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21. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Psyflame Edited by: Psyflame on 24/09/2009 02:05:22 Awesome! Very glad this is being looked into. Four points I would like to touch on: Range: In fleet fights, artillery simply lack the required range. Matar ships a...
- by yrknat - at 2009.09.25 03:43:00
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22. Pointers To Regain Amarr Standings - in Missions & Complexes [original thread]
Join an amarr militia corp, run plexes.
- by Yrknat - at 2009.09.01 16:52:00
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23. Poor ole stabber needs help - in Ships and Modules [original thread]
cheap ambits have saved the stabber. I stopped flying it after heat was added, but now with ambits costing so little, it can actually do damage out at 16-18km range.
- by Yrknat - at 2009.09.01 06:08:00
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24. Increasing standings on alt with main? - in Missions & Complexes [original thread]
Originally by: Nika Dekaia Note that the faction standing gain from storyline missions can not be shared with the fleet. Yeah, wont be a problem. If I need faction increases I'll do some militia plexing with it. Thanks for the replys.
- by Yrknat - at 2009.08.31 21:14:00
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25. Increasing standings on alt with main? - in Missions & Complexes [original thread]
If I make a fleet with my two characters, then blitz the missions on my main, will this increase my alts standings without having to do anything on that character? Or does the alt need to accept the missions and warp my main to the mission to do ...
- by Yrknat - at 2009.08.31 20:01:00
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26. Make remote repping cause aggression - in Player Features and Ideas Discussion [original thread]
Most of fights take plate at gates/stations. This is not about flagging, this is about repping being treated as an agressive act and denying the pilot docking/jumping rights for 1minute.
- by Yrknat - at 2009.08.26 03:41:00
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27. Make remote repping cause aggression - in Player Features and Ideas Discussion [original thread]
1) there is no concord involvement for RR in highsec 2) i could care less about highsec
- by Yrknat - at 2009.08.26 00:09:00
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28. Make remote repping cause aggression - in Player Features and Ideas Discussion [original thread]
and thus the repping ship can't instantly dock/jump the second someone looks at them.
- by Yrknat - at 2009.08.25 23:38:00
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29. [VIDEO] The Way It Is - by Cown - in My EVE [original thread]
Didn't you listen to Ships & Mods? Not having mwd = you should just self destruct now. Fake vid, no way a BS without mwd can be successful.
- by yrknat - at 2009.04.07 16:10:00
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30. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: foobarx I have to agree with the general consensus here. The standard fitting is standard for a reason - with the OP fit even if you have tacklers the battle will most likely be decided before you get into effective range. W...
- by yrknat - at 2009.04.07 02:21:00
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31. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: Amy Wang EFT jockey spotted You missed the part where I said I have flown a similar setup before? I personally had mwd, 24km, LSE, 2xInvul. Lern2read
- by yrknat - at 2009.04.06 18:03:00
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32. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton I has more dps and EHP!!!!!!!!! [Abaddon, lolHP] Heat Sink II Heat Sink II Heat Sink II Energized Adaptive Nano Membrane II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Ro...
- by yrknat - at 2009.04.06 18:01:00
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33. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: Transmaniacon Every ship can be fit in a similar way, thus concluding by your logic that no ship needs to be buffed. This is an ineffective fit that does not reflect the majority use in Eve. Devs balance the game based on ho...
- by yrknat - at 2009.04.06 17:41:00
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34. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: Megan Maynard That fit is horrible fyi. Oh hay that was a useful comment. In the 4th post I gave the options to include a mwd. I also love how no one has actually responded to the whole point of the thread, which is th...
- by yrknat - at 2009.04.06 17:27:00
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35. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: yrknat You missed the part where I said gang? In my gangs some people fit webs. In my gangs people fit webs too, and you still need the MWD. It's sad, because you can't even compare i...
- by yrknat - at 2009.04.06 16:24:00
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36. Why Tempest will never be buffed. - in Ships and Modules [original thread]
Edited by: yrknat on 06/04/2009 16:20:39 You missed the part where I said gang? In my gangs some people fit webs. Also if it matters that much to you, you can drop a LSE for mwd, needs 5% cpu implant then, or drop one of the PDUs for a co-pr...
- by yrknat - at 2009.04.06 16:19:00
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37. Why Tempest will never be buffed. - in Ships and Modules [original thread]
The standard fitting is rather weak, but you can't buff that without considering the extreme cases. I myself have flown a similar fit in small gangs. [Tempest, Shield Gank] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Beta Reactor Contro...
- by yrknat - at 2009.04.06 16:09:00
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38. Remote repping is killing PvP - in Ships and Modules [original thread]
RR gangs can be beat by -rapid target changes -neuting the reppers -bumping your target out of the range of his gang. logistics only ships can still rep, but the RR fit to BS won't be useful. -ecm. i still hate ecm and think its a flawed system. ...
- by yrknat - at 2009.04.06 03:26:00
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39. [VIDEO] The Way It Is - by Cown - in My EVE [original thread]
Must say that ecm wasn't very effective, even though it was a racial. Nice vid, love phoons.
- by yrknat - at 2009.04.05 23:22:00
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40. [Video] Boat Violence 2 - in My EVE [original thread]
o lawd is that some multispec pest action? nightmareX is proud. nice vid.
- by yrknat - at 2009.04.05 04:35:00
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