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121. Cloaking Circle (redux) - in Player Features and Ideas Discussion [original thread]
+1
- by Sinooko - at 2011.10.26 03:18:00
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122. D-Scan in WH Space - in Player Features and Ideas Discussion [original thread]
People are assuming that I DON'T hit the scan button literally every 5 seconds. Many people in my corp have a habit of hitting that scan button religiously. My corp uses tags to to verify that they are corporate ships as well. I have had people ...
- by Sinooko - at 2011.10.26 03:09:00
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123. D-Scan in WH Space - in Player Features and Ideas Discussion [original thread]
I live in WH space and I would like to set my D-Scan to auto-scan every 5 seconds and display results to overview. As it is tapping that button over and over is very tedious and is taking life from my poor mouse and the scanner window is taking up...
- by Sinooko - at 2011.10.25 15:37:00
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124. Sticky:New dev blog: Ship-troduction: The Minmatar Tornado - in EVE Information Portal [original thread]
Why is it so hard to achieve symmetry!?
- by Sinooko - at 2011.10.21 18:45:00
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125. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Yeep wrote: I hate to break it to you but since Dominion, if an alliance is claiming sov in a system they are using it. They're just not using it in the way that you want to. To have a sov system based on actual alliance usage you'd have to mea...
- by Sinooko - at 2011.10.11 17:17:00
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126. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
I would never want to destroy these massive alliances. (Even if I do want them to lose some of their unused space.) They earned what they have. I just want to see more densely packed null-sec so there are more people to shoot at.
- by Sinooko - at 2011.10.05 23:44:00
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127. Sticky:New dev blog: A letter to the followers of EVE - in EVE Information Portal [original thread]
You sir, ...have my respect. It takes allot to take responsibility in front of so many people. With this knowledge, pragmatism, and humility Eve will regain its stride and more! Thank you, ~Sinooko.
- by Sinooko - at 2011.10.05 23:36:00
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128. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Katie Frost wrote: Interesting idea but I see one main problem with this proposal. Wouldn't this simply mean that a large alliance will inhabit 3-4 systems in a region which can be easily maintained via activity either due to their high milita...
- by Sinooko - at 2011.10.03 17:11:00
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129. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Sinooko wrote: Laechyd Eldgorn wrote: yeah win eve by grinding npc's great plan.... wait. what we're currently lacking is things to burn down. too much **** only creates more money and is near indestructible, even with very little investmen...
- by Sinooko - at 2011.10.01 01:17:00
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130. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
Laechyd Eldgorn wrote: yeah win eve by grinding npc's great plan.... wait. what we're currently lacking is things to burn down. too much **** only creates more money and is near indestructible, even with very little investment. That is a g...
- by Sinooko - at 2011.10.01 01:16:00
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131. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
What I see is a situation that forces people to spread out among their owned systems and make them actually use it to keep it. The current system is of little benefit to a small corporation seeking nullsec space. Everyone has to care bear to some ...
- by Sinooko - at 2011.09.30 20:48:00
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132. [Proposal] 0.0 Sovereignty Rework - Activity is Sovereignty - in Assembly Hall [original thread]
This is well thought out. This would bring about smaller more heated fights and allow smaller groups of people to move in and take space in nullsec. This would also make lag-fest fleet fights less necessarily without entirely discarding them. T2 ...
- by Sinooko - at 2011.09.30 18:41:00
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133. Nullsec design goals feedback: Large Combat - in Player Features and Ideas Discussion [original thread]
Please make this priority!
- by Sinooko - at 2011.08.29 09:02:00
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134. Nullsec design goals feedback: Exploration - in Player Features and Ideas Discussion [original thread]
I approve this message!
- by Sinooko - at 2011.08.29 08:35:00
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135. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Sinooko,17,23,28,85,112,141,143,150,160,171
- by Sinooko - at 2011.07.24 06:19:00
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136. More stations on the CQ tv - in Player Features and Ideas Discussion [original thread]
I want to watch netflix on my new bigscreen :P
- by Sinooko - at 2011.06.24 01:41:00
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137. Planetary Hippies not Happy! - in Player Features and Ideas Discussion [original thread]
My planet. So my planet is set up to manufacture oxygen. I'm not in the area to pick up my oxygen. The current problem is that the manufacturing facilities continue running and dumping their materials into the spaceport which is already full. ...
- by Sinooko - at 2011.04.27 18:34:00
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138. Blocked: wine start /unix - in Linux [original thread]
I have wine 1.2.2 I don't know if winetricks came with, I used the command; Quote: wget http://winetricks.org/winetricks just to be certain.
- by Sinooko - at 2011.04.08 18:25:00
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139. Blocked: wine start /unix - in Linux [original thread]
OK, I checked that out and it took me a couple minutes to realize that winetricks was a program. Somehow I thought you were using some mysterious Linux guru wine powers... At this point I am using winetricks to install Eve Tyrannis from there I w...
- by Sinooko - at 2011.04.08 17:55:00
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140. Blocked: wine start /unix - in Linux [original thread]
Whitehound wrote: You need to run it with: Quote: $shell> wine /home/user/Downloads/EVE_Premium_Setup_246918.exe What you were trying to do was to run it as a Linux executable. You need to call wine and pass the path to the Windows ex...
- by Sinooko - at 2011.04.08 16:24:00
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