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1. Announcement:EVE Online: Rubicon - Issues - in EVE Information Portal [original thread]
Sullest wrote: Confirming earlier post that the camera keeps resetting. For me after every jump through a stargate. Reset is zoomed in real close, right up the engines..... Same. Using same ship, undocking from same station(s), using same st...
- by NewGit - at 2013.11.20 01:58:00
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2. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
Wow - instead of "Retribution" you should call this expansion "Another gift to Gankers". And then change "Eve Online" to "We suck up to gankers online". Let's see some recent changes. Unexplained, very lengthy delay in getting the right-click men...
- by NewGit - at 2012.12.05 02:41:00
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3. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
It seems that the majority agrees, get rid of this new system and bring back the old one that was much easier to use (and I'll bet was a lot easier on the server as it didn't have to recalculate the value of every item in every window every time s...
- by NewGit - at 2012.05.24 12:56:00
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4. Sticky:EVE Online: Inferno - Issues thread - in EVE Information Portal [original thread]
ReddSonja wrote: Items cannot be transferred between stacked inventory windows while in space. (e.g. in a Mack. Moving ice in cargo hold to corp hangar). Windows must be unstacked to move items. Used to be able to simply click and drag the time...
- by NewGit - at 2012.05.23 15:09:00
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5. Tyrannis 1.1 optional patch for Saturday, October 2 - in EVE Information Portal [original thread]
Installed the (optional) patch to the patch (6 times, once per client). Two noticeable changes. Fleet window acts normally and the chat window(s) remain at the size/position previously set. Other than that, windows (info/cargo) continue to open i...
- by NewGit - at 2010.10.02 17:51:00
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6. EVE Online: Tyrannis 1.1 Deployment Thursday, September 30, 2010 - in EVE Information Portal [original thread]
Correct me if I'm wrong, but don't they add (1 or 10 ?) minutes to the delay for each whining post that is made about the extended DTs ? (We could be waiting a very long time.) *-*-*-*-*-*-*-*-*-*-*-*-*-*-* If it moves, shoot it. If it doesn'...
- by NewGit - at 2010.09.30 14:40:00
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7. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
Looks like PI will get buffed/fixed/improved with the next expansion ! Incursion Expansion "...and a more dynamic and simplified system for Planetary Interaction." *-*-*-*-*-*-*-*-*-*-*-*-*-*-* If it moves, shoot it. If it doesn't move, mine...
- by NewGit - at 2010.09.22 01:54:00
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8. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
Suggestions: Allow grouping of extractors - this would allow players to group all or some of their extractors and set the extraction rates with a couple clicks. Allow extractors to be turned on/off with a click , like mining lasers/weapons/mo...
- by NewGit - at 2010.09.18 02:57:00
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