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1. End Jita Spam for Good: Option to Turn Off Seeing Trial Account Messages - in Player Features and Ideas Discussion [original thread]
It could be put under General Settings as the options of: a) Turn off Trial Account Messages or b) Turn of Trial Account Messages in Jita only. There may be other uses for it as well that I don't see.... .... or it may be a bad idea. You Decide.
- by Lendwill - at 2013.07.12 21:29:00
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2. Close Escorts - in Player Features and Ideas Discussion [original thread]
Ephemeron: escorts can be seen in two classes. What you have described can be considered a free escort: one that can leave a convoy and scout/pursue and destroy an enemy. What I had suggested is a close escort: one that must stay with the ships it...
- by Lendwill - at 2010.03.05 04:43:00
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3. CCP is reviewing Black-Ops Battleships again. - in Player Features and Ideas Discussion [original thread]
Xtover: You misunderstood me. One pilot is needed to fly the Widow, the other is needed to drop the cyno. That means two of your stealth pilots are tied up with the bridge instead of flying goods in. That isn't my issue. My issue is the fuel cost ...
- by Lendwill - at 2010.03.04 16:21:00
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4. CCP is reviewing Black-Ops Battleships again. - in Player Features and Ideas Discussion [original thread]
It would be nice if it was much more fuel efficient. I had bought mine originally to sneak blockade runners past gate camps and set up sell orders on 0.0 stations. Losing two pilots to create the bridge, plus the cost of the fuel to move the runne...
- by Lendwill - at 2010.03.04 12:29:00
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5. Close Escorts - in Player Features and Ideas Discussion [original thread]
mchief: that is a problem :( WCS were given the targeting penalty because people used to snipe gates and then warp away when there was any kind of threat to them, making them untouchable. Anything that might remove that penalty is opening the door...
- by Lendwill - at 2010.03.04 12:12:00
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6. Close Escorts - in Player Features and Ideas Discussion [original thread]
Mchief: my thoughts were the escort would lose its WCS for the length of time the projector is active and on a target. When it is turned off it gets them back. In other words, the WCS is not being canceled out; it is being given to the target. I w...
- by Lendwill - at 2010.03.03 02:52:00
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7. Close Escorts - in Player Features and Ideas Discussion [original thread]
Edited by: Lendwill on 02/03/2010 03:02:59 I'm hoping we can share some thoughts and refine a concept that I think might be an interesting addition to the game: close escorts. The basic idea is that an escort ship can remotely project the eff...
- by Lendwill - at 2010.03.02 03:02:00
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