| Pages: [1] 2 3 |
1. New combat shortcut: Cycle between locked targets to the left/right - in Player Features and Ideas Discussion [original thread]
Ops nevermind i found, you can delete this thread :D I never even thought of looking under navigation ... Maybe a new shortcut ot orbit current target without +click? :D:D:
- by Krakil Frostborn - at 2017.03.15 15:50:57
|
2. New combat shortcut: Cycle between locked targets to the left/right - in Player Features and Ideas Discussion [original thread]
Hey, I have a simple suggestion for a new shortcut that would make the lives of all people who lock regurarly 6+ targets a lot easier. Eve needs a new Combat shortcut. One that let us cycle between locked targets via a button. There should o...
- by Krakil Frostborn - at 2017.03.15 15:43:55
|
3. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in EVE General Discussion [original thread]
20:00 UTC - PIZZA HAS BEEN ACQUIRED AND WE ARE CURRENTLY REFUELLING OUR DEVS! Win WIN WIN
- by Krakil Frostborn - at 2015.07.15 20:00:42
|
4. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
After reading stuff here , Id say that the MAJORITY of people would actually love the new system if the skins were bought for a CERTAIN period of time. Example with venture skin: You pay 20mil for 1 week 70mil for a month etc Battle ship skin: 5...
- by Krakil Frostborn - at 2015.01.22 17:48:23
|
5. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
YES! Awesome idea, please make this happen! I imagine now that they are permanent , prices are like 1b a skin? hehe whatever I am using it :)
- by Krakil Frostborn - at 2015.01.22 09:04:11
|
6. Wormhole stabiliser ( structure ) - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Oh look. It's Wormhole Stabilizer Thread #45291. Maybe OP should have considered a Forum Search Analyzer Button. Also, to be blunt, your proposal isn't even that compelling compared to others who have tried (and failed...
- by Krakil Frostborn - at 2014.10.01 22:32:00
|
7. Wormhole stabiliser ( structure ) - in Player Features and Ideas Discussion [original thread]
Well of course it won't increase mass but it would really suck if you could do it to any wh, cause the idea I had was to make hole camping games a little bit more interesting As in , if you have a k162 in your system and someone is prolonging it ...
- by Krakil Frostborn - at 2014.10.01 21:27:00
|
8. Wormhole stabiliser ( structure ) - in Player Features and Ideas Discussion [original thread]
Simple as it sounds I get a connection from my c5 to a static c3 ( for an example ). I want to prolong the life of that connection , so what I'd do is put a Wormhole Stabiliser next to the wormhole which will EAT ISOTOPES/FUEL BLOCKS LIKE THERE ...
- by Krakil Frostborn - at 2014.10.01 21:18:00
|
9. WTS Uninhabited C3 Black hole with a low static - in Sell Orders [original thread]
Titles says it all , contact with offers ingame.
- by Krakil Frostborn - at 2014.09.15 13:14:00
|
10. Want to find J235630 , 300 mill - in Wormholes [original thread]
I am not making you go out and find it , if you happen to have that as static or you just randomly stumbled upon it , CONGRATZ YOU GET 300 MIL p.s no need to be greedy
- by Krakil Frostborn - at 2014.09.03 09:26:00
|
11. Want to find J235630 , 300 mill - in Wormholes [original thread]
If you ecnounter this C3 , please contact me ingame.
- by Krakil Frostborn - at 2014.09.03 08:37:00
|
12. Want to find J235630 , 300 mill - in Wormholes [original thread]
Title says it all.
- by Krakil Frostborn - at 2014.09.02 15:43:00
|
13. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Here is a legit reason why: It is overpowered. Ships are balanced so you have to choose between dps, tank, EWAR counter measures, and the like. This essentially allows your two ships to have twice as many "slots". ...
- by Krakil Frostborn - at 2014.08.28 19:15:00
|
14. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
Oh I know then: Scrap the module idea: Now imagine two ships : Alpha + Omega ( cruisers or whatever) That can only link to each other with a built in high mod That you way, all you haters win , and so do I :D muhahahahaha
- by Krakil Frostborn - at 2014.08.28 19:04:00
|
15. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
Trolls all of you!
- by Krakil Frostborn - at 2014.08.28 14:39:00
|
16. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
I know you are all stunned by the idea ... but some constructive criticism wont hurt
- by Krakil Frostborn - at 2014.08.28 12:19:00
|
17. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
Arkon Olacar wrote: The actual **** is this Told you :D , but cmon isnt it just epic to even think of being able to combine ship stats on the field oh and there should be a way to efficiently break the link otherwise its too overpowered
- by Krakil Frostborn - at 2014.08.28 11:59:00
|
18. New module "Ship link bridge" - in Player Features and Ideas Discussion [original thread]
So the idea is that 2 ships which are the same ( 2 drakes , 2 avatars , 2 whatever ) fit this "Ship Link Bridge" module in a high/mid slot and now for the miracle. THEY COMBINE , haha not really The module can only be activated if a same ship wit...
- by Krakil Frostborn - at 2014.08.28 11:48:00
|
19. Liven up the EVE world/systems - in Player Features and Ideas Discussion [original thread]
An example: Guristas pirate faction has sieged a random caldari station somewhere in a system thats lets say 0.7 , CONCORD broadcasts to the vicinity and announces that it begins driving off the aggressors, enemy NPC are at that station , shootin...
- by Krakil Frostborn - at 2014.08.01 08:42:00
|
20. CCP Can You Please Get Rid Of SOV? - in Player Features and Ideas Discussion [original thread]
+1
- by Krakil Frostborn - at 2014.08.01 08:38:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |