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41. IGB: Eve.Trusted with ASP - in EVE Technology Lab [original thread]
Edited by: deviantC on 09/05/2005 16:28:35 Hi All, I'm building an IGB site and want to automate the trust negotiation. I've found the above code on the bughunter page, but can't figure out how it translates to ASP/VBScript (the section in i...
- by deviantC - at 2005.05.09 15:54:00
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42. Ultimate log off problem ---- the girlfriend - in EVE General Discussion [original thread]
Yeah buddy, just wait a couple weeks until you hear the blood curtling; "I let you play that game all last week." It's amazing how well the ol' nod & "uh huh/yep" method works. In my experience, change is wonderful, especially for a new lover...
- by deviantC - at 2005.04.14 20:47:00
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43. I am drinking Quafe! Right now! - in EVE General Discussion [original thread]
Quote: A most unusual scent of [*] hit my nose. Taking a cautious sip, I was surprised to discover that despite the smell, the actual taste of the beverage was a far more conventional [*], albeit a touch too syrupy. I believe somewhere i...
- by deviantC - at 2005.04.14 20:40:00
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44. Ultimate log off problem ---- the girlfriend - in EVE General Discussion [original thread]
Edited by: deviantC on 14/04/2005 19:59:27 Quote: It doesn't matter how hot she is. She is a self-centered b-hatch who you should dump faster than yesterday's pizza crusts. Dude, you can't throw away the crusts, that's not right, but...
- by deviantC - at 2005.04.14 19:59:00
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45. Ultimate log off problem ---- the girlfriend - in EVE General Discussion [original thread]
Bah. Cutupz 4tw. There'll be more.
- by deviantC - at 2005.04.14 19:35:00
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46. Ultimate log off problem ---- the girlfriend - in EVE General Discussion [original thread]
Pyrex, can her. Get rid of her as soon as possible. There's a million fishes in the see, and most of them are pretty hot in one way or the other. Just make sure to get a picture of you two together so your buddies don't think your lying. The Only ...
- by deviantC - at 2005.04.14 19:13:00
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47. War & No War - in EVE General Discussion [original thread]
Edited by: deviantC on 16/03/2005 19:56:52 You will always have people trying to war with you, whether or not you like it, and whether or not you're capable of it. There is a lot more to this game than PvP, and you will never hear a PvPer say ...
- by deviantC - at 2005.03.16 19:54:00
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48. Below 1BILLION = POOR? - in EVE General Discussion [original thread]
Yep, It won't be long before the only people that can succeed at this game are those that buy all there ISK from eBay.
- by deviantC - at 2005.03.15 19:43:00
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49. CCP - FIX the MAJOR imbalance of the games 5 main rat types! - in EVE General Discussion [original thread]
I am no where near capable of destroying many of the NPC rats in the game, I like that, it gives me something to work towards.
- by deviantC - at 2005.01.25 14:03:00
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50. Time Codes - in EVE New Citizens Q&A [original thread]
Edited by: deviantC on 13/01/2005 21:38:03 I bought a buddy a time code a few months ago as a debit from my account, of which it automatically spit out a crytpo CD Key that I was able to give him, now I can't find where to do it again. The sit...
- by deviantC - at 2005.01.13 21:35:00
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51. BUG with falloff calculation on turrets? - in EVE General Discussion [original thread]
I believe the falloff is the distance +/- from your optimal range that your ammo can still hit, for reduced damage, of course. So if you have a opt. range of 32k with a falloff of 9k then you gun has a combined range of 23k - 41k, where as with th...
- by deviantC - at 2005.01.07 14:35:00
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52. Missile speeds.. Small missiles out of work? - in Ships and Modules [original thread]
Edited by: deviantC on 03/01/2005 18:33:34 Yes, but missileers can also have 30 missiles (of anykind) in the air just to have the target warp out on them, where as turrets do immediate damage. I don't think they're unfairly unbalanced, there...
- by deviantC - at 2005.01.03 18:23:00
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53. Kill mission agents give BPO's? - in EVE General Discussion [original thread]
Thank you for your replies and clarification. No this guy had no idea what he was looking at. Quote: Calm the **** down. Chill out! I was simply asking a question, and giving reasonable background on the situation. No need to be rude.
- by deviantC - at 2004.12.31 15:19:00
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54. Kill mission agents give BPO's? - in EVE General Discussion [original thread]
Thank you for your replies and clarification. No this guy had no idea what he was looking at. Quote: Calm the **** down. Chill out! I was simply asking a question, and giving reasonable background on the situation. No need to be rude.
- by deviantC - at 2004.12.31 15:19:00
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55. Kill mission agents give BPO's? - in EVE General Discussion [original thread]
Edited by: deviantC on 31/12/2004 16:37:36 Is this true? I am one of my corps lead researchers, and have been working my tail off to get into a good RnD agent, of which I am now using. I'm fully aware of how the lotto system works and have ac...
- by deviantC - at 2004.12.31 14:57:00
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56. Kill mission agents give BPO's? - in EVE General Discussion [original thread]
Edited by: deviantC on 31/12/2004 16:37:36 Is this true? I am one of my corps lead researchers, and have been working my tail off to get into a good RnD agent, of which I am now using. I'm fully aware of how the lotto system works and have ac...
- by deviantC - at 2004.12.31 14:57:00
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57. Killing Warpsound - in EVE General Discussion [original thread]
Edited by: deviantC on 31/12/2004 14:27:28 Dunno, but every time I open the options menu, my sound gets bumped up to maximum, and I have to log out and back in to get it to reset to where I have it, zero sound.
- by deviantC - at 2004.12.31 14:24:00
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58. Killing Warpsound - in EVE General Discussion [original thread]
Edited by: deviantC on 31/12/2004 14:27:28 Dunno, but every time I open the options menu, my sound gets bumped up to maximum, and I have to log out and back in to get it to reset to where I have it, zero sound.
- by deviantC - at 2004.12.31 14:24:00
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