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181. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
L0v3r b0y wrote: Sassums wrote: While for face value this update to POS's looks great, but when you dig down a bit, I do hope you aren't pulling what the NGE did to SWG. Please don't dumb to game down to drawn more players. Companies have tr...
- by ZaBob - at 2011.11.25 08:00:00
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182. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Salpun wrote: Wiki page is up with new changes and a list of prices and where to get them. http://wiki.eveonline.com/en/wiki/CustomsOffice Did you mean to post this in the Player-owned Customs Office thread, or did you mean to post a diff...
- by ZaBob - at 2011.11.25 07:42:00
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183. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Aelen Kendt wrote: ZaBob wrote: ICE FUEL. ICE FUEL. ICE FUEL. armor hacs? Just trying to save repetitions, since I wasn't able to alpha through his mental armor. But feel free to picture me throwing and breaking things and genera...
- by ZaBob - at 2011.11.24 20:46:00
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184. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Mara Rinn wrote: Magic Crisp wrote: You know, it's nearly 2012, we do have storage snapshots, virtualization snapshot, even i can take a snapshot of my gf, just to keep a nice copy of her :) It's fine and dandy for folks playing with vir...
- by ZaBob - at 2011.11.24 20:38:00
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185. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Ranger 1 wrote: Here is the really tricky part... if you put the new BP in and tell it to build some fuel blocks it will TELL you exactly how many of them you need. This confusing game mechanic will occur whether you build your fuel blocks in...
- by ZaBob - at 2011.11.24 20:29:00
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186. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
CCP Greyscale wrote: Generally speaking, we want to keep the deep complexity in core systems that make the game mechanically interesting, but we also want people to spend as much time as possible interacting with other people (because they're t...
- by ZaBob - at 2011.11.24 19:39:00
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187. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
ZaBob wrote: Aluminy wrote: ZaBob wrote: Aluminy wrote: m3 = i do believe several have done the math and the cubes for the same amount of time now compared to ice / pi fuels of an equal time the cubes come out roughly smaller anyway.....
- by ZaBob - at 2011.11.24 18:27:00
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188. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Aluminy wrote: ZaBob wrote: Aluminy wrote: m3 = i do believe several have done the math and the cubes for the same amount of time now compared to ice / pi fuels of an equal time the cubes come out roughly smaller anyway... not by much no...
- by ZaBob - at 2011.11.24 17:47:00
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189. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
I'm just posting because this deserves to become a threadnaught of joy! Thanks, guys.
- by ZaBob - at 2011.11.24 06:21:00
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190. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Aluminy wrote: m3 = i do believe several have done the math and the cubes for the same amount of time now compared to ice / pi fuels of an equal time the cubes come out roughly smaller anyway... not by much no but there is no EXTRA hauling her...
- by ZaBob - at 2011.11.24 00:51:00
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191. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Kristen Andelare wrote: ZaBob, I'm wondering what you would do if you hauled Ice to a Highsec POS instead of pellets? You can't fit a refining array on a highsec POS, and the m3 of a block of ice is far higher than the Ice fuels you get out o...
- by ZaBob - at 2011.11.24 00:04:00
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192. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Ingvar Angst wrote: ZaBob wrote: Just to be clear, we would, of course, make the fuel at our POS. Hauling fuel blocks is obviously stupid. But getting the array brought in, set up, the BPOs, researched, and going through the extra step -- ...
- by ZaBob - at 2011.11.23 23:53:00
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193. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
ZaBob wrote: In fact, I'd haul ice to our hisec tower over fuel blocks, too, for exactly the same reason. The main issue is m3, leading to lots of hauling, NOT complexity. In fact, the *only* thing being made simpler is buying completed fue...
- by ZaBob - at 2011.11.23 19:08:00
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194. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
ZaBob wrote: And without a volume adjustment, I think it is a serious PITA for WH operators. I brought this up before; others have brought it up, too. That, I think, you could take care of in a single stroke; you'd spend more time discussing th...
- by ZaBob - at 2011.11.23 19:00:00
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195. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
CCP Greyscale wrote: All that pushing the testing* into the future achieves is to add more uncertainty and risk, unfortunately. We'd still need to spend a significant amount of testing time on making sure the script works, we'd still have to pr...
- by ZaBob - at 2011.11.23 18:54:00
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196. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
OK, I have been waiting until I got caught up with this thread (now series of threads), but it's clear that's never happening. CCP Omen, with all respect and sympathy, it's clear you don't know what you're doing. That's not criticism; it's a fact...
- by ZaBob - at 2011.11.21 00:17:00
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197. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
BRIMTAK wrote: This is really a crap idea for us wormhole dwellers. You say you're making this change to make it easy for people? Tell me how easy this sounds.... 1. Go buy component assembly array 2. Wait for a High Sec K162 (could take wee...
- by ZaBob - at 2011.11.18 12:04:00
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198. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Thank you for thinking of us poor Fuel Techs. As amended, the plan sounds good for most. Unfortunately, as a WH dweller, I don't see that I benefit at all; in fact, my life is slightly more complicated. I currently must bring in 161.1 m3/hr of i...
- by ZaBob - at 2011.11.18 00:12:00
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199. EVE Online: Incursion 1.4 Feedback Thread - in EVE Information Portal [original thread]
Originally by: Holy One Edited by: Holy One on 06/04/2011 20:26:14 Edited by: Holy One on 06/04/2011 20:25:27 Cant import 1000000 units of ionic solutions in to an empty launchpad (10, 000 m3 capacity or 1m ionic solutions) like us...
- by ZaBob - at 2011.04.07 12:44:00
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200. EVE Online: Incursion 1.4 Issues Thread - in EVE Information Portal [original thread]
Originally by: Brannor McThife Edited by: Brannor McThife on 07/04/2011 10:41:20 Edited by: Brannor McThife on 07/04/2011 10:30:54 Originally by: Nankeen Heron Where did all of the exploration sites in high-sec go? I've not...
- by ZaBob - at 2011.04.07 12:09:00
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