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81. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
Edited by: Synaig0 on 08/12/2004 23:42:47 Originally by: Synaig0 *note I do NOT fly a megathron but do have extensive experience with rax/brutix* Too good to be true I guess What I dont understand though about your setup is...
- by Synaig0 - at 2004.12.08 23:38:00
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82. Physics - in EVE General Discussion [original thread]
Edited by: Synaig0 on 08/12/2004 22:54:00 What would the cosmological constant have to do with deadspace.. hell wth does any RL science have to do with eve anyways. I assume the guys who who made the story behind eve-online did NOT invent RL ...
- by Synaig0 - at 2004.12.08 22:50:00
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83. Physics - in EVE General Discussion [original thread]
Edited by: Synaig0 on 08/12/2004 22:54:00 What would the cosmological constant have to do with deadspace.. hell wth does any RL science have to do with eve anyways. I assume the guys who who made the story behind eve-online did NOT invent RL ...
- by Synaig0 - at 2004.12.08 22:50:00
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84. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
damn nice setup Makes me wanna get a mega myself --------------------- I'm the guy with the sleepy look...
- by Synaig0 - at 2004.12.08 11:07:00
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85. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
damn nice setup Makes me wanna get a mega myself --------------------- I'm the guy with the sleepy look...
- by Synaig0 - at 2004.12.08 11:07:00
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86. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
Edited by: Synaig0 on 07/12/2004 16:55:31 *note I do NOT fly a megathron but do have extensive experience with rax/brutix* Ok.. I personally would ditch the cap stuff in low, drop the ions for electrons, get a cap injector for cap support(u ...
- by Synaig0 - at 2004.12.07 16:51:00
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87. Megathron: How to beat the tanks of Caldari and Amarr - in Ships and Modules [original thread]
Edited by: Synaig0 on 07/12/2004 16:55:31 *note I do NOT fly a megathron but do have extensive experience with rax/brutix* Ok.. I personally would ditch the cap stuff in low, drop the ions for electrons, get a cap injector for cap support(u ...
- by Synaig0 - at 2004.12.07 16:51:00
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88. Setting up a Brutix - in Ships and Modules [original thread]
Edited by: Synaig0 on 07/12/2004 14:45:35 The base powergrid of the Brutix is 1000, so with lvl 5 engineering u have 1250 which is about 62 less then u think making the above setup impossible. I personally use either a variation on the light...
- by Synaig0 - at 2004.12.07 14:40:00
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89. Setting up a Brutix - in Ships and Modules [original thread]
Edited by: Synaig0 on 07/12/2004 14:45:35 The base powergrid of the Brutix is 1000, so with lvl 5 engineering u have 1250 which is about 62 less then u think making the above setup impossible. I personally use either a variation on the light...
- by Synaig0 - at 2004.12.07 14:40:00
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90. How good is your spelling? - in Out of Pod Experience [original thread]
4 right here.. Since when is kindergarten a english and not a german word? --------------------- I'm the guy with the sleepy look...
- by Synaig0 - at 2004.12.06 09:40:00
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91. How good is your spelling? - in Out of Pod Experience [original thread]
4 right here.. Since when is kindergarten a english and not a german word? --------------------- I'm the guy with the sleepy look...
- by Synaig0 - at 2004.12.06 09:40:00
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92. brutix, is it worth it? - in Ships and Modules [original thread]
Edited by: Synaig0 on 05/12/2004 12:15:55 The difference between blasters is rather overrated.. comparing for example a modal electron with a modal neutron (thats 100 vs 225 pg) u only get ~12% damage increase. Now note that a single t2 damag...
- by Synaig0 - at 2004.12.05 12:10:00
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93. brutix, is it worth it? - in Ships and Modules [original thread]
Edited by: Synaig0 on 05/12/2004 12:15:55 The difference between blasters is rather overrated.. comparing for example a modal electron with a modal neutron (thats 100 vs 225 pg) u only get ~12% damage increase. Now note that a single t2 damag...
- by Synaig0 - at 2004.12.05 12:10:00
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94. Pod or Post - in Crime and Punishment [original thread]
Edited by: Synaig0 on 05/12/2004 00:57:26 Sorry.. but I think this attempt at public humiliation goes too far. Funny idea, but dont go too far with it. Unless someone requests it this is not the way...imho --------------------- I'm the guy ...
- by Synaig0 - at 2004.12.05 00:53:00
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95. Pod or Post - in Crime and Punishment [original thread]
Edited by: Synaig0 on 05/12/2004 00:57:26 Sorry.. but I think this attempt at public humiliation goes too far. Funny idea, but dont go too far with it. Unless someone requests it this is not the way...imho --------------------- I'm the guy ...
- by Synaig0 - at 2004.12.05 00:53:00
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96. brutix, is it worth it? - in Ships and Modules [original thread]
Edited by: Synaig0 on 05/12/2004 00:12:57 Yeah.. one minor thing though.. u get a damage bonus on the cruiser sized guns making do a lot more damage in the end. With my current setup and skills I do ~415 DPS (vs structure) and have 4 heavy d...
- by Synaig0 - at 2004.12.05 00:03:00
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97. brutix, is it worth it? - in Ships and Modules [original thread]
Edited by: Synaig0 on 05/12/2004 00:12:57 Yeah.. one minor thing though.. u get a damage bonus on the cruiser sized guns making do a lot more damage in the end. With my current setup and skills I do ~415 DPS (vs structure) and have 4 heavy d...
- by Synaig0 - at 2004.12.05 00:03:00
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98. Cormorant High Slots - in Ships and Modules [original thread]
Imho u should get your optimals together.. currently your firepower is spread out too much across all ranges, meaning u are weak along all ranges, instead of very strong in one range. I think u would do best to go for all long range guns (150's o...
- by Synaig0 - at 2004.12.04 10:55:00
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99. Cormorant High Slots - in Ships and Modules [original thread]
Imho u should get your optimals together.. currently your firepower is spread out too much across all ranges, meaning u are weak along all ranges, instead of very strong in one range. I think u would do best to go for all long range guns (150's o...
- by Synaig0 - at 2004.12.04 10:55:00
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100. Brutix, let me just fit my ship, oh wait i cant. - in Ships and Modules [original thread]
Edited by: Synaig0 on 03/12/2004 14:15:42 the nano adaptive doesnt help much I think if u already have 2 active hardners. Switch it for a pdu (if u have the cpu for it) then u could also switch one electron for a ion blaster cos u get 62 pg f...
- by Synaig0 - at 2004.12.03 14:12:00
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