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241. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
the AI is upgraded but the ships remain the same. they're rather weak. with 2 good pilots or 3 ok pilots the risk is 0 while lurking the forums, I ran a mission and paid for a +4 implant with the bounties... that's a super laid back way to make 3...
- by Rain6635 - at 2012.12.12 05:19:00
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242. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
would anyone mind some eye candy 15 sentry, dual XL ASB rattlesnake option: http://i.imgur.com/yucBE.jpg there's an onyx in there, tanking with one L shield transfer from logi. or was it 5 L shield drones from a rattlesnake, I don't remembe...
- by Rain6635 - at 2012.12.12 03:33:00
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243. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
I agree that two ships is the sweet spot for level 4's. particularly due to EWAR--npc jams are ridiculous and if you run into two jamming battleships (Pith Eliminators is one that comes to mind)... you're permajammed.
- by Rain6635 - at 2012.12.12 02:56:00
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244. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
lol. just be in a gang. it's a solution for people who can't solo lvl 4's the only source of enjoyment left for me is helping people on mission ((I never enjoyed PVP)) I took a russian player on dread pirate scarlet (easy-ish mission), and I ha...
- by Rain6635 - at 2012.12.12 02:28:00
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245. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
it's not always about the isk, though. for pilots with expensive taste, no, level 4's aren't rewarding enough to play them. for pilots who already have ISK, it's for enjoyment there's a point where a pilot has enough ISK, and assets, and sp that...
- by Rain6635 - at 2012.12.12 02:04:00
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246. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
was there a comment with that, or are you agreeing with everything I said :-) I'm guessing there was supposed to be a comment ah. I tried FRAPS to show my gang running worlds collide (room two) in 3 minutes, but fraps captures only one display ...
- by Rain6635 - at 2012.12.12 00:48:00
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247. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
I AM THE AGGRO. http://i.imgur.com/q1taj.jpg
- by Rain6635 - at 2012.12.11 23:48:00
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248. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
programming error.... I think nothing is wrong with full-aggro. I think it makes sense, and the accusation that it is a programming error is unfounded. (also somewhat insulting). what hostile group of pilots that you know would just watch anoth...
- by Rain6635 - at 2012.12.11 23:04:00
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249. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
Ireland VonVicious wrote: Thanks for the extra tips everyone. The resist tank BS using energy transfer with T2 logi seems like a good call. How well does the logi do when under fire? Do the transfers being run on the RS help hold mobs at all?...
- by Rain6635 - at 2012.12.11 18:53:00
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250. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
Sammybear wrote: Easy solution is to avoid the worst 3-4 missions (mainly WC, vengeance, and The Assault). In lieu of that some other possible solutions are: Choose one of the more overtankable ships (maelstrom and rattlesnake come to mind...
- by Rain6635 - at 2012.12.11 07:45:00
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251. Work arounds for L4 mission runners. - in Missions & Complexes [original thread]
Sammybear wrote: Easy solution is to avoid the worst 3-4 missions (mainly WC, vengeance, and The Assault). In lieu of that some other possible solutions are: Choose one of the more overtankable ships (maelstrom and rattlesnake come to mind...
- by Rain6635 - at 2012.12.11 07:45:00
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252. logi vs. concord - in Crime and Punishment [original thread]
thanks op, i was wondering this as well. ok i'm sorry but I need a little more clarification... with the safety on, is it possible to turn on reps back on at all? including logi drones? do they de-engage and stay de-engaged?
- by Rain6635 - at 2012.12.09 07:21:00
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