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Thread Statistics | Show CCP posts - 3 post(s) |

Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.05 08:18:00 -
[1]
If we can't make it work, at least let's make it look better - Windows Vista motto ...
Perhaps it is time to encrease roid size, or decrease respawn rate ... empire is empty ppl ...
just a thought ...
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.05 08:46:00 -
[2]
Edited by: Sahara Eternity on 05/03/2009 08:47:29
Originally by: Ricdic Not possible, that would require a major industrial expansion. Similar to the one we didn't have a year ago when it was promised.
Every thing is possible ...  Don't think it's such a major code change, we are not asking for the roids to shoot back or something, we just want to see them more clearly ... 
If you ppl wonder why tritanium price exploded take a look on any hi-sec system in EVE and you will have a ... 'Revelation' ... EVE's player base increased (especialy miners) while resources stagnated since ... when ?
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.05 13:42:00 -
[3]
Edited by: Sahara Eternity on 05/03/2009 13:41:58
Originally by: GyokZoli Well actually, the roids do damage your ship in Blockade level 2 if you mine them and you need a good tank to survive.  So it is already implemented.
Yea, i know, mercoxit roids also "respond" to the offender but that was not the point If they cold do rocks shoot back I am pretty sure they can make them bigger or smth ...
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.05 16:49:00 -
[4]
Originally by: Zex Maxwell Yep, and if you want more/better ore, you just need to grow some balls and mine in low/null sec. I got sick of mining veldspar, and I moved to 0.0 where I am renting space so I can mine the better stuff.
Yep, and if you are renting 0.0 this means you did your maths ... or not ... So ... how good is the low sec ore again ? Or shold i say ... bad ? (Its so worse that it's actualy more profitable to mine Veldspar lol) From 0.0 mining - realy good stuff (like crokite/bistot/ark) - you get EXACLY 2xVeldspar value (ISK/hr ratio) ... did you happen to notice that too ? 
More roids = more roids to the macro ... hmm ... perhaps , but lower roid size = lower roid size for the real player too, you know ... macro miners and miner are (unfortuned) linked toghether in an ocupation called "mining" ... 
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.05 17:07:00 -
[5]
Originally by: Dav Varan I vote moving asteroids in huge belts circling planets / stars. Imagine having to match velocity with roids before you could mine them. Roid collisions that cause loads of shrapnel with deep seams exposed full of nice ore would be cool too.
and little alien spaceships that shoot at you with perfect acuracy and kill you unless you hit hyperspace ...ermm wait sorry wrong game.
LOL - It will be ammusing to see your jetcan fade away on the horizon ... 
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.08 11:51:00 -
[6]
Originally by: Roto Rooter Look, CCP has always had the ability to detect and ban ISK farmers and macrominers. They finally did get after ISK farmers but they still fail to do anything about macrominers. It's a CCP problem and CCP holds the solution in their hands: datamining. Almost everything that happens in Eve is already logged. Anything needed to be logged that isn't, easily could be with small amounts of code. It's just silly to think that CCP can't do anything about ISK farmers and macrominers. I can fly around and in minutes spot macrominers who are mining 24 x 7 and have been for months. It's not complicated for CCP to write datamining queries to detect and verify that chars are operating in ways prohibited by the terms of service and EULA, and ban them.
To suggest that game mechanics for legitimate players have to be crippled because macrominers might benefit from more or better belts is, well, silly. CCP needs to get after those abusing the mechanics and spoiling things for the rest of us.
It's also silly to suggest that updating belt numbers to keep mining resources in balance with the mining population would somehow throw things economically out of kilter. What is messing things up is the FAILURE to keep mining resources in balance with the growing population.
And no, I will not be forced into low or null sec just because nitwits at CCP think I should go there. They can "force" me out of the game but they cannot force me to play in ways I choose not to. It's my money and they don't have a gun to my head to force me to continue paying them if the game play is unsatisfactory to me.
Spot on ! My point exacly !
About datamining ... aldo I agree with you, we must not forget the POS exploit that was going for monts ... so let's not overestimate CCP ... "Our logs show nothing ... "
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Sahara Eternity
Amarr Imperial Academy
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Posted - 2009.03.09 08:29:00 -
[7]
Edited by: Sahara Eternity on 09/03/2009 08:30:55
Originally by: Roto Rooter I think those are two very different classes of problem. The POS exploit was essentially not known, so it was difficult to look for something unknown. ISK farmers and macrominers, though, are known phenomena to anyone who has been in Eve for more than a few months. So on the one hand no one may have been looking for the anomalies caused by the POS exploit, but CCP should have been ferreting out ISK farmers and macrominers. And it should be relatively easy to do so, given all the data that is recorded by Eve.
Well ... personaly I don't buy it ... who knows ... perhaps they knew, perhaps not. The thing is that this cold be very easy avoided by something similar to what you said - datamining. This was a simple example when such system is needed, macro miners is another ...
The whole ideea is that regular player is put in the same pot as macro miner, and it usualy hurt the regular player not the macro 
PS: I also noticed the the roids had been reduced but I thought it was just my imagination ...
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