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Horus Heech
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Posted - 2009.03.04 05:53:00 -
[1]
Right now I am doing level 2 s in my Huricane, and I had to do this mission recon where 6 cruisers warped in and kicked the crap out of me. How much DPS do I need to plan to take at each mission level? I see some level 4 setups for 300dps tank and others for 900. How much do you REALLY need at each level? from your expierience....
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AnAsianfarmer
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Posted - 2009.03.04 05:55:00 -
[2]
...getting the crap kicked out of you in a level 2 by 6 cruisers in a HURRICANE?
Alright, before we go any further here, post your fitting.
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OhMahGOD
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Posted - 2009.03.04 06:14:00 -
[3]
Yeah we need your setup here.
Up until last week I was flying my hurricane through lvl 2's while reading a book it was so easy.
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Veritas Falx
The Baros Syndicate
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Posted - 2009.03.04 06:28:00 -
[4]
Either you have a fail fit, which may be a possible. Or what you are doing is not tanking for the mission. Most missions tell you want faction you are facing, if none is listed it is then mercs or drones but drone missions usually say something about drones, and you usually want to tank against them. Here is a good list to go by:
Damage done: Gurista/EoM: 0.75 kin/0.25 therm Angel: 0.7 exp/0.2 kin/0.1 em Sansha/Blood raider/Amarr empire: 0.5 em/0.5 therm Serpentis/Caldari state: 0.5 kin/0.5 therm Gallente federation: 0.5 kin/0.4 therm/0.1 em Minmatar republic: 0.5 exp/0.2 em/0.2 kin/0.1 therm Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em Rogue drones: 0.7 exp/0.2 kin/0.1 therm
Gurista/EoM: 3*Kin active/1*Therm active Angel: armor tanks: 3*Exp active/1*Kin active - shield tanks: 2*Exp active/2*inv field Sansha/Blood raider/Amarr empire: 2*Em active/2*Therm active Serpentis/Caldari state/Gallente federation: 2*Kin active/2*Therm active Minmatar republic: armor tanks: 2*Exp active/1*Kin active/1*DCU - shield tanks: 1*Em active/1*Exp active/2*Inv field Mercenaries: armor tanks: 2*Kin active/2*Therm active - shield tanks: 2*Therm active/1*Kin active/1*Inv field Rogue drones: armor tanks: 3*Exp active/1*Kin active - shield tanks: 1*Exp active/1*Kin active/2*Inv field
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Horus Heech
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Posted - 2009.03.04 06:54:00 -
[5]
[Hurricane, New Setup 1] Shield Power Relay I Shield Power Relay I Shield Power Relay I Shield Power Relay I Cross-Lateral Gyrostabilizer I Cross-Lateral Gyrostabilizer I
Large Shield Extender I Large Azeotropic Ward Salubrity I Large Azeotropic Ward Salubrity I 10MN Afterburner I
650mm Medium Prototype I Siege Cannon, EMP M 650mm Medium Prototype I Siege Cannon, EMP M 650mm Medium Prototype I Siege Cannon, EMP M 650mm Medium Prototype I Siege Cannon, EMP M 650mm Medium Prototype I Siege Cannon, EMP M 650mm Medium Prototype I Siege Cannon, EMP M 'Malkuth' Standard Missile Launcher I, Sabretooth Light Missile 'Malkuth' Standard Missile Launcher I, Sabretooth Light Missile
[empty rig slot] [empty rig slot] [empty rig slot]
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Irdia Freelancer
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Posted - 2009.03.04 06:59:00 -
[6]
Sounds like you were hanging around something like recon 1/3 and had the cruisers swarm in? Could be one of the other investigate type missions where you fly to something things spawn and you can warp out.
In recon 1/3 you can just run for the gate, warp to next pocket and ignore the spawns if your quick.
If you have let them spawn, they will reset at the next down time so you can charge through again.
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Sorostitute Maker
Caldari
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Posted - 2009.03.04 06:59:00 -
[7]
Edited by: Sorostitute Maker on 04/03/2009 07:01:16 Horus Heech
currently training energy grid upgrades iv
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Horus Heech
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Posted - 2009.03.04 07:04:00 -
[8]
Yea it was recon 1. I eventually did just run through the mission that way. I didnt lose the ship ever. I just wanted to take it head on. I kept having to warp out. those T2 cruisers that warp in are tough! Focusing fire on just one with all firepower it took like 5 minutes to get the shield tank down to 20% ofcourse there were 4-5 other ones to do after that meanwhile my shields were getting rocked.....
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Irdia Freelancer
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Posted - 2009.03.04 07:09:00 -
[9]
Catch word is 'Recon'.
Idea is you 'recon' not stop and shoot everything. Its intended to be too much, hence recon not kill. But if your ship is up to it, killing them is fine. Many like the later recon's as they have nice juicy bounties.
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Horus Heech
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Posted - 2009.03.04 07:17:00 -
[10]
I understand that its supposed to be alot, but given that its only a level 2. I have to assume level 3s and such arent far off.
Of course all this is besides the point.
MY question remains... How much do you REALLY have to tank (damage dps) per level mission? should I plan for that 900dps tank maelstrom for level4s? or can you do it with a 300dps tank passivecane?
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.04 07:28:00 -
[11]
Originally by: Horus Heech I understand that its supposed to be alot, but given that its only a level 2. I have to assume level 3s and such arent far off.
No. the L2 Recon is about on par with an L4 mission. L4 Recon is about on par with… well… insanity.
Quote: MY question remains... How much do you REALLY have to tank (damage dps) per level mission?
There is no hard and fast rule for this, and it's been too long since I did any L3s (much less L2s) so I don't really remember how much they delivered.
Some L4s can be survived with a 300dps tank. Some L4s require upwards of 7-800 unless you manage your aggo. Some select few L4s will happily deliver several thousand dps if you do them wrong. And in all cases, DPS doesn't tell the whole story since it assumes that everything hits for full damage — fly them in a BC (T1 or T2) or T2 Cruiser, and the damage received drops dramatically. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
Von Kapiche
Minmatar
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Posted - 2009.03.04 07:40:00 -
[12]
Edited by: Von Kapiche on 04/03/2009 07:40:58 If you get level 3 Blockade horribly wrong ( to pick one ), you can end up needing a tank that'd take on some of the worst l4s; but generally .. 200dps? my cane used to fly l3s with best named of two LSE+invuln+2 SPR ( and 3 purger rigs ), and that was more than enough even with noob skills for anything other than Blockade, and that just took exp/kin hardeners. How much damage you take depends on what type they're shooting you with too, shield tank vs Sanshas gets exciting sometimes.
I started L4s in a passive shield Myrm which has anything between 700-1100 dps tank depending what it's tanking ( and rather pitiful dps ), that was gigantic overkill but safe. Now I'm flying a Domi with a single rep, and most of the time I don't even have the repper running, just let enough damage build up & pop it on for a couple of cycles.
Edit: L2 recon is about the same as a hard L3, which I guess is an easy L4. Don't try & take it all on at once with low skills, keep stuff away from you.
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Jinn Bloodfire
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Posted - 2009.03.04 08:09:00 -
[13]
Regarding Level 4 Recon, it's hard from being insane. I can tank it (Sanshas) in my Dominix easily with 4 active hardeners and a Damage Control. However, if you're doing Level 2s or you don't have good skills for Level 4s, it's much easier to do them in an afterburner-fitted frigate (I even did it in a shuttle). The reward is good that way, too. |
Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.04 09:53:00 -
[14]
Originally by: Jinn Bloodfire Regarding Level 4 Recon, it's hard from being insane. I can tank it (Sanshas) in my Dominix easily with 4 active hardeners and a Damage Control. However, if you're doing Level 2s or you don't have good skills for Level 4s, it's much easier to do them in an afterburner-fitted frigate (I even did it in a shuttle). The reward is good that way, too.
All true. That said, L4 Recon is a step beyond most other L4s and the Sansha version probably is the easiest variant, at least for a hull tanker (simple to set up good resists, no useful ewar). ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
OSGOD
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Posted - 2009.03.04 11:36:00 -
[15]
if you cant recon 1 bugger your introuble ,sell char get new 1 as gallente :)
concerning recon 1 i did in catalyst basically 50mm tungsten plate vestment repper and thatwas it no trouble
level 4 recon mission 1 navy mega ,shadow hards 2x kin,2 x therm daark blood ot t2 repper dont even dent tank pop crisers first then BS pice of **** almost laughable same with second room
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Barratacus
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Posted - 2009.03.04 13:37:00 -
[16]
Originally by: Horus Heech Right now I am doing level 2 s in my Huricane, and I had to do this mission recon where 6 cruisers warped in and kicked the crap out of me. How much DPS do I need to plan to take at each mission level? I see some level 4 setups for 300dps tank and others for 900. How much do you REALLY need at each level? from your expierience....
You're not supposed to fight in recon. It's setup so that if you fight you lose. Just go straight for the gates.
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Gavin DeVries
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Posted - 2009.03.04 14:41:00 -
[17]
I've killed all the ships in Recon 1/3 in a Caracal before (while running away of course), but the opposing order of battle reminds me of the larger level 3 missions. I was killing them for the bounty at the time, and I didn't realize that the acceleration gate was unlocked; I hadn't read the guide closely enough beforehand. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Dracthera
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Posted - 2009.03.04 15:13:00 -
[18]
Recon 1/3 is rough on the lower levels because compared to most people's skill levels at that time it's a LOT tougher to tank. I remember having issues with my best ship at the time. On the other hand, Recon 4 1/3 is one of the most profitable missions in the game, so I always kill everything in it. It's no tougher than GE4 bonus room, and not nearly as tough as AE4 bonus room or EA4 5/5.
To the OP: until you can fit T2 shield mods on your 'cane, I'd suggest blitzing this mission. As you build up your shielding skills (AND your DPS skills) you may be able to kill everything in the first pocket, but I suspect by then you'll have moved on to run L3s. Good luck!
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jst tstng
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Posted - 2009.03.04 16:55:00 -
[19]
I think the key words here are resists and cyclone
Is it just me or is the most important part of any tank the fact that you get your resist up as high as reasonably possible. And is this even more true if you have low skills? And any shield tank on a cyclone is better than a shield tank on a hurricane.
Just yesterday i did my first l3 mission in a passive drake with an alt. I got the blockade against sansha. Some modules are t2. The first setup I try with just 1 em hardener breaks on just the initial group. I dock and throw out some tank-dps and put in another em and thermal hardener. Guess what happened. Yes it tanked a whole lot better. Im still not overly impressed by the famous drake tank but thats probably my less that l5 skills.
I dont know about recon 1 other than that i was unable to do the l4 in my dommi although that was a whole bunch of skillpoints ago. And that you can do the entire mission in a gallente shuttle even after the whole room is spawned.
BTW. I got 144 sustained def with 2 hardeners on an active cyclone tank against 91 on the your hurricane without hardeners.
[Cyclone] Internal Force Field Array I Mark I Generator Refitting: Capacitor Power Relay Mark I Generator Refitting: Capacitor Power Relay Mark I Generator Refitting: Capacitor Power Relay
Large C5-L Emergency Shield Overload I Barton Reactor Capacitor Recharger I Ditrigonal Thermal Barrier Crystallization I 'Anointed' I EM Ward Reinforcement Shield Boost Amplifier I
650mm Medium Gallium I Cannon, EMP M 650mm Medium Gallium I Cannon, EMP M 650mm Medium Gallium I Cannon, EMP M 650mm Medium Gallium I Cannon, EMP M 650mm Medium Gallium I Cannon, EMP M Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile Heavy Missile Launcher I, Thunderbolt Heavy Missile
[empty rig slot] [empty rig slot] [empty rig slot]
Hammerhead II x4
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Khornne
Caldari
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Posted - 2009.03.04 17:00:00 -
[20]
Originally by: Horus Heech Right now I am doing level 2 s in my Huricane, and I had to do this mission recon where 6 cruisers warped in and kicked the crap out of me. How much DPS do I need to plan to take at each mission level? I see some level 4 setups for 300dps tank and others for 900. How much do you REALLY need at each level? from your expierience....
It really depends on your skills. If you have good ones and can get rid of NPCs fast 300 DPS tank really is enoug for all missions.
If you want to agro the entire pocket and hold the agro for a while because you lack some DPS you look at about 650-750 DPS tank in level IV missions.
-- si vis pacem, para bellum If you wish for peace, prepare for war.
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Gavin DeVries
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Posted - 2009.03.04 17:21:00 -
[21]
Originally by: jst tstng Is it just me or is the most important part of any tank the fact that you get your resist up as high as reasonably possible.
Actually, the point of tanking is finding the best balance of resists (to reduce the incoming damage) and restoration (to repair damage you have already taken). Increasing shield hitpoints while reducing the recharge time does increase the the recharge rate, but does nothing to reduce the damage. That, at least in part, is the problem. With only 4 mid slots, any shield tank is going to suffer somewhat. I'd think that one extender plus two hardeners would probably work out better than 3 extenders, but it may well depend on damage type. Shields are innately best against kinetic and explosive damage, and suck hard against em and thermal. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
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