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1. Summer Patch nerfs T2 BPOs? - in Science and Industry [original thread]
They've disappeared months of skill training in astrometrics so why not T2 BPO's? Plex sellers are a trip. I needed a few and got them for about 10% below Jita buy order price so was happy. The last one I bought the guy turned around and bought ...
- by Geezelbub - at 2014.05.05 01:18:00
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2. Dev Blog: Industry Work Teams: Thoughts - in Science and Industry [original thread]
Well I was looking for an excuse to just become a stone cold killer in this game. Turning my billions into ships, ammo and mods. This is THE lamest reinvention of the wheel I have seen yet.
- by Geezelbub - at 2014.05.04 01:47:00
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3. codebreaking and anaylizing sucks since changes - in Science and Industry [original thread]
It just sucks. I haven't done a single site since they turned it into a cell phone game.
- by Geezelbub - at 2014.05.04 01:43:00
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4. Industry Spew...here's an isk sink for ya CCP - in Science and Industry [original thread]
So....let's create a new Space Base called the "Isk Sucker" You pull up to it, throw in Plexs and it spews random mods and ships out. No skills required, so it's noob player and Dev friendly. CCP could even make an App called "Spew This" so all ...
- by Geezelbub - at 2014.05.04 01:39:00
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5. Invention implants...Do they actaully work? - in Science and Industry [original thread]
Have read somewhere that the invention implants have no effect on results. True or False? Thanks in advance for serious replys.
- by Geezelbub - at 2010.06.01 20:40:00
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6. 100% Refine - in Science and Industry [original thread]
But everything I see about ice refineing says it is skill based only? So a POS Intensive refinery is better for Ice?
- by Geezelbub - at 2009.09.12 09:12:00
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7. 100% Refine - in Science and Industry [original thread]
Yeah I see....so what's the big deal with POS refinerie's????? Pretty expensive loss with my skills....OK with my purchased alt's skills. I guess they are good for people with refining skills like mine? Thanks for all the info folks. Might ha...
- by Geezelbub - at 2009.09.12 03:10:00
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8. 100% Refine - in Science and Industry [original thread]
Ok I am dumb...does that mean you get 100% of 50% at a normal station, and 100% of 75% at a POS intensive? Thanks
- by Geezelbub - at 2009.09.12 02:44:00
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9. 100% Refine - in Science and Industry [original thread]
A related question...How would a POS 75% intensive refinery affect the yield on ore with Refine 5, Refinery Eff 4? Thanks.
- by Geezelbub - at 2009.09.12 02:34:00
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10. pos salvage convertor mod? - in Science and Industry [original thread]
Prolly cause it doesn't exist yet.
- by Geezelbub - at 2009.08.21 17:04:00
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11. POS Access for non-corp members - in Science and Industry [original thread]
Thanks....then how do other people rent out research slots at POS?....Do they do the research for the folks they rent to?
- by Geezelbub - at 2009.03.02 19:06:00
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12. POS Access for non-corp members - in Science and Industry [original thread]
I have erected and anchored a small POS for research...just control tower, labs, Hnager Array and minimal defenses....(High Sec) I want to allow some friends access to labs and have set and given them the password. BUT....how do they use it? The...
- by Geezelbub - at 2009.03.02 18:04:00
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