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1. Here's a brilliant idea - in Player Features and Ideas Discussion [original thread]
Originally by: TjanitN Tcroxlr It is equally undeniable that it is an improvement in the one area that matters most...bandwith and the servers capabilities to handle same. I wonder how local client showing explosion relates to bandwidt...
- by ShyLion - at 2005.03.28 09:05:00
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2. Small but VERY useful feature request - in Player Features and Ideas Discussion [original thread]
Signed
- by ShyLion - at 2005.03.28 08:42:00
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3. Idea: QuickInfo an alternative to ShowInfo (pic included) great feature - in Player Features and Ideas Discussion [original thread]
many people worry about back side of this as your enemy has the same info too. Although i support idea. At least having current standing shown up would do half of the job.
- by ShyLion - at 2005.02.10 11:59:00
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4. Insurance Idea and Suggestion - in Player Features and Ideas Discussion [original thread]
Originally by: SiN x As Insurance is now you really do not lose anything when your ship is destroyed. Ship loss is nothing compared to named modules and rare drones (harvies). So destroyed ship IS a loss.
- by ShyLion - at 2005.02.03 07:58:00
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5. Unchartered Systems? - in Player Features and Ideas Discussion [original thread]
Here is an idea how to implement unexplored systems: there should be systes which interconnection isn't shown on starmap, i mean no lines at all. In each of that system there should be NO stargate and asteroid belt beacons, so in order to find the...
- by ShyLion - at 2005.02.03 06:30:00
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6. Why not translate the UI into some Asian Languages? - in Player Features and Ideas Discussion [original thread]
Because EVE's UI is eight-bit (8-bit). No matter it's 2005. Word "unicode" isn't known to CCP.
- by ShyLion - at 2005.02.01 05:40:00
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7. system scanner options - in Player Features and Ideas Discussion [original thread]
I support this idea. Post the link in sticked thread about UI improvements.
- by ShyLion - at 2005.02.01 04:58:00
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8. Integrate Ore scanner with Overview and more... - in Player Features and Ideas Discussion [original thread]
Originally by: Aphoxema G Here Here to both, but at the least... if it's not TOO much to ask.. a 'distance' column in the Survey Scan Results. OI. There is no point in adding distance to that clumsy, ugly window. It should be history. T...
- by ShyLion - at 2005.02.01 04:52:00
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9. Integrate Ore scanner with Overview and more... - in Player Features and Ideas Discussion [original thread]
Originally by: Aphoxema G Here Here to both, but at the least... if it's not TOO much to ask.. a 'distance' column in the Survey Scan Results. OI. There is no point in adding distance to that clumsy, ugly window. It should be history. T...
- by ShyLion - at 2005.02.01 04:52:00
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10. Make ship logs worth something, turn them into keys - in Player Features and Ideas Discussion [original thread]
good point!
- by ShyLion - at 2005.01.31 12:32:00
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11. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Edited by: ShyLion on 31/01/2005 12:23:03 Integrate Ore scanner with Overview and more...
- by ShyLion - at 2005.01.31 12:20:00
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12. Integrate Ore scanner with Overview and more... - in Player Features and Ideas Discussion [original thread]
First idea is to add another, off by default, column in overview, which shows ore amount in a roid and shows nothing for other types. Maybe another column, which shows last scan time (both columns keep data client side, to make things simplier). N...
- by ShyLion - at 2005.01.31 12:13:00
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13. Integrate Ore scanner with Overview and more... - in Player Features and Ideas Discussion [original thread]
First idea is to add another, off by default, column in overview, which shows ore amount in a roid and shows nothing for other types. Maybe another column, which shows last scan time (both columns keep data client side, to make things simplier). N...
- by ShyLion - at 2005.01.31 12:13:00
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14. What commands would you like to give to Drones? - in Player Features and Ideas Discussion [original thread]
Originally by: S'Daria Edited by: S'Daria on 11/11/2004 02:15:26 I was thinking what commands I would like Drones to be able to do and this is what I would like: [list=1] Return and Dock: Drones will return to your ship and when th...
- by ShyLion - at 2004.11.11 06:49:00
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15. What commands would you like to give to Drones? - in Player Features and Ideas Discussion [original thread]
Originally by: S'Daria Edited by: S'Daria on 11/11/2004 02:15:26 I was thinking what commands I would like Drones to be able to do and this is what I would like: [list=1] Return and Dock: Drones will return to your ship and when th...
- by ShyLion - at 2004.11.11 06:49:00
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16. Possible SafeSpot finding solution. - in Player Features and Ideas Discussion [original thread]
Originally by: S'Daria No more safe spots in Shiva. They are implementing a mid-slot scanner that will allow you to scan an entire system. Another mid-slot module??? Dammit :( I can't spare any slot on my Thron :( Originally by: ...
- by ShyLion - at 2004.10.21 10:48:00
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17. Possible SafeSpot finding solution. - in Player Features and Ideas Discussion [original thread]
Originally by: S'Daria No more safe spots in Shiva. They are implementing a mid-slot scanner that will allow you to scan an entire system. Another mid-slot module??? Dammit :( I can't spare any slot on my Thron :( Originally by: ...
- by ShyLion - at 2004.10.21 10:48:00
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18. Possible SafeSpot finding solution. - in Player Features and Ideas Discussion [original thread]
eh... no comments at all?
- by ShyLion - at 2004.10.21 05:40:00
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19. Possible SafeSpot finding solution. - in Player Features and Ideas Discussion [original thread]
eh... no comments at all?
- by ShyLion - at 2004.10.21 05:40:00
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20. GET RIDD OF THESE BLOODY TRADE SKILLS - in Player Features and Ideas Discussion [original thread]
Now trader will be a real profession.
- by ShyLion - at 2004.10.07 11:14:00
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