Pages: [1] |
1. SICK OF THE LATEST BOUT OF SUPERCRASHES? LET CCP KNOW HOW YOU FEEL! - in Player Features and Ideas Discussion [original thread]
/signed Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. ~Saint
- by Iasius - at 2010.01.31 21:22:00
|
2. Delete avatar image from local - in Player Features and Ideas Discussion [original thread]
Its easier for me to discern who is a friendly or not as i resolve the friendly avatars in local and other channels. Sometimes i accidently resolve a neutral or enemy avatar image. Can there be a right click option to delete the avatar? At the mo...
- by Iasius - at 2009.10.06 18:57:00
|
3. Gaseous Nebula - in Player Features and Ideas Discussion [original thread]
Akin to Star Trek II you could have some 0.0 systems that have gaseous nebulas. These nebulas would have generally nerfing affects on shields and on targetting. This could have interesting effects on blob warfare. A smaller blob could intice a la...
- by Iasius - at 2009.08.03 13:16:00
|
4. Drone Improvements - in Player Features and Ideas Discussion [original thread]
This is eve so lets make it more complicated lol. How about drone mines. A pod that spawns drones of one type - light, medium or large onto the battlefield at - standing ships. Small drone nests could have 25m3, medium 50m3, and large 125m3. A dro...
- by Iasius - at 2007.09.11 17:30:00
|
5. Minmatar Omnivas Space Station - in Player Features and Ideas Discussion [original thread]
Trying to do a really new concept here - a proper erectable space station. It is constructed in an asteroid belt. Fulcrum component is a large mimitar POS tower. Secondary critical component is that mining capital ship. This truer spacestation h...
- by Iasius - at 2007.09.11 17:24:00
|
6. Fleet PVP Change idea. - in Player Features and Ideas Discussion [original thread]
Edited by: Iasius on 26/02/2007 13:45:26 Edited by: Iasius on 26/02/2007 13:45:06 ooh if i could engineer my eve client to show no textures at all but 3d boxes i would. But i suspect ccp would not like that haw haw. -edit- Nah im pretty su...
- by Iasius - at 2007.02.26 13:39:00
|
7. Fleet PVP Change idea. - in Player Features and Ideas Discussion [original thread]
Breaking up huge blobs is a top idea but to do that orientates around gates and camping them. As far as i understand it its not so much per system as loading a grid in space within a server node. Yes a huge fleet jumping into a system is very lagg...
- by Iasius - at 2007.02.26 12:30:00
|
8. Fleet PVP Change idea. - in Player Features and Ideas Discussion [original thread]
Attackers should be able to take a system that has weak defenses. Defenders should be able to repel attackers with suprior numbers. When enemies would to get it on with big numbers and do either the eve cluster and a node bombs destroying the game...
- by Iasius - at 2007.02.23 16:34:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |