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1. CCP why you kick solo guy in the balls all the time? - in Ships and Modules [original thread]
IIshira wrote: 350125GO wrote: Eve is a MMORPG, the solo player is always going to lose out to what works for the fleets because it's essentially designed to encourage fleets. Though I feel your pain, you'll have to adjust and find another t...
- by hydraSlav - at 2014.03.13 20:43:00
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2. CCP why you kick solo guy in the balls all the time? - in Ships and Modules [original thread]
Kazekage Dono wrote: blah blah.. Solo guy is left with ****! blah blah Pilot: Kazekage Dono Corp: School of Applied Knowledge Faction: Caldari State Caldari motto wrote: All For the Good of Many * There, found your problem
- by hydraSlav - at 2014.03.13 14:25:00
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3. Does increasing drones optimal increase their orbit range - in Ships and Modules [original thread]
Nash MacAllister wrote: Batelle wrote: Although so will a navicomputer. Just need to be careful of creating tracking issues, especially when talking about Heavies and increasing their velocity. That's the issue i ran into with navicomp...
- by hydraSlav - at 2014.03.06 21:58:00
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4. Does increasing drones optimal increase their orbit range - in Ships and Modules [original thread]
Does increasing the drone's optimal range increase its orbit range? Or are optimal omni pointless on anything other than sentries?
- by hydraSlav - at 2014.03.06 16:01:00
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5. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Marcus Gideon wrote: Not sure it's been mentioned yet. But the last couple versions have had the same problem. I know b/c I just updated to the most recent and it was still there. Some EW drones don't show Projected Effects after 3x. Doodling...
- by hydraSlav - at 2014.03.04 14:52:00
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6. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Gripen wrote: And what's a point? It's useful for item comparison while numbers from fitted items are better reflected in setup stats. There is no point to display individual weapon damage when you can see total dps, there is no point to displa...
- by hydraSlav - at 2014.03.04 03:00:00
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7. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Gripen wrote: on 2.22.1 is out. Changes: - Additional attribute columns can be added to Fitting Panel now to make it easier to compare items. To do so, right click any attribute in Show Info window and check "Show on Fitting Panel". Any amoun...
- by hydraSlav - at 2014.02.26 21:46:00
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8. Arma, Apoc or Abaddon? - in Ships and Modules [original thread]
Jight Reinhardt wrote: General use would be PVE with an logi present, But if that is the only viable use of the Abaddon for PVE and PVP then it might not be a great idea to get one. Dang. Wait wait wait, you are not planning on buy just 1 qu...
- by hydraSlav - at 2014.02.26 16:48:00
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9. Launcher bay progressions - in Ships and Modules [original thread]
I am a drone and gun user. I rarely even look at launchers. With guns it's easy: Short but more DPS: Autocannons, Blasters, Pulses Long but less DPS: Artillery, Railguns, Beams All subdivided into: Small, Medium, Large (and capital X-Large) Very ...
- by hydraSlav - at 2014.02.25 05:24:00
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10. Sentries at 100km vs frigs - in Ships and Modules [original thread]
Adoris Nolen wrote: Your first issue will be drone control range. After that, bouncers are the best. If the sentry drones are 100k away, they will nuke the frigs. IIshira wrote: Liam Inkuras wrote: Just go watch replays of ATXI and yo...
- by hydraSlav - at 2014.02.20 04:34:00
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11. Sentries at 100km vs frigs - in Ships and Modules [original thread]
Inari Visas wrote: I'm confused. OP talks about 100km orbiting frigates, and then you check at 10km? Excuse my confusion. Are the sentries 100km away from the domi, while it being orbited by a frigate at 10km? Yes
- by hydraSlav - at 2014.02.19 13:43:00
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12. Ishtar vs Gila fits - in Ships and Modules [original thread]
I keep hearing that Gila doesn't everything that an Ishtar does, but better. Can someone post some Gila fits then please? My goal is WH PVE/PVP Yes, i've used PVE/PVP in the same sentence. I want a fit that can run C1-C3 sites, and be able to d...
- by hydraSlav - at 2014.02.18 21:35:00
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13. Sentries at 100km vs frigs - in Ships and Modules [original thread]
Vladimir Norkoff wrote: So what you are asking is - how can I clear the tacklers off my Battleship after I've MJD'd. No, rather "how can i pop a couple of frigs, and then MJD towards my sentries, scoop, and warp.
- by hydraSlav - at 2014.02.18 19:05:00
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14. Sentries at 100km vs frigs - in Ships and Modules [original thread]
Thanks all for replies. Just to clarify something: everyone assumes the frigs will be flying at the sentries. This is not my scenario that i described. My scenario is: my sentries are 100km from my ship . Enemy frigs (PVP) are orbiting my shi...
- by hydraSlav - at 2014.02.18 14:23:00
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15. FW Stealth Bomber fit? - in Ships and Modules [original thread]
Lojak 2501 wrote: no its a WH and null sec only thing That's quite unfortunate
- by hydraSlav - at 2014.02.14 21:57:00
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16. FW Stealth Bomber fit? - in Ships and Modules [original thread]
Can you launch bombs in lowsec?
- by hydraSlav - at 2014.02.14 21:04:00
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17. Reconnecting to more than 5 lost drones? - in Ships and Modules [original thread]
In case anyone cares, you reconnect randomly to 5 drones.
- by hydraSlav - at 2014.02.13 14:23:00
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18. Sentries at 100km vs frigs - in Ships and Modules [original thread]
So i tried this on a test server, and the result where abysmal At 100km, with 2 Omnis and 2 optimal scripts, neither Curators nor Bouncers could hit the target reliably (Gardes didn't have anywhere enough range). Sure, if they got the 1% chance w...
- by hydraSlav - at 2014.02.13 14:22:00
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19. Sentries at 100km vs frigs - in Ships and Modules [original thread]
How effective are sentries at hitting orbiting frigates (PVP) at 100km range? Should i always go for highest tracking (and sacrifice range) or is "medium" tracking enough (in which case more range = better)? With my setup and skills: Domi with 2...
- by hydraSlav - at 2014.02.12 16:47:00
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20. Reconnecting to more than 5 lost drones? - in Ships and Modules [original thread]
So, lets say i've dropped 5 drones, abandoned them, and then dropped another 5 drones and abandoned them too. When i click "reconnect to lost drones", what will happen (i am at work, so no: can't just login and test) Will i randomly get 5? Will ...
- by hydraSlav - at 2014.02.12 16:36:00
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