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1. Experiment #01: RL finance analysis applied to EvE - in Market Discussions [original thread]
Vaerah Vahrokha wrote: Tubrav Sadarts wrote: Yeah, I checked evemarketeer.com before, and it's a pity the site is down... it would have wonderful data for plenty of items. If you could upload the minerals/isotopes/plex CSV files that would b...
- by Tubrav Sadarts - at 2013.04.04 18:14:00
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2. Experiment #01: RL finance analysis applied to EvE - in Market Discussions [original thread]
Yeah, I checked evemarketeer.com before, and it's a pity the site is down... it would have wonderful data for plenty of items. If you could upload the minerals/isotopes/plex CSV files that would be excellent and most appreciated :) Regarding those...
- by Tubrav Sadarts - at 2013.04.03 05:46:00
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3. Experiment #01: RL finance analysis applied to EvE - in Market Discussions [original thread]
Hi VV, I was hoping you'd be able to post a link or some way of getting older data for the main market items i.e. minerals, ice products, basically anything that you have 1 year+ data for. Doing monthly candlestick graphs with only 1 year of data ...
- by Tubrav Sadarts - at 2013.04.01 15:45:00
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4. WTA myself Research/Prod - in Character Bazaar [original thread]
Another player is transferring the character Aeon Seryn to your account named ******************. We are currently processing this transfer. The character you are transferring will remain on the sender account, but will not be playable until the ...
- by Tubrav Sadarts - at 2013.03.19 16:25:00
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5. WTA myself Research/Prod - in Character Bazaar [original thread]
Considering the 9mill SP char went for 2.3b, I'll offer 2.1b B/O for Aeon.
- by Tubrav Sadarts - at 2013.03.19 07:01:00
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6. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Sigras wrote: well, IMHO, T3 should not be out and out better than T2, it should be more of a "jack of all trades master of none" (even though the T3 ships severely outclass the current T2 ships) T3 should be able to be "all the things" but w...
- by Tubrav Sadarts - at 2013.03.19 02:16:00
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7. WTS Science Starter Toon Datacore Producer - in Character Bazaar [original thread]
6. Items cannot be listed among the character's valuable assets, only skills, implants and reputation. You are buying/selling the character ONLY and nothing else. Ships and items can be readily bought on the market for ISK. That's from the rules...
- by Tubrav Sadarts - at 2013.03.15 21:52:00
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8. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Sigras wrote: This is a very interesting idea, but you have a problem with your "downside" mechanic . . . that is that things in eve are cheap, so even if the chance to invent is 1 in 100 or 1 in 1000, this is Eve, it still will get invented,...
- by Tubrav Sadarts - at 2013.03.15 21:18:00
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9. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: You're talking about Tech 2 ships then. A Tech 2 ship takes a weapon or mod that people are familiar with and boosts them considerably (or at least they are supposed to) to perform well in tactics that said weapons/mods wou...
- by Tubrav Sadarts - at 2013.03.15 03:52:00
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10. WTS Science Starter Toon Datacore Producer - in Character Bazaar [original thread]
Just under 4mill SP is sadly not worth 3bill. My offer is 2bill and that's right on the SP/isk ratio.
- by Tubrav Sadarts - at 2013.03.15 03:41:00
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11. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Tubrav Sadarts wrote: the chance of inventing it would be tiny (assuming you're improving 5 stats and not worsening any). Simple to get around; make lots of invention jobs. Easy to do when you have plenty of null-sec s...
- by Tubrav Sadarts - at 2013.03.15 02:56:00
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12. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: Well, heres another issue that just occurred to me. how are you going to make these items available on the market? you cant put them in the amrketplace, sicne that many unique registrations would make the UI unusable, a...
- by Tubrav Sadarts - at 2013.03.13 04:31:00
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13. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: Tubrav Sadarts wrote: Nariya Kentaya wrote: Tubrav Sadarts wrote: DataRunner Attor wrote: Only problem with this idea that due to how EVE repackaging and stacking system works, as soon you repackage the ship, t...
- by Tubrav Sadarts - at 2013.03.13 04:05:00
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14. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: Tubrav Sadarts wrote: DataRunner Attor wrote: Only problem with this idea that due to how EVE repackaging and stacking system works, as soon you repackage the ship, the ship gets turned into a 'default' type, so you ...
- by Tubrav Sadarts - at 2013.03.13 03:30:00
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15. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
DataRunner Attor wrote: Only problem with this idea that due to how EVE repackaging and stacking system works, as soon you repackage the ship, the ship gets turned into a 'default' type, so you would lose all those bonuses to your ship. It wh...
- by Tubrav Sadarts - at 2013.03.12 23:03:00
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16. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
ExookiZ wrote: I cannot speak for the balance factor, as a 50% increase to virtually anything is probably too high, eve is about tiny 1-5% improvements. I think choosing what you are trying to invent is crucial. I hate the randomization of some...
- by Tubrav Sadarts - at 2013.03.12 22:00:00
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17. Make T2 Invention actually about inventing NEW variants! - in Player Features and Ideas Discussion [original thread]
Has anyone else thought, while inventing, "Hey, this 'brand new' t2 projectile turret looks *suspiciously similar* to the one invented by a completely different person with different skills"? It has always irked me that all t2 producers in the w...
- by Tubrav Sadarts - at 2013.03.12 21:04:00
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18. Racial T2 Ship Component Packs! - in Sell Orders [original thread]
Just bought one of each racial pack from Heidi, price was good, service was good, life is good. Would heartily recommend for anyone needing these items
- by Tubrav Sadarts - at 2013.03.12 18:42:00
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19. What one thing would you choose to improve industrial game play? - in Science and Industry [original thread]
stoicfaux wrote: Create/design items from scratch, or at least have some leeway to tweak variables on modules (e.g. trade 10% range for 5% more damage) or be able to pick what bonii a ship hull provides. You know, give the customer what they ...
- by Tubrav Sadarts - at 2013.03.11 20:58:00
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20. EVE Stats - Wallet grapher - in EVE Technology Lab [original thread]
I do like the estimated profits, although of course they're completely wrong for the past week. Not much can be done about that since manufacturing jobs (as far as I know) have no API equivalent to market orders... or do they? Since until all my s...
- by Tubrav Sadarts - at 2012.07.06 23:03:00
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