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1. Wanted - Vagabond pvp setup - in Ships and Modules [original thread]
Thank you all for replying.
- by JoDirt - at 2007.08.30 03:06:00
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2. Wanted - Vagabond pvp setup - in Ships and Modules [original thread]
Going to be a proud owner of a new Vagabond can the kind people here post some fittings? Thanks in advance!
- by JoDirt - at 2007.08.27 21:39:00
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3. Jaguar Question for pvp - in Ships and Modules [original thread]
New Jaguar owner here. What works better for pvp, ACs or Arty? This ship will be running a 20km warp scrambler so my first hunch is arty. Thanks.
- by JoDirt - at 2007.08.13 16:24:00
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4. Rigs - 3 slots but can only fit 2 rigs - in Ships and Modules [original thread]
Originally by: Marquis Dean Originally by: JoDirt ok Thanks again guys. got it now. so does any one know what drawback is all about then? Righto, if you look at the rig 'show attributes' bit, you see it has a % drawback. Usuall...
- by JoDirt - at 2007.04.06 16:40:00
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5. Rigs - 3 slots but can only fit 2 rigs - in Ships and Modules [original thread]
Originally by: Marquis Dean Originally by: JoDirt Originally by: Chronus26 Yeah, every ship has a value for 'callibration' (usually 400 iirc) - this acts much like CPU or PG for rigs, with each rig having a calibration valu...
- by JoDirt - at 2007.04.06 16:19:00
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6. Rigs - 3 slots but can only fit 2 rigs - in Ships and Modules [original thread]
Originally by: Chronus26 Yeah, every ship has a value for 'callibration' (usually 400 iirc) - this acts much like CPU or PG for rigs, with each rig having a calibration value which subtracts from your ships maximum calibration. You cannot ...
- by JoDirt - at 2007.04.06 16:09:00
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7. Rigs - 3 slots but can only fit 2 rigs - in Ships and Modules [original thread]
Hi all, Recently I trained up enough rig skills to equip 3 rigs. I put 2 on but when I try to put the 3rd rig on I get a message stating my ship will become "unstable". I am under the impression that drawback has something to do with this limita...
- by JoDirt - at 2007.04.06 16:02:00
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8. Covert Ops - Help me understand - in Ships and Modules [original thread]
Originally by: Chronus26 Originally by: JoDirt Originally by: Chronus26 Its 19.65% Reduction PER LEVEL... so thats 98.25% reduction with Minmatar Frigate lvl 5 (which you need to fly the ship). That means an Arbalest Cruis...
- by JoDirt - at 2007.02.02 01:59:00
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9. Covert Ops - Help me understand - in Ships and Modules [original thread]
Originally by: Chronus26 Its 19.65% Reduction PER LEVEL... so thats 98.25% reduction with Minmatar Frigate lvl 5 (which you need to fly the ship). That means an Arbalest Cruiser Launcher will only take up 21.875MW of Powergrid before skil...
- by JoDirt - at 2007.02.02 01:46:00
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10. Covert Ops - Help me understand - in Ships and Modules [original thread]
Edited by: JoDirt on 02/02/2007 01:36:26 Forgive my noobness here. But I'm reading the discription on the Hound: "Specifically designed to fire Cruise Missles" and about the covert ops bonus for Cruise launchers pg. Then I look at a cruise lau...
- by JoDirt - at 2007.02.02 01:39:00
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