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1. Elite Cruisers ??? - in Ships and Modules [original thread]
Quote: I was browsing through the eve-db the other day and i found an upgraded cruiser. would have been nice if you made a link :( ________________ On a pale horse.
- by Lockheed - at 2004.01.08 23:12:00
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2. How do u name ur precios? - in Ships and Modules [original thread]
Quote: A corp member named his indy (Badger iirc) 'Jedi Mind Trick'. When I questioned him about it after seeing the name pop up on my scanner, the prompt response was: "This is not the ship you're looking for" Almost fell off the chair lau...
- by Lockheed - at 2004.01.08 20:03:00
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3. Race Ships/Fighting Style & General Balance - in Ships and Modules [original thread]
No, bring the speed of the mwd back, BRING in a new module. An emp bomb. No one within a 100km can warp out and it reduces all engines, weapon systems come back online first, warp or impulse speed are enabled again after 120 seconds. Speed is quit...
- by Lockheed - at 2004.01.08 14:48:00
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4. Missiles underpowered for the payload - in Ships and Modules [original thread]
cant atm, work, i will check it out later. ________________ On a pale horse.
- by Lockheed - at 2004.01.07 22:36:00
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5. Missiles underpowered for the payload - in Ships and Modules [original thread]
Ruffles can you find the lowdown on the named weapons including the new mega blasters, and cap usage for all? ________________ On a pale horse.
- by Lockheed - at 2004.01.07 21:16:00
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6. PVPers unite. - in Ships and Modules [original thread]
Edited by: Lockheed on 07/01/2004 21:18:58 Ruffles has a nice spread sheet for missiles in excel = Linkage Link straight to his *.xls: Missiles.xls hybrid.xls ________________ On a pale horse.
- by Lockheed - at 2004.01.07 20:50:00
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7. Missiles underpowered for the payload - in Ships and Modules [original thread]
Nice work Ruffles. ________________ On a pale horse.
- by Lockheed - at 2004.01.07 20:44:00
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8. Reduced Targeting Time - in Ships and Modules [original thread]
why do some people fly bs's when they dont research the mods b4 they fly them? ________________ On a pale horse.
- by Lockheed - at 2004.01.07 20:38:00
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9. Missiles underpowered for the payload - in Ships and Modules [original thread]
Edited by: Lockheed on 07/01/2004 16:18:06 MY THREAD! LOL it seems that I finally have something in common with pker pirates. PVP discussions. For those of you that dont get to spray missiles like no tomorrow, dont bother with the skill, or t...
- by Lockheed - at 2004.01.07 16:14:00
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10. cant u just leave it alone - in Ships and Modules [original thread]
ok here is an idea. ccp changes everything on a weekly basis to keep you guessing and constantly trying to figure out what got nerfed and what they made uber so that they will have a "sea" of fish speeding twards the new latest greatest skill or w...
- by Lockheed - at 2004.01.07 12:41:00
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11. Which BS to fly? - in Ships and Modules [original thread]
whatever you do dont go caldari bs, they are getting such a nerf its not worth the effort. bye bye missiles, bye bye shield hardners(already happend), bye bye ew, lets see anything else we could nerf? OH YEA 8 med slots lets take that down to 6. ...
- by Lockheed - at 2004.01.07 12:32:00
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12. Missiles underpowered for the payload - in Ships and Modules [original thread]
Face it. Its expensive to make missiles, they weigh too much for the h-50 cutback. YES another nerf bat swing. the rof of missiles is too slow, they weigh too much, not enough damage, so... why do i have blueprints? Giving up missiles now. ____...
- by Lockheed - at 2004.01.07 12:29:00
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13. Speed Boosting Modules Use Mass Of Ships - in Ships and Modules [original thread]
Edited by: Lockheed on 10/12/2003 16:16:33 What is the ol sayin'? If it aint broke dont fix it. People have gotten used to flyin around beating pirate blockades. Pirates still make a hell of a lot of isk. Its no joke. With haulers being slowe...
- by Lockheed - at 2003.12.10 16:06:00
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