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1. let's ***** about sov in this thread - in Assembly Hall [original thread]
In the current state of sov warfare, an alliance should be esentially dead for a medium sized group of alliances to actually take it's space. It's a compilation of serious flaws that make the sov system the root of all that is bad currently in t...
- by xHUN73R - at 2010.09.04 11:47:00
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2. Devs should play the game. - in Assembly Hall [original thread]
Way to go Mazz.
- by xHUN73R - at 2010.07.10 06:33:00
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3. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
Edited by: xHUN73R on 09/07/2010 06:35:33 Originally by: The Djego We allready have 3 weapon systems that perform well at medium range, we don't need a 4. to do so. I hope you're not talking about torps. And giving blasters double...
- by xHUN73R - at 2010.07.09 06:34:00
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4. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
Edited by: xHUN73R on 08/07/2010 11:46:23 Edited by: xHUN73R on 08/07/2010 11:44:36 Sorry, I've been kinda busy, I come back and see some people scared of blaster change, that's awesome. Cuz I'm tired of Scorch. blasters must be the scarie...
- by xHUN73R - at 2010.07.08 11:44:00
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5. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
Edited by: xHUN73R on 10/06/2010 11:26:14 Originally by: Misanthra If anything, if something needs to be fixed for rokh, its making rr shield as effective as armor. So thats actually on the logi side things break down. You obviously...
- by xHUN73R - at 2010.06.10 11:25:00
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6. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
My idea is adressing the whole problem, unlike the other threads and offering specific solutions to most of the current problems + reality check on how changes will work. Hopefully CSM will take a look at this one. :) I've read some of the stuff i...
- by xHUN73R - at 2010.06.08 15:51:00
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7. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
And about blasters. First of all my idea is targeted at boosting rails and NOT nerfing anything. I just want more options, it's obvious we'll still fly zealots and apocs and abaddons and shoot poses in geddons(and Bhaalgorns, booosh). What I'm ...
- by xHUN73R - at 2010.06.08 07:56:00
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8. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
Chapter One, Failguns: Large guns, considering max skills Tachyon Beam Laser II: (Faction Multifreq L) does 52 DPS, 471 alpha strike, 33+25(Optimal+Falloff), 0.0174 tracking. (Aurora L) - 30 DPS, 273 alpha, 119+25(O+F) 1400mm Howitzer Artillery I...
- by xHUN73R - at 2010.06.08 07:50:00
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9. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
Hybrid weapons have been broken for long time now. People still use them, because they don't have a choice, but they are seriously underperforming, compared to projectiles and lasers. Both other turret types got completely overhauled in the last ...
- by xHUN73R - at 2010.06.08 07:44:00
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10. Capital Jumping: Return old effect or create a stronger one. - in Assembly Hall [original thread]
Stupid jump effects have to go.
- by xHUN73R - at 2010.04.25 21:19:00
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11. Gallente Buff - in Assembly Hall [original thread]
While astarte, hyperion and deimos are in dare need of help, I can't miss the fact that there are a lot of bad ideas in that thread and I really hope they don't get a green light. Sorry mate.
- by xHUN73R - at 2009.12.12 19:32:00
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12. [PETITION] - Say NO To The Navy Mega CAMO - in Assembly Hall [original thread]
The guys behind this change are ******ed, there isn't a single player supporting this stupid camo and it still got into Dominion. Why? I support this and I'll support the hundreds of similar threads coming after this one.
- by xHUN73R - at 2009.12.07 20:48:00
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13. [ISSUE] Reviving the Deimos and the Eagle - in Assembly Hall [original thread]
Deimos has more locking, muninn has better scan. And it can still lock 121, well beyond it's optimal, there's something called gang bonuses. Originally by: The Djego Eagle can do 189 dps at 126+15 with FN iridium with 0.0315 tracking wha...
- by xHUN73R - at 2009.10.30 07:17:00
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14. [ISSUE] Reviving the Deimos and the Eagle - in Assembly Hall [original thread]
Originally by: The Djego Eagle holds a tracking advantage at 100km and gets better with any km you go over 100km since it will still work in optimal where other HACs drop into falloff. The main problem with it you would need a full fleet o...
- by xHUN73R - at 2009.10.28 05:23:00
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15. [ISSUE] Reviving the Deimos and the Eagle - in Assembly Hall [original thread]
Originally by: The Djego In general it is not a good idea to work with optimal bonuses on the diemos, since you will wrack the long range balance pretty quickly, at least for eagle and muninn. I disagree here. Eagle is useless in curre...
- by xHUN73R - at 2009.10.27 21:06:00
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16. [ISSUE] Reviving the Deimos and the Eagle - in Assembly Hall [original thread]
It seems Dominion will fix a lot of things, but well... there are tons more to be fixed. For a long time every race have a close range HAS, which is more lego-focused, allowing for the use of creative setups. Point is minmatar have vagas, caldari...
- by xHUN73R - at 2009.10.27 15:29:00
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17. Faction agents in 0.0 space - in Assembly Hall [original thread]
Someone should look into this, it's about time.
- by xHUN73R - at 2009.10.22 21:08:00
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