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1. Capital ships blueprint originals shouldnĘt fall into player hands. - in Player Features and Ideas Discussion [original thread]
YES! altho additionally i hope there will be NO insurance option for those huge capital ships, perhaps even stop them from docking at stations, as they can only dock at a special pos docking bay etc also i hope the amount of them being supplied ...
- by Reah - at 2005.05.30 15:16:00
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2. Mobile Stasis Field - in Player Features and Ideas Discussion [original thread]
dread is a goat but yeah, okayish idea
- by Reah - at 2004.08.17 18:43:00
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3. Mobile Stasis Field - in Player Features and Ideas Discussion [original thread]
dread is a goat but yeah, okayish idea
- by Reah - at 2004.08.17 18:43:00
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4. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
sounds good to me, tho would need a tad more balancing tbh tho btw isent this basically somethign like one of those titans wer waiting for? :s
- by Reah - at 2004.08.01 04:05:00
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5. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
sounds good to me, tho would need a tad more balancing tbh tho btw isent this basically somethign like one of those titans wer waiting for? :s
- by Reah - at 2004.08.01 04:05:00
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6. Juggernaut - new type industrial ship. - in Player Features and Ideas Discussion [original thread]
sounds good to me, tho would need a tad more balancing tbh tho btw isent this basically somethign like one of those titans wer waiting for? :s
- by Reah - at 2004.08.01 04:05:00
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7. Ability to swap out/remove implants - in Player Features and Ideas Discussion [original thread]
no, no, no and no! serious tho, i think its good the way its now tho. if you want to pvp either accept that your carrying implants and has an 'extra' risk or dont use them cant have everything without risk oh and btw when it comes to gett...
- by Reah - at 2004.08.01 03:53:00
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8. Ability to swap out/remove implants - in Player Features and Ideas Discussion [original thread]
no, no, no and no! serious tho, i think its good the way its now tho. if you want to pvp either accept that your carrying implants and has an 'extra' risk or dont use them cant have everything without risk oh and btw when it comes to gett...
- by Reah - at 2004.08.01 03:53:00
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9. "supress all" button - in Player Features and Ideas Discussion [original thread]
is there a button to supress all the newbies questions? like "do you want to attack this object" and "are your sure you want to jump into 0.0". is there a button to simply supress ALL those questions? if not can it be added, because those quest...
- by Reah - at 2004.07.24 13:53:00
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10. "supress all" button - in Player Features and Ideas Discussion [original thread]
is there a button to supress all the newbies questions? like "do you want to attack this object" and "are your sure you want to jump into 0.0". is there a button to simply supress ALL those questions? if not can it be added, because those quest...
- by Reah - at 2004.07.24 13:53:00
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11. Ship Insurance MEGA RANT - in Player Features and Ideas Discussion [original thread]
Pls remove insurance all together imho or atleast cut it at 50% or something also id definately like to see it removed completely from 0.0 space.. its imposible to win a war.. because.. when you kill someone they often go like "oh thx now i got in...
- by Reah - at 2004.07.24 13:37:00
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12. Ship Insurance MEGA RANT - in Player Features and Ideas Discussion [original thread]
Pls remove insurance all together imho or atleast cut it at 50% or something also id definately like to see it removed completely from 0.0 space.. its imposible to win a war.. because.. when you kill someone they often go like "oh thx now i got in...
- by Reah - at 2004.07.24 13:37:00
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13. Don't allow ships to dock when warp scrambled - in Player Features and Ideas Discussion [original thread]
well what they should do tbh, is as soon as you have commited aggression, you have to not be INVOLVED in agression for a little while be4 you can dock, meaning if you shoot at someone, stopping shooting and tanking thjere damage for a while wont l...
- by Reah - at 2004.07.19 11:47:00
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14. Don't allow ships to dock when warp scrambled - in Player Features and Ideas Discussion [original thread]
well what they should do tbh, is as soon as you have commited aggression, you have to not be INVOLVED in agression for a little while be4 you can dock, meaning if you shoot at someone, stopping shooting and tanking thjere damage for a while wont l...
- by Reah - at 2004.07.19 11:47:00
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15. suggestion for webby's - in Player Features and Ideas Discussion [original thread]
Originally by: Dar Torn I would like to see webbers add mass to ships istead of just reducing speed. The amount of mass applied would be different base on size of the webber and the range from target. Webbers would stack just as the do no...
- by Reah - at 2004.05.26 17:28:00
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16. suggestion for webby's - in Player Features and Ideas Discussion [original thread]
Originally by: Aequitas Veritas Great idea, and as Reah posted, its should be similar for Mobiles as well... when did i mention mobiles? O_o Originally by: Senater Nice idea. Actually it kinda makes sence, which is most likel...
- by Reah - at 2004.05.25 18:08:00
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17. suggestion for webby's - in Player Features and Ideas Discussion [original thread]
aye, good idea! :D altho woudl be nice if they did the same for warp scramblers also :D
- by Reah - at 2004.05.23 16:56:00
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18. Warping!!! - in Player Features and Ideas Discussion [original thread]
perhaps the ability to stop warp after an amount of time etc say 1 min? could probably be abused as well tho
- by Reah - at 2003.09.15 13:42:00
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19. Manufacturing Degradation - in Player Features and Ideas Discussion [original thread]
I like the idea but why not have it so that research could increase the stast of an item say u have a scorpion BP normally it would be 100% and u could make as many ships as u wanted with it and it would stay that way the way it is now it takes...
- by Reah - at 2003.09.15 12:11:00
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20. Pods: an idea to prevent misuse - in Player Features and Ideas Discussion [original thread]
why not just stop ppl from having clones in 0.0 (non empire) space that way u could kill a guy and take a sec hit, and it would actually be worth it because the spy wouldent be back after 30seconds and it would actually be a ***** getting suicide...
- by Reah - at 2003.09.15 08:41:00
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