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1. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Rob Crowley wrote: But to be honest, we're now discussing details of a non-existent system. So true lol But one can only hope!! @Two step Nah chap, I Am not ignoring Kino (BTW Star Gate Universe was the only good Star Gate TV show). A...
- by Oddsodz - at 2013.08.12 13:46:00
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2. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Rob Crowley wrote: Oddsodz wrote: Rob Crowley wrote: my interest is mostly in replaying and analyzing battles. And for the latter of course it's rather useless if half the info is missing Why would that be so? Because one of the most b...
- by Oddsodz - at 2013.08.07 21:42:00
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3. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Rob Crowley wrote: I see that we're looking at this from different perspectives, it seems you're looking at this mainly from the point of view of a video producer for machinimas and similar stuff whereas my interest is mostly in replaying and a...
- by Oddsodz - at 2013.08.07 11:23:00
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4. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Rob Crowley wrote: You lost me there. Why would you arbitrarily remove intel the "broadcaster" already had, i.e. why would the titan be invisible when it is visible on grid on the broadcaster's client, when it is visible on the broadcaster's ...
- by Oddsodz - at 2013.08.06 21:44:00
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5. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Rob Crowley wrote: Also I have to say I dislike your idea for game design reasons. Why should you be able to get intel about things happening on some grid if you weren't there? That would pretty much be an intel paradigm shift (in a time when q...
- by Oddsodz - at 2013.08.05 18:46:00
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6. CREST + EvE Client Battle Rendering = WIN - in EVE Technology Lab [original thread]
Hello all. This may turn into a wall of text that will go off on tangents. You have been warned. So after watching the Alliance Tournament and seeing the WebGL system that Fozzie was playing with (and I saw it on Null-sec.com), It got me think...
- by Oddsodz - at 2013.08.05 10:05:00
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