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101. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
yea the idea is evolving, there has been sum good points made,and slowly the idea is taking shape please keep posting ur ideas:)
- by maphell - at 2008.09.30 12:32:00
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102. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
ah yea like rigs affect/speed/hull points u mean yea i prefer this to using a high slot.say maybe a 10-15% reduction in yield,i am not sure about using a mid though this would affect the tanking ability of a barge from gankers.hmm maybe it should ...
- by maphell - at 2008.09.30 09:04:00
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103. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
thx 4 posts:)but no point carrying on argueing about macro miners wrong thread.
- by maphell - at 2008.09.30 00:56:00
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104. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
i hear what you are saying but macroing has been rife for years and still ccp has not implemented anything effective to stop it so maybe they dont care.anyhow macroing is another thread.1 things 4 sure whilst popping there ships might slow them do...
- by maphell - at 2008.09.29 21:51:00
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105. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
the reduction in yield would come because instead of having 3 strip miners on a hulk, u would have 2 strip miners and the particle streaming device.
- by maphell - at 2008.09.29 19:17:00
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106. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
a logical and fair and sane argument,people like jason are just gutless people that unhappy with there own inadequacies as human beings and that weak minded they need to fight people who cant fight back to make themselves feel better bout there li...
- by maphell - at 2008.09.29 14:22:00
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107. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
That are Minerals, not Ores. well u dont say incredible, and its they not that.the beam would take on the color of the mineral that is most common in the ore.
- by maphell - at 2008.09.28 15:13:00
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108. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
thx for u posts guys. Also: the beam MUST be visible.. I want even more bright colored streams flying through my asteroid belts! yea i like this neutrinos themselves are invisible there similar to electrons only they do not carry any electrical ...
- by maphell - at 2008.09.28 11:16:00
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109. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
How about as a means of getting ore from a hulk or mining vessel to a hauler,instead of jetcans u had a device that could send ore particles straight to a hauler by means of another beaming device,and a in the cargo bay. The decompiler device in ...
- by maphell - at 2008.09.28 00:01:00
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110. Ore Streaming Technology - in Player Features and Ideas Discussion [original thread]
How about as a means of getting ore from a hulk or mining vessel to a hauler,instead of jetcans u had a device that could send ore particles straight to a hauler by means of another beaming device,and a in the cargo bay. The decompiler device in ...
- by maphell - at 2008.09.28 00:01:00
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111. cap ships in high sec - in Test Server Feedback [original thread]
Aikhiko Somotho there is already a high sec version of the rorq in development called dahh dahh the orca so why have both all that mindless sqaulling 4 nothing
- by maphell - at 2008.09.24 18:10:00
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112. cap ships in high sec - in Test Server Feedback [original thread]
well wait till you have invested billions in them and spent months training them and after all the work stand the chance of losing it everytime u undock.
- by maphell - at 2008.09.24 17:37:00
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113. 60 days timecode 380 mill - in Timecode Bazaar [original thread]
Cuckoo ??
- by maphell - at 2008.09.24 10:17:00
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114. 60 days timecode 380 mill - in Timecode Bazaar [original thread]
1 4 diabbloss and ****oo pls
- by maphell - at 2008.09.24 10:16:00
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115. Don't buy a code for more than 400 mil. - in Timecode Bazaar [original thread]
free bumpage.bout time sense came into gtcs not weakness and greed
- by maphell - at 2008.09.24 10:15:00
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116. can u now bring cap ships to high sec? - in Ships and Modules [original thread]
ok thx 4 info:)
- by maphell - at 2008.09.18 17:31:00
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117. can u now bring cap ships to high sec? - in Ships and Modules [original thread]
hmm bugged entry 2 2 4 the price of 1 pls delete
- by maphell - at 2008.09.18 17:29:00
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118. can u now bring cap ships to high sec? - in Ships and Modules [original thread]
ive heard two opposite opinions to this question in the last few days.1 says u can as long as u do not attack concord,or use them in wars, others saying no which is it. if no its about time u could as long as u do not use it to attack people or c...
- by maphell - at 2008.09.18 17:28:00
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119. can u now bring cap ships to high sec? - in Ships and Modules [original thread]
iv heard two opposite opinions to this question in the last few days.1 says u can as long as u do not attack concord,or use them in wars, others saying no which is it. if no its about time u could as long as u do not use it to attack people or co...
- by maphell - at 2008.09.18 17:27:00
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120. Question to CCP - in Timecode Bazaar [original thread]
i agree not like the games any better still as bugged and lagggg filled as ever.why pay more 4 the same bad experience u got in 05...... free bumpage
- by maphell - at 2008.09.13 02:55:00
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