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1. Time to nerf CONCORD. - in Player Features and Ideas Discussion [original thread]
Natsett Amuinn wrote: Generals4 wrote: Or you could just blow people up in null/low/wh's where concord doesn't exist? Or you could accept that the enitre point of retribution is to foster more conflict, and give the players the tools to m...
- by Generals4 - at 2012.11.03 20:04:00
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2. Time to nerf CONCORD. - in Player Features and Ideas Discussion [original thread]
Or you could just blow people up in null/low/wh's where concord doesn't exist?
- by Generals4 - at 2012.11.03 19:13:00
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3. Open up low-sec some more, encourage more pilots in - in Player Features and Ideas Discussion [original thread]
Gazmin VanBurin wrote: Having been a low sec pirate and almost everything else in eve, i can tell you, while there are a few low sec camps, i could jump in a mission domi and likely make 30 jumps trough low sec without getting caught right now....
- by Generals4 - at 2012.08.16 23:26:00
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4. EvE Online needs more mystery, Exploration needs a kick in the ass. Blackholes, ... - in Player Features and Ideas Discussion [original thread]
Diesel47 wrote: When I first played started to play EvE online I was fascinated by all the things in space. I thought the stations were awesome, I thought asteroid belts were awesome, I didn't really care much for planets but whatever. After a...
- by Generals4 - at 2012.08.14 14:22:00
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5. Some FW related ideas - in Player Features and Ideas Discussion [original thread]
Ok, let me first start off by saying i won't address plexing because i believe it has already been done to death. [: This suggestion will be more about systems upgrades. I would first like to note i like the idea of system upgrades to affect do...
- by Generals4 - at 2012.08.14 11:20:00
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6. New station service: Paint Job - in Player Features and Ideas Discussion [original thread]
Originally by: carlsberg export You must consider the "time to *****" effect. How many pink wash itty Vs do you want flying out there? Well they can take out obvious fail colors like bright pink/yellow/etc. Just like i can't have a bri...
- by Generals4 - at 2011.05.08 17:51:00
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7. Carebear heaven FFS.. - in Player Features and Ideas Discussion [original thread]
Originally by: V'hellu Players should have a more active role in the government and policies in high sec. It shouldn't be carebear heaven 24/7 as it is now. Suicide ganks? High-sec wars? pshht. Bunch of pussies trying to play themselves up...
- by Generals4 - at 2011.01.23 17:06:00
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8. Warp to 0 is a broken game mechanic - in Player Features and Ideas Discussion [original thread]
Originally by: masternerdguy 'Nuff said, but since most people need examples, It allows easy escapes if you fly into a gate camp on the side the campers are It makes lo sec far too safe, when camping a hi sec-lo sec interface gate it...
- by Generals4 - at 2010.12.08 23:41:00
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9. Hypocrisy of a "cruel" universe - in Player Features and Ideas Discussion [original thread]
Edited by: Generals4 on 08/12/2010 21:54:17 Originally by: Drakarin I guess you folks simply don't want a truly harsh universe. That's fine, but it'd be nice if it was not spouted out to be difficult dangerous cruel and brutal, because...
- by Generals4 - at 2010.12.08 21:53:00
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10. Hypocrisy of a "cruel" universe - in Player Features and Ideas Discussion [original thread]
Insurance: sure , if you want to kill PvP and make people think 3 times before going into low/null instead of twice , why not? Local: well i'm not sure , but like mentioned by someone else , what about miners? It is not because one loves to pvp ...
- by Generals4 - at 2010.12.08 19:30:00
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