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1. Simulator in fitting screen - in Player Features and Ideas Discussion [original thread]
Add a simulator button to the fitting screen. Once clicked, modules cant be moved or dragged, they can be activated simulating like being in space. This way you could test your fitting without undocking like fit more than one sensor booster and se...
- by Hellspawn01 - at 2008.08.09 13:45:00
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2. AFK Timer - in Player Features and Ideas Discussion [original thread]
Every game has it, why not eve? No interaction for 5mins and the afk timer starts. Maybe give ppl in local a grey icon. Any action even if its sending a messege in any chat deactivates the afk session and youŠre back. In 0.0 ppl could see if s...
- by Hellspawn01 - at 2007.08.12 10:38:00
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3. Item info screen Rev II - in Player Features and Ideas Discussion [original thread]
Linkage Pic says all. Ship lovers click here
- by Hellspawn01 - at 2007.07.04 00:03:00
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4. Change BP mineral infos - in Player Features and Ideas Discussion [original thread]
Tritanium - [You: 11245173 - Perfect: 10714285] Change to: Tritanium - [You: 11.245.173 - Perfect: 10.714.285] Ship lovers click here
- by Hellspawn01 - at 2007.06.25 09:30:00
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5. [Request] Session timer - in Player Features and Ideas Discussion [original thread]
Nuff said really. Timer should appear after docking, undocking, ship switching, gang joining, gang leaving, system jumping and whatnot. Ship lovers click here
- by Hellspawn01 - at 2007.05.12 13:45:00
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6. Officer log for hangars - in Player Features and Ideas Discussion [original thread]
IŠm thinking about an interface added to the corp screen for officers with a certain title lets call it "Log officer" for now. Anyone that has this title can see when , who and what was taken from which office hangar on every office that th...
- by Hellspawn01 - at 2006.12.07 22:54:00
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7. Windowed mode -> maximize screen - in Player Features and Ideas Discussion [original thread]
In windowed mode you have to move the window by hand everytime you log in. Why is there no option to maximize the window so it matches the screen? Yeah I know. Shiftwindow helps but an ingame option wouldnt hurt. Ship lovers click here
- by Hellspawn01 - at 2006.11.29 13:26:00
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8. Ideas about mining in high sec - in Player Features and Ideas Discussion [original thread]
1. Make barges unable to activate strip miners in systems with 0.9 and 1.0 (due to some space anomaly) No more save farmers/macroŠers in noob zones. Real miners go into lower sec areas for better ore anyway. BS with miner2 should not be allowed...
- by Hellspawn01 - at 2006.11.17 14:20:00
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9. Some chat ideas - in Player Features and Ideas Discussion [original thread]
- AFK button, only available in corp/alliance chat - Corp ticker shown after the name in alliance chat (optional) - Boot players when docked after 30mins inactivity Ship lovers click here
- by Hellspawn01 - at 2006.10.14 13:19:00
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10. Fullscreen vs Windowed mode - in Player Features and Ideas Discussion [original thread]
IŠm playing in windowed mode cuz I can alt-tab out of the game and back with less RAM usage like in fullscreen. The only problem there is that I have to move the window abit that it looks like fullscreen. IŠm using "shiftwindow" to compensate that...
- by Hellspawn01 - at 2006.10.03 18:19:00
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11. Give Rouge drones proper Icons - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader Edited by: Reggie Stoneloader on 03/09/2006 00:52:29 There are rogue drones with the defensive and offensive capabilities of cruisers, yes. The disintegrator drone, for instance, is tougher than a Bloo...
- by Hellspawn01 - at 2006.09.03 13:52:00
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12. Give Rouge drones proper Icons - in Player Features and Ideas Discussion [original thread]
They only have frig and BS icons atm, why dont they have cruiser icons? Ship lovers click here
- by Hellspawn01 - at 2006.09.02 16:37:00
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13. Overview -> Neutrals - in Player Features and Ideas Discussion [original thread]
We can remove/add hostiles, corp mates, gang members, outlaws, ppl with low sec status, good standing bad standing but no way to remove ppl with no standings(neutrals). This is a major blow to empire wars with the overview bug. Neutrals blink red ...
- by Hellspawn01 - at 2006.08.15 10:03:00
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14. Signature radius reducing device - in Player Features and Ideas Discussion [original thread]
A dev has mentioned this item but he wasnt sure how to use it because sig radius is a tricky thing. How about making it similar to mwd or damage control? Only 1 per ship, maybe low slot and active. How about -10% of current sig radius? This wouldn...
- by Hellspawn01 - at 2006.07.24 10:56:00
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15. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1. More options to tweak ingame graphics 2. Fix the button highlight bug on the modules on the HUD (was fixed shortly after exodus but is back since 3 patches) 2. Fix the bug that engines look like they are turned off while warping 3. Remove ...
- by Hellspawn01 - at 2006.07.23 11:32:00
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16. Limit escrows per pilot - in Player Features and Ideas Discussion [original thread]
I suggested a long time ago to add some features to escrow like: - Select a region before anything loads - Block option (bye bye scammers) - Keep the left list open when you added an escrow (select the same station again and again if you set up...
- by Hellspawn01 - at 2006.07.22 11:55:00
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17. Limit escrows per pilot - in Player Features and Ideas Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 21/07/2006 12:14:22 Have you even begun to consider what this does to people who do a lot of logistics via escrow? I know people dojng alliance escrows who have 100+ constantly. And NA...
- by Hellspawn01 - at 2006.07.21 15:50:00
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18. Limit escrows per pilot - in Player Features and Ideas Discussion [original thread]
Might sound abit harsh but why not limit escrows? Maybe 10 escrows per pilot PER ACCOUNT. This might reduce the scams but also reduce the number of respectable escrow users. Also more escrows wont disappear cuz of the huge amount of escrows atm. ...
- by Hellspawn01 - at 2006.07.21 10:32:00
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19. Dividends small feature request - in Player Features and Ideas Discussion [original thread]
Editing program files is against the eula. Ship lovers click here
- by Hellspawn01 - at 2006.07.03 19:25:00
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20. Dividends small feature request - in Player Features and Ideas Discussion [original thread]
When paying out dividends and corp sends the mail that it happens, can we get the numbers like in our wallets? (cant spell the right word) Example: Quote: 2006.07.03 15:51 Old Farts has credited your account with 22714285.7143 ISK (before t...
- by Hellspawn01 - at 2006.07.03 15:57:00
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