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61. Lifetime EVE subscription : maybe want ? - in EVE General Discussion [original thread]
Edited by: iudex on 28/03/2011 23:41:54 Lotro lifetime account cost 150 Ç, the normal sub was around the same like here, so 200 PLEX is way too much IMHO. __________________________ http://eveboard.com/pilot/iudex
- by iudex - at 2011.03.28 23:41:00
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62. HQ/Assault Incursion Armor Rep. Battleship - in Ships and Modules [original thread]
Hi, i'm looking for a Amarr or Gallente armor BS setup for the assault or headquarter incursion sites. Can use T2 Rails, Pulse and Beams, setup should be optimised for highsec armor logistic remote rep fleets. Been playing with EFT a bit (no note...
- by iudex - at 2011.02.08 21:24:00
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63. Wanted: Incursion Feedback - in EVE General Discussion [original thread]
Originally by: Yukino Yuu 2. have a little LP reward for belt rats even if its tiny. This please. __________________________ http://eveboard.com/pilot/iudex
- by iudex - at 2011.01.28 15:54:00
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64. The 100,000,000 Skill Point Club. - in Skill Discussions [original thread]
eveboard One of the first chinese looking avatars (Achura or other new Bloodlines), no ? Now this club isn't special anymore ... __________________________ http://eveboard.com/pilot/iudex
- by iudex - at 2011.01.05 19:24:00
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65. PREDICTION: Within days, FOTM will be unprobe-able T3 ganglink alts - in Ships and Modules [original thread]
Originally by: Mueva ... t3 cruisers will be FOTM ... Hey bro', how is the t3 material price manipulation going, that you was talking about the other day ? __________________________ http://eveboard.com/pilot/iudex
- by iudex - at 2010.12.12 18:17:00
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66. New Dev Blog: Neural remap, PLEX and the way forward - in EVE Information Portal [original thread]
Originally by: Mynxee This topic--as the Minutes from the October meeting made clear--has been hotly debated between CSM and CCP for awhile now. It's gratifying that CCP decided not to offer neural remap for PLEX; CSM made a very consisten...
- by iudex - at 2010.11.22 18:29:00
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67. Anyone try the Perpetuum Beta? - in Out of Pod Experience [original thread]
Downloaded it as well after having read the massively article. Looks quite funny so far, and yes, many things are at least "inspired" by EVE, which also makes it very easy to get into it for Eve players. I think I'll give it a try, it's only 9 Ç f...
- by iudex - at 2010.11.11 03:54:00
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68. New Dev Blog: The Nation strikes back - in EVE Information Portal [original thread]
Very interesting, thanks for the Blog. I think the reward will be the decisive feature for whether Incursions will be a success or be ignored. Quote: Loyalty points gained in incursions can be spent to buy named capital module blueprint copi...
- by iudex - at 2010.11.10 18:18:00
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69. Incursion site testing feedback - in Test Server Feedback [original thread]
Plain old you say ? I've been looking for them for years, will pay 5 or 10 billion for one ... Another thing I'd like to see as reward are some special skillbooks, that are very expensive and/or rare, to add a little uniqueness to our characters....
- by iudex - at 2010.11.02 18:10:00
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70. Incursion site testing feedback - in Test Server Feedback [original thread]
Edited by: iudex on 31/10/2010 16:57:57 Originally by: CCP Tanis ... What reward do you think would be fair for this level of difficulty? ... This and this in the CONCORD LP store. __________________________ http://eveboard.c...
- by iudex - at 2010.10.31 16:54:00
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71. Fleet Boosting - Is it worth it? - in Skill Discussions [original thread]
Originally by: Ariel Dawn It's more or less impossible to lose a CovOps Cloak, bubble-immune and unprobable T3 Cruiser command ship. It's also faster to train for (the rank 1 command skill to 5 based off of int/mem instead of the rank 8 c...
- by iudex - at 2010.10.29 17:44:00
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72. Fleet Boosting - Is it worth it? - in Skill Discussions [original thread]
According to EFT a Vulture with all relevant skills at 5 will give even 25.87% bonus. It's more skills, but once you have trained them, you keep them. It is true, that t3 cruisers give a slightly better bonus. But to get 28.12% on a Tengu you will...
- by iudex - at 2010.10.29 16:13:00
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73. Fleet Boosting - Is it worth it? - in Skill Discussions [original thread]
Just to give you an idea: A maximum skilled pilot, flying a Vulture with 3 siege warfare links and a mindlink implant will add the following to the entire fleet: From skills/implant: +10% speed, targeting range, armor HP (from skills) +15% Shie...
- by iudex - at 2010.10.28 23:07:00
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74. @CCP: about the incursion reward system - in Test Server Feedback [original thread]
Edited by: iudex on 27/10/2010 01:11:39 Maybe some are right and CCP intentionally aim at creating situations, where some sort of drama is very likely to happen. If someone really shoots the wreck (in other games I'd say this won't happen, but...
- by iudex - at 2010.10.27 01:10:00
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75. Incursion Fleet Composition - in Test Server Feedback [original thread]
I think Ravens with cruise missiles are the best here. Some rats run away for over 100km, cruise raven can do full dps to them. Other rats get close and orbit, Ravens have no tracking issues. Low slots for damage mods, medium slots for a shield bu...
- by iudex - at 2010.10.20 18:48:00
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76. @CCP: about the incursion reward system - in Test Server Feedback [original thread]
Hi CCP, in todays masstest you mentioned that the Sansha MS BPC will be a drop from the final Boss, a Sansha MS, that will be hard to kill. Also we get Concord loyalty points for completing the several sites. If the whole reward system is focus...
- by iudex - at 2010.10.20 18:15:00
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77. Incursion site testing feedback - in Test Server Feedback [original thread]
Edited by: iudex on 11/10/2010 11:49:08 Originally by: Doctor Ungabungas What makes you think that your 'real incursion systems' are using the same incursion dungeons as the ones we were actually asked to test? The dungeons at the 're...
- by iudex - at 2010.10.11 11:47:00
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78. Incursion site testing feedback - in Test Server Feedback [original thread]
Some additional thoughts: please make the tests under realistic conditions, if you ask for completion times and fair rewards. The real incursion sites have a resistance malus, which makes tanking much harder than in Poitot and the other testing sy...
- by iudex - at 2010.10.10 01:12:00
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79. Incursion site testing feedback - in Test Server Feedback [original thread]
General feedback: it looks nice so far, but nothing for the casual player. I tried almost all sites (scanned ~10 systems in Amarr space) and it seems none of them is solo-able. Some can be tanked with a cheating Tengu (faction stuff + crystal set ...
- by iudex - at 2010.10.09 13:13:00
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80. Holy Sansha! - in Test Server Feedback [original thread]
Seems that the Assault II site is now called solar harvester or something and is behind an acceleration gate, no caps anymore A smaller one (that does not let in command ships but allows strategic cruisers) seems to be tank-able with a passive T...
- by iudex - at 2010.10.06 21:20:00
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