposed to now when anything more than a 1v1 vs a smaller ship results in a dead carrier? Y...
- by Fenderson - at 2007.10.25 16:27:00
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8. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
i dont like the original nerf idea form the first devblog, but i do think carriers need a bit of rebalancing. instead of relying on gang mates to help field their fighters, they should rely more on gang mates to protect them from smaller ships. t...
- by Fenderson - at 2007.10.25 15:59:00
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9. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
my reactions: Ewar Frigs very nice all around. excellent addition to the game. Heavy Dictors Nice addition. I still need to know if they will work in lowsec, and if they will effect supercaps. also, do they only do a 1 point scramble, or ...
- by Fenderson - at 2007.10.23 17:39:00
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10. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
I am in favor of the idea of shifting the role of carriers/ms as much away from offense and as much towards support as possible. the idea you propose is not bad, but it feels incomplete to me. a better way to balance carriers would be to make fi...
- by Fenderson - at 2007.10.21 13:32:00
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11. Ambulation - Tactical Map functions, new Dev Blog by Eris Discordia - in EVE Information Portal [original thread]
i would like to see a tactical map that allows an FC to command from the safety of a station or while in flight, that relies on data transmitted from scouts, and that is specifically designed for the purpose of commanding different segments of a f...
- by Fenderson - at 2007.09.24 20:08:00
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12. Ambulation - Tactical Map functions, new Dev Blog by Eris Discordia - in EVE Information Portal [original thread]
......cont'd from above different units working as one a central command system has the potential to completely revolutionize fleet warfare in this game. the key ingredient to that revolution would be the ability to plan and execute orders tha...
- by Fenderson - at 2007.09.24 20:08:00
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13. New Blog - Dr. Eyjo, EVE's Economist, makes his introduction - in EVE Information Portal [original thread]
my biggest interest is in seeing directly useful statistics. -LP index to help mission runners decide what to spend LP on and help consumers decide what is a good buy -various T2 price indexes. for example, we could have an armor tanking index, ...
- by Fenderson - at 2007.06.28 17:23:00
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14. Bloggers #57, Oveur on Content, Missions and your Feedback - in EVE Information Portal [original thread]
Regarding Policing: if you want this to work, you have to overhaul the criminal system in lowsec so that people can be police without themselves becoming criminals. You would also have to provide some way for them to be rewarded for their polici...
- by Fenderson - at 2007.03.20 14:13:00
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15. Bloggers #55, TomB on Invention, Datacores, Research and more - in EVE Information Portal [original thread]
thanks for making invention more worthwhile. so then your just going to leave us in suspense about the fate of BPOs? sigs are for the weak
- by Fenderson - at 2007.03.03 19:00:00
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16. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
my greatest desire for eve is to have meaningful strategic and tactical PvP objectives for small gangs beyond just "go forth and gather killmails." sigs are for the weak
- by Fenderson - at 2007.03.03 12:56:00
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