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1. What ships to use for PI - low sec - in Science and Industry [original thread]
What none of them are actually stating is the class of ship. "Blockade Runner", so far as I know, is only mentioned in the description of some (all?) of these ships. They're actually listed as "Transport Ships" in the client.
- by Moleculor - at 2011.02.12 04:06:00
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2. PI - Where did all of the threads go? - in Science and Industry [original thread]
Because it's not quite so bad now. Except for the whole millions-of-clicks-to-route-for-the-only-thing-you-could-possibly-make-with-those-materials problem. What I'm interested in is whether or not what I'm seeing is actually true, and everythin...
- by Moleculor - at 2011.02.11 04:22:00
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3. PI Extraction - How 'aggressive' is aggressive? - in Science and Industry [original thread]
Actually, nuggets are what you *want* to build on, at least in HighSec space. I depleted the old heat map on the worlds I've been working on, looked around, saw nuggets, and have been mining those constantly ever since.
- by Moleculor - at 2011.01.22 12:44:00
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4. Are - in Science and Industry [original thread]
Ok, so it turns out that this "piling up in one spot" is a feature called "nuggets". Kay. Mystery solved.
- by Moleculor - at 2011.01.22 00:22:00
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5. Are - in Science and Industry [original thread]
Edited by: Moleculor on 20/01/2011 22:23:58 So I'm noticing that as I drain hotspots on this planet I'm on, instead of those hotspots coming back where they used to be, everything is piling up in one spot on the planet. The more hotspots I dra...
- by Moleculor - at 2011.01.20 22:23:00
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6. Does anyone else feel that routes should be automated? - in Science and Industry [original thread]
It wouldn't necessarily be "defaults are terrible". Think of it like this: Pretend there are only two things any factory can ever produce: Water and Oxygen. You have six factories. They have default priority lists of Oxygen > Water. You cha...
- by Moleculor - at 2011.01.20 22:20:00
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7. Does anyone else feel that routes should be automated? - in Science and Industry [original thread]
Originally by: Greg Huff What is you have P0 still processing, or still queued to be processed? I believe I addressed that in my original post. Actually, now that I think about it, I think a better option would be to shift this from ...
- by Moleculor - at 2011.01.20 11:36:00
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8. Does anyone else feel that routes should be automated? - in Science and Industry [original thread]
So... I'm enjoying the new PI. Ish. At least, I'm enjoying it's new-car-smell. Haven't really made any final judgement, I suppose. However, I'm noticing with this new trend where you swap between multiple P0 types for extraction, and with the mor...
- by Moleculor - at 2011.01.19 23:29:00
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9. How to fix split PI routing? - in Science and Industry [original thread]
Originally by: Brock Nelson Did I not say it was random? Yes, apparently you did understand my question. However the layout of the factories receiving goods suggests there are rules to how the goods are distributed, as this is how the ...
- by Moleculor - at 2010.12.05 04:07:00
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10. How to fix split PI routing? - in Science and Industry [original thread]
Edited by: Moleculor on 05/12/2010 04:01:39 Edited by: Moleculor on 05/12/2010 03:59:45 Originally by: Clown Pron Perhaps you should draw a diagram because you're not making any sense Go back to WoW or something I can't see ho...
- by Moleculor - at 2010.12.05 03:57:00
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11. How to fix split PI routing? - in Science and Industry [original thread]
Originally by: Tau Cabalander Originally by: Brock Nelson What you could do is instead, put enough milk and cheese in the storage or launchpad to fill up all of the factory when a new cycle begins. In this case, 10 cheese, 10 milk....
- by Moleculor - at 2010.12.05 02:58:00
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12. How to fix split PI routing? - in Science and Industry [original thread]
Originally by: Brock Nelson So...cut down the oversupply of one type of material? Remove that extractor and put in another extractor for the material that you're lacking. I don't have oversupply. I don't even have extractors. Read? ...
- by Moleculor - at 2010.12.04 22:09:00
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13. How to fix split PI routing? - in Science and Industry [original thread]
Ok, so I'm experimenting with manufacturing of P2 products, and all these factories require two inputs rather than one. I just ran my first test batch, and I've discovered something rather irritating... When everything finished, I ended up with ...
- by Moleculor - at 2010.12.04 20:59:00
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14. True 0.0 P0-P4 production profits! - in Science and Industry [original thread]
Edited by: Moleculor on 29/06/2010 08:20:29 People might kill me for making this comparison, but you see a similar thing in the markets of WoW. Raw materials are worth more in WoW than the things they're made into. The reason is because the ...
- by Moleculor - at 2010.06.29 08:18:00
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15. Broadcast Nodes: A ray of hope for PI? - in Science and Industry [original thread]
I'm making plenty of profit off of my PI goods. The prices for them are easily 2x what the NPC orders were, and I believe they're still going to climb (at least, I have yet to find a point at which the order stays on the market for longer than 5 m...
- by Moleculor - at 2010.06.29 00:24:00
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16. PI Questions from a Non-Industry Player - in Science and Industry [original thread]
Edited by: Moleculor on 29/06/2010 00:15:49 You can not pick up with an alt. The only way you COULD pick up with an alt is if you used the (max 500m3) CC launches, flew there with your main, bookmarked the location, flew away, gave the bookmar...
- by Moleculor - at 2010.06.29 00:14:00
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