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1. bastion module turret projection tweak - in Player Features and Ideas Discussion [original thread]
With all the high slots marauders have why not put them to use and give them a "Assaulter" module that boosts combat over instead of tank like the "Bastion" mainly does. Give it a shorter duration with either a high cap usage or reduced cap recha...
- by Ritsum - at 2014.01.25 09:37:00
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2. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Drone Interference Module. Makes all drones in the field stop working until destroyed. Drones. - New drones cannot be deployed. - Cannot be recalled. - Shop shooting current target. - Requires you to connect to them after the effect has ended. ...
- by Ritsum - at 2014.01.25 09:26:00
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3. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Ritsum wrote: Yes, Diminishing returns or even a cap on the dps would not be very wise, but a penalty [based on how many turret's/launchers are active on said target] to accuracy may help. While your tacking and optimal...
- by Ritsum - at 2012.11.22 21:43:00
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4. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Yes, Diminishing returns or even a cap on the dps would not be very wise, but a penalty [based on how many turret's/launchers are active on said target] to accuracy may help. While your tacking and optimal/fall off may be good, the more people fir...
- by Ritsum - at 2012.11.21 18:51:00
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5. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: Ritsum wrote: Gypsio III wrote: Blob members target each other. That one simple line just blew my mind... Never thought my idea to be bad but you just destroyed it... Maybe fleet members are exempt from th...
- by Ritsum - at 2012.11.21 18:42:00
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6. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Interesting concept there, kinda like Stealth bomber's 'Bombs' destroying each other when there is too many etc. Maybe just a accuracy penalty for having to much incoming fire onto the one ship from, as you said projectiles and beams interfering ...
- by Ritsum - at 2012.11.21 17:15:00
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7. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: Blob members target each other. That one simple line just blew my mind... Never thought my idea to be bad but you just destroyed it... Maybe fleet members are exempt from this rule?
- by Ritsum - at 2012.11.21 16:39:00
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8. Blobs, A idea to help fix them. - in Player Features and Ideas Discussion [original thread]
Well I was just thinking about blobs and thought, why not have a set limit to the amount of ships that can target a single ship [pending on its size]. Now stay with me here... Since ships already have a limit to the amount of objects it can targe...
- by Ritsum - at 2012.11.21 16:26:00
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