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Booshk
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Posted - 2009.03.03 05:08:00 -
[1]
I know this has probably brought up many times before but I wanted to sort it out once and for all.
In the scientific article that details faster than light travel and jump gates it states this:
"There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction." THIRD TO LAST PARAGRAPH
But I've never seen a binary system in EVE. So could someone explain this away for me?
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Wu Jiaqiu
Minmatar Tian-di Regime
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Posted - 2009.03.03 08:21:00 -
[2]
A wizard did it!
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Booshk
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Posted - 2009.03.03 09:40:00 -
[3]
Ofcourse!
----------------------------------- Oh, what do you ya know...Shaqtus!
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Milo Caman
Gallente Ghost Festival
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Posted - 2009.03.03 11:03:00 -
[4]
I remember seeing a thread like this a little while ago. Not that I can be bothered to dig it out, but I seem to remember someone bringing up the idea that binary stars didn't have to be particularly close together, or for that matter, every single star system in EVE is linked to another. I've always assumed that a Binary needed to be present in the local area, rather than at each gate site. *Shrugs*
"The Earth is the cradle of the mind, but one cannot stay in the cradle forever." |

Esna Pitoojee
Amarr TalCorp Enterprises
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Posted - 2009.03.03 16:48:00 -
[5]
Every once in a while, someone asks this question (much like the 'do-pod-ships-have-crew?" threads). The short answer is that that scientific article has several inconsistencies with ingame content (the article also suggests that only 1 stargate per system should be allowed to fire at once).
While the other sun could be very far out of the orbit of the planets, this still can only account for a small percentage of the systems in New Eden.
Perhaps the original, ancient stargates required dual-star systems, but the new empires' gates are advanced enough that they do not? ----------------------------------------------
Say "Amarr ships suk, lol." I dare you.
My statments do not represent the opinions, views, or actions of my corp. |

Alexeph Stoekai
Stoekai Corp
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Posted - 2009.03.05 12:18:00 -
[6]
All the races in EVE have gravity manipulation technology. This means that the old requirements regarding stellar gravitic harmonies can be artificially mimicked by the stargate itself. -----
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Viktor Fyretracker
Caldari Caldari Provisions
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Posted - 2009.03.05 22:33:00 -
[7]
im going to go with the more advanced current models dont need the binary star.
now i wonder though could you have something for star system security in EVE on a stargate like the Iris in "Stargate SG1"
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Esna Pitoojee
Amarr TalCorp Enterprises
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Posted - 2009.03.05 23:32:00 -
[8]
Originally by: Viktor Fyretracker im going to go with the more advanced current models dont need the binary star.
now i wonder though could you have something for star system security in EVE on a stargate like the Iris in "Stargate SG1"
A physical barrier would probably do very little, unless you were to fill the volume of space within jump-range of the gate with another object of some kind (i.e., surround the gate with something to prevent anything from getting into jump range).
On the other hand, if you go back to the CONCORD / Code Aria investigation thing that CCP did in early '08, it talks about the jump-facilitating systems aboard stargates being remotely locked down and the hacked so they can be remotely reactivated.
At this point, we start getting into the 'do gates have crew' discussions - if the gates had crew, why didn't the crew stop the unregulated jumps? For that matter, why didn't stargate operators in the Gallente Federation or Amarr Empire simply shut down stargates to block the invading Caldari/Minmatar fleets? The Code Aria articles suggest that at least some gates - ones in very deep 0.0 - are unmanned, so the only reliable way to lock down a gate is probably via the software that runs it. ----------------------------------------------
Say "Amarr ships suk, lol." I dare you.
My statments do not represent the opinions, views, or actions of my corp. |

William Ytiri
YTiRi Retail
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Posted - 2009.03.06 11:39:00 -
[9]
I find it also very hard to believe that the Empires are actually maintaining all these gates in 0.0 space. I know there are also smuggler gates, but certainly a lot are from the known empires.
I would hate to do the logistics and repairs on those remote gates. 
--- Working at Ytiri Retail? Check here. |

Stitcher
Caldari ForgeTech Industries
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Posted - 2009.03.06 12:22:00 -
[10]
Originally by: Alexeph Stoekai All the races in EVE have gravity manipulation technology. This means that the old required gravitic harmonies can be artificially mimicked by the stargate itself.
ooh, good one. I hadn't considered that possibility.
Personally, I'm just inclined to ignore that whole article as being inaccurate and obsolete. - Verin "Stitcher" Hakatain. |
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Antonia Nambaun
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Posted - 2009.03.07 12:01:00 -
[11]
The article on the Minmatar notes that they developed gate technology after they discovered a brown dwarf orbiting their main star. Brown dwarfs don't produce light anymore so they wouldn't necessarily be visible.
Also, the gates are supposed to only be able to open one wormhole at a time - but the modern gates are described as holding wormholes open for years at a time. The firing sequence is your ship being coated in the mass-bosons so it will survive wormhole travel.
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Stitcher
Caldari ForgeTech Industries
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Posted - 2009.03.07 12:13:00 -
[12]
The other problem I have with the scientific article is that it says that it can take weeks of constantly trying and re-trying before a wormhole link is succesfully established between stargates.
Given that we have functioning jump drives capable of succesfully linking to a cynosural beacon first time, every time, I'd say that one's not accurate either.
The whole article's obsolete. - Verin "Stitcher" Hakatain. |

Viktor Fyretracker
Caldari Caldari Provisions
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Posted - 2009.03.08 01:01:00 -
[13]
well it could still take weeks to open the wormhole, but it is never closed. id imagine that ships queue up like taking off at an airport and the gate has a control room that serves as ATC.(well STC since its in space).
guessing our gates are a tad more complex then the Stargate at the SGC
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Stitcher
Caldari ForgeTech Industries
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Posted - 2009.03.08 04:39:00 -
[14]
Originally by: Viktor Fyretracker well it could still take weeks to open the wormhole, but it is never closed. id imagine that ships queue up like taking off at an airport and the gate has a control room that serves as ATC.(well STC since its in space).
guessing our gates are a tad more complex then the Stargate at the SGC
Still doesn't explain how jump drives and POS jump bridges make the connection perfectly first time, every time. - Verin "Stitcher" Hakatain. |

Pottsey
Enheduanni Foundation
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Posted - 2009.03.08 08:15:00 -
[15]
Edited by: Pottsey on 08/03/2009 08:17:08 Stitcher said "Still doesn't explain how jump drives and POS jump bridges make the connection perfectly first time, every time." That answer to that are cynosural fields. You can jump without cynosural fields but they eliminate so many problems. That scientific article dates back a very long time before cynosural fields, before T2, before Jump drive advanced to fit on battleships.
______ How to Passive Shield Tank
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Filan Fyretracker
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Posted - 2009.03.09 21:32:00 -
[16]
one must also figure the jump bridges, etc are temp setups. while a stargate is always open and always aligned to its other end. id love to see how much CPU and PG a high traffic gate like Jita has...
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