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101. Want Somebody Dead? - in Crime and Punishment [original thread]
Edited by: Morlock on 10/05/2004 09:31:33 Edited by: Morlock on 10/05/2004 09:30:26 Quote: Well it's either a CA corp with a grudge, STK-Scientific, The X-Trading Company, or Killer Clowns well josh to help you narrow it down STK...
- by Morlock - at 2004.05.10 09:28:00
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102. Want Somebody Dead? - in Crime and Punishment [original thread]
Edited by: Morlock on 10/05/2004 09:31:33 Edited by: Morlock on 10/05/2004 09:30:26 Quote: Well it's either a CA corp with a grudge, STK-Scientific, The X-Trading Company, or Killer Clowns well josh to help you narrow it down STK...
- by Morlock - at 2004.05.10 09:28:00
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103. Deep space alliance corp recruiting (GMT +10 based) - in Corporation, Alliance and Organization Discussions [original thread]
oh yeah we are also open to merging with any smaller corps that wish to take a step out into the big wide world.
- by Morlock - at 2004.05.10 01:26:00
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104. Deep space alliance corp recruiting (GMT +10 based) - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Morlock on 10/05/2004 01:46:42 sorry josh, while i respect your pvp skill and pommies are always good to bag out in corp chat, you are far too flaky and unreliable judging by your corp jumping history ;) i mean didn't you even make ...
- by Morlock - at 2004.05.10 01:24:00
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105. Deep space alliance corp recruiting (GMT +10 based) - in Corporation, Alliance and Organization Discussions [original thread]
bumpage
- by Morlock - at 2004.05.09 15:56:00
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106. Deep space alliance corp recruiting (GMT +10 based) - in Corporation, Alliance and Organization Discussions [original thread]
STK Scientific is a wealthy production / trading corp and member of the Xetic Alliance. Many of our members play GMT +10 (Asia / Pacific) and we are looking to recruit mature and capable players into our corporation. There are positions open for p...
- by Morlock - at 2004.05.07 04:43:00
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107. The Typhoon - in Ships and Modules [original thread]
overdrive will nudge you slighty over 200m/s and most rats seem to move at 200m/s (except scouts and stuff of course) so it is a good way to maintain distance from rats and keep up the artillery bombardment.
- by Morlock - at 2004.05.05 11:38:00
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108. Typhoon set up help - in Ships and Modules [original thread]
heh the 4 midslots is a pain isn't it. not enough to shield tank, more than you really need for rat hunting
- by Morlock - at 2004.05.05 11:35:00
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109. Good ship for hunting NPC pirates - in Ships and Modules [original thread]
when you fight npc's do not get in close, especially if outnumbered. use your speed and range to hammer them from maximum range so you minimise your risk. a good combination off ammo to use is photon or fusion in 1 gun and titanium sabot in the ot...
- by Morlock - at 2004.05.05 11:33:00
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110. New Ship Classes wish... - in Ships and Modules [original thread]
so which ones are your favourites and why?
- by Morlock - at 2004.05.05 07:08:00
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111. Frigates obsolete in first month. Two months for Cruisres? - in EVE General Discussion [original thread]
i wonder what game some people are playing when they talk about this stuff. its definately not eve. frigates are excellent for pvp and can handle spawn to 0.4 no problems (unless theres missile launchers). cruisers can take 0.4 down to 0.0 (but n...
- by Morlock - at 2004.05.05 02:35:00
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112. The Typhoon - in Ships and Modules [original thread]
Edited by: Morlock on 05/05/2004 02:04:31 will hijack this thread for some setup ideas instead of starting my own this is my first battleship and i want to hunt rats in alliance 0.0 - lots of high end cruisers and the odd BS and so on. what...
- by Morlock - at 2004.05.05 01:25:00
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113. Dont ask to nerf the Frigates. Use Scout Drones. - in Crime and Punishment [original thread]
oh yeah all you people posting about how so and so should be done to make frigs "balanced", get over yourself. people have different situations and playstyles and just because it isn't balanced to you doesn't mean its not balanced to everyone else...
- by Morlock - at 2004.05.03 11:06:00
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114. Dont ask to nerf the Frigates. Use Scout Drones. - in Crime and Punishment [original thread]
before you all try and get dual MWD nerfed sort a way to get to safespots or nail people who sit 300k's from your fleet spying on your movements
- by Morlock - at 2004.05.03 10:58:00
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115. to my former slave owner - in Intergalactic Summit [original thread]
good post donny, welcome home. might i suggest you celebrate by podkilling amarrians at any opportunity, i have been celebrating in this way for some time now. other races i podkill or not depending on mood but true amarrians get sent to their god...
- by Morlock - at 2004.05.02 11:26:00
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116. Stabber solo defending mining party. - in Ships and Modules [original thread]
and why is that? i have taken 85k mission rats with it so it seems to work pretty good to me.
- by Morlock - at 2004.05.02 11:14:00
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117. Stabber solo defending mining party. - in Ships and Modules [original thread]
3 x 720's 2 x std launchers 1 x medium shield booster 1 x MWD 1 x shield boost amp fill the low slots with power diag units and cap relays. few light or medium drones. this is for NPC's only. if you need to be wary of other players (prolly kestr...
- by Morlock - at 2004.05.01 07:31:00
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118. My rifter setup - in Ships and Modules [original thread]
Quote: replace the 2x RCU with a micro auxilary powercore and a whatever ja but i don't have energy management 4 yet so i'm assuming he doesn't either intend to use a micro core and a cap relay soon as i can. Quote: As long as c...
- by Morlock - at 2004.05.01 02:21:00
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119. Skills and *effective* combat piloting - in Skill Discussions [original thread]
targetting skills. long range targetting, sig analysis etc.
- by Morlock - at 2004.04.30 13:38:00
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120. My rifter setup - in Ships and Modules [original thread]
2 x 280 2 x std launchers 1 x named mwd 1 x langour webber 2 x RCU people seem obsessed with close combat these days. 280's let you hang back and hit hard for a frig and avoid the webber / cruise missile wars
- by Morlock - at 2004.04.30 13:35:00
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