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General Newbold
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Posted - 2009.03.05 18:30:00 -
[1]
Hi im looking to get a strom!
ideally i need a optimal fit for my skills to run lvl4 missions
is it common for people to post there api's - so you know my skills?
if so i will post here shortly
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Anonymously Toasting
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Posted - 2009.03.05 18:35:00 -
[2]
I used either
Rack of Autocannons
AB xl booster booster amp rat specific resist x2 Cap Recharger
diagnostics and gyros in low
CCC rigs (actually i've got one semiconducter and 2x CCC, i have no idea why, i just checked my old mael, 3x CCC will give better regen though i believe)
doesn't perma tank, but unless you're dealing with incoming em damage you dont have to
you can swap the rack of autocannons out for some arties if that's your thing. that setup then becomes overtanked, and an arty setup probably requires less sp's as you'll need less tankage, especially against things like angels.
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General Newbold
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Posted - 2009.03.05 18:38:00 -
[3]
i will look into this soon, its just all the main lvl4 one on battleclinic are miles away from me - but my phoon was great until it died in pvp (accidental!)
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VJ Maverick
Splinter Cell Alfa
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Posted - 2009.03.05 18:53:00 -
[4]
My setup:
8 x 1400mm T2
1 x RF 100MN AB 2 x active shield hardener (inv. field or rat specific) 1 x tracking computer T2 1 x shield boost amp T2 1 x large shield booster T2 (deadspace for ultimate permapimp)
3 x RF gyro 1 x tracking enhancer T2 1 x PDU
Absolutely flawless mission runner. Tanks like a beast and obliterates any target in seconds. -------- [ |
Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.03.05 18:57:00 -
[5]
Pure EFT-fit follows, I don't fly this ship, just puzzled a bit keeping in mind what I know of L4s.
Capacitor Flux Coil II Capacitor Flux Coil II Damage Control II Gyrostabilizer II Gyrostabilizer II
Large Shield Booster II Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Invulnerability Field II Tracking Computer II, Tracking Speed
1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II 1200mm Artillery Cannon II
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Drones: as you like, 2 sets of mediums or 4 heavy drones.
Setup is cap-stable with maximum capacitor skills and should even fit without Advanced Weapon Upgrades. DPS is respectable and the tank should be more than sufficient for most level 4s, although fitting against specific rats rather than 3x invuls will give you a better tank depending on the situation.
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VJ Maverick
Splinter Cell Alfa
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Posted - 2009.03.05 19:05:00 -
[6]
Originally by: Meiyang Lee setup
suboptimal.
1)On a properly fit and skilled Maelstrom (especially one with 3 x CCC) you absolutely do not want ANY of the following:
Capacitor flux coils cap rachargers cap booster damage controls - this one is debatable but I personally think that if you are ever in a position to benefit from a DCU in a mission maelstrom, then you have already royally screwed up.
2) a third Inv field is pure overtank and you would be better served with something else - like an afterburner
3) 1200mm's only if your gunnery skills are sub par. With good skills, there is no competing with a full rack of 1400's. -------- [ |
Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.03.05 19:12:00 -
[7]
Edited by: Meiyang Lee on 05/03/2009 19:13:41
Originally by: VJ Maverick
Originally by: Meiyang Lee setup
suboptimal.
1)On a properly fit and skilled Maelstrom (especially one with 3 x CCC) you absolutely do not want ANY of the following:
Capacitor flux coils cap rachargers cap booster damage controls - this one is debatable but I personally think that if you are ever in a position to benefit from a DCU in a mission maelstrom, then you have already royally screwed up.
2) a third Inv field is pure overtank and you would be better served with something else - like an afterburner
3) 1200mm's only if your gunnery skills are sub par. With good skills, there is no competing with a full rack of 1400's.
I did say I EFT'd it.
Ofcourse a full rack of 1400s is better, but the 1200s are easier to fit especially if you don't have AWU 4 or 5 yet. Dropping the DC and flux coils adding an additional gyro and fitting 2 PDUs you can easily fit a full set of 1400s and still have a very decent tank. (although you'll need AWU 2 or higher to fit them) Replacing the 3rd invul with a 100MN AB still gives you a pretty decent tank and as long as the AB isn't running your cap will last half an hour. With the AB running you're down to around 6 minutes.
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Anonymously Toasting
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Posted - 2009.03.05 19:29:00 -
[8]
Edited by: Anonymously Toasting on 05/03/2009 19:31:07 Cap stability is largely overated in this ship (shield boost bonus) and I've never needed it in the slightest (mind you it had a pimped xl deadspace booster/boost amp which I probably couldn't have done blood/sansha missions w/o as I do them).
Cap flux coils and Cap boosters are the devil.
I'm still all for Autos over arties, but on the Mael you can make an argument for arties (as it can fit them w/o too much difficulty and it moves like a overweight three legged cow), but do something like putting arties on a Macharial and you have some serious issues - short range all the way, no excuse.
And i'm not sure about needing awu 4 and 5. I have 4 now, but that's recent and was never needed w/1400's on my mael (i would arty up the mael for guristas just in case of mass amounts of ecm) but then again i just keep my ac setup (includes 2x pds) and slap the arties in there.
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VJ Maverick
Splinter Cell Alfa
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Posted - 2009.03.05 19:38:00 -
[9]
Originally by: Meiyang Lee
Replacing the 3rd invul with a 100MN AB still gives you a pretty decent tank and as long as the AB isn't running your cap will last half an hour. With the AB running you're down to around 6 minutes.
Why would you EVER need to run your tank for a half hour? Or even six minutes? -------- [ |
VJ Maverick
Splinter Cell Alfa
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Posted - 2009.03.05 19:40:00 -
[10]
Originally by: Anonymously Toasting Edited by: Anonymously Toasting on 05/03/2009 19:31:07 Cap stability is largely overated in this ship (shield boost bonus) and I've never needed it in the slightest (mind you it had a pimped xl deadspace booster/boost amp which I probably couldn't have done blood/sansha missions w/o as I do them).
Cap flux coils and Cap boosters are the devil.
I'm still all for Autos over arties, but on the Mael you can make an argument for arties (as it can fit them w/o too much difficulty and it moves like a overweight three legged cow), but do something like putting arties on a Macharial and you have some serious issues - short range all the way, no excuse.
And i'm not sure about needing awu 4 and 5. I have 4 now, but that's recent and was never needed w/1400's on my mael (i would arty up the mael for guristas just in case of mass amounts of ecm) but then again i just keep my ac setup (includes 2x pds) and slap the arties in there.
Definitely agree on the AC Machariel. Missioning in that ship is outright... gulp.... fun! -------- [ |
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DutchGunner
Minmatar Ray of Matar Assembly
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Posted - 2009.03.05 20:12:00 -
[11]
I find this to be an awsome lvl4 mission setup:
Highs: 8x 800mm AC II
meds: 1x Xlarge SB II, 1x Shield Boost ampl. II, 1x em hardner II, 2x invuln. field II, 1x heavy cap booster II
lows: 3x gyro II, 1x Damage control II, 1x co-processor II.
rigs: 1x thermal hardner, 2x falloff.
The cap booster is only there for those few close moments. This setup gives you 69%+ and with the cap booster you can take some extra 800 cap charges in case you get probed in low-sec or by war targets.
Drones can be pretty much whatever you want, but it all comes down to skills. 4x heavy combat II will take down virtually all npc, allthough the high bounty frigs can take a little while.
Use a low or high grade crystal set and there is no lvl 4 mission that's impossible to solo.
DG
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General Newbold
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Posted - 2009.03.05 20:52:00 -
[12]
my skills are a little lacking!!!
best get training
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Afflatypus
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Posted - 2009.03.05 22:18:00 -
[13]
Originally by: General Newbold my skills are a little lacking!!!
best get training
My skills are pretty terrible as well (~2.6m atm), but I manage to rock the following setup with success:
8 x 1400mm 'Scout'
1 x 100MN AB II 3 x active shield hardener (rat specific) 1 x shield boost amp 1 x large shield booster II
3 x gyro's 2 x PDU
no rigs cause I'm cheap and have low skills. And presume meta lvl4 if it's not t2, though meta lvl3 will do just fine if you feeling like pinching extra pennies. Swap out the AB for another shield hardener or shield boost amp if you know you won't need to move much. AB is just for getting to gates faster and/or kiting close range battleships.
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VJ Maverick
Splinter Cell Alfa
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Posted - 2009.03.05 22:28:00 -
[14]
Originally by: Afflatypus
Originally by: General Newbold my skills are a little lacking!!!
best get training
My skills are pretty terrible as well (~2.6m atm), but I manage to rock the following setup with success:
8 x 1400mm 'Scout'
1 x 100MN AB II 3 x active shield hardener (rat specific) 1 x shield boost amp 1 x large shield booster II
3 x gyro's 2 x PDU
no rigs cause I'm cheap and have low skills. And presume meta lvl4 if it's not t2, though meta lvl3 will do just fine if you feeling like pinching extra pennies. Swap out the AB for another shield hardener or shield boost amp if you know you won't need to move much. AB is just for getting to gates faster and/or kiting close range battleships.
This is a great low-skill setup. As you gain SP, I recommend that you add capacitor control circuits, then swap out one of your active hardeners with a tracking comp. And once you hit AWU 4, dump one of the PDU's for a tracking enhancer. -------- [ |
Canaloney Soup
Caldari State War Academy
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Posted - 2009.03.05 22:54:00 -
[15]
Edited by: Canaloney Soup on 05/03/2009 22:55:20 [Lows] F85 Peripheral Damage System I Mark I Generator Refitting: Diagnostic System 3 Pneumatic Stabilization Actuator I
[Mids] X-Large C5-L Emergency Shield Overload I Heavy Electrochemical Capacitor Booster I with 800 2 V-M15 Braced Multispectral Shield Matrix 2 Shield Boost Amplifier I
[Highs] 8 1200mm Heavy Prototype I Siege Cannon
[Rigs] 3 Capacitor Control Circuit I
[Drones] 5 Hammerhead I 10 Hobgoblin I
Replace the 2 V-M15 & 1 shield boost amp of rat specific, hardeners 2 primary 1 secodary if it all types of damage stick with setup above.
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Xaneth
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Posted - 2009.03.06 16:25:00 -
[16]
I just came back last December after 2 1/2 yrs, so I have a more paranoid Mission Maelstrom:
8 1400 T2
1 XL SB T2 1 Shield Boost Amp 1 Inv Field T2 2 Cap Rchg T2 1 AB T2
1 Gyro T2 1 Dmg Ctrl T2 1 PDU T2 2 CPR T2
3 CCC Rigs
Yes, I did say 2 CPR T2. I am from the time when they gimped overall shield recharge, not shield boost. Even when I finally figured that out though they are needed for a cap stable set-up. I've been glad to have it cap stable for my re-learning period...a couple of mishes before I learned about T2 Warriors I was totally helpless until my (then T1) drones whittled down the web/scram frigs, and the permatank was absolutely what made the difference. Plus with my skills the actual DPS is 480 or so anyway...missions go fairly fast. And the permatank is 420 or so...more than enough. Plus perma running the AB :) I know it's paranoid and 'sub-optimal'...will likely change it over time..but for now it makes me feel warm and fuzzy :)
X
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Ravenal
The Fated E.Y
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Posted - 2009.03.06 16:37:00 -
[17]
Originally by: Xaneth
8 1400 T2
1 XL SB T2 1 Shield Boost Amp 1 Inv Field T2 2 Cap Rchg T2 1 AB T2 / invuln field II
1 Gyro T2 1 Dmg Ctrl T2 1 PDU T2 2 Cap flux T2
3 CCC Rigs
Edited CPR for cap flux and added invuln field option for AB ... cap stable and packs a punch. . |
Xaneth
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Posted - 2009.03.06 17:09:00 -
[18]
Originally by: Ravenal
Originally by: Xaneth
8 1400 T2
1 XL SB T2 1 Shield Boost Amp 1 Inv Field T2 2 Cap Rchg T2 1 AB T2 / invuln field II
1 Gyro T2 1 Dmg Ctrl T2 1 PDU T2 2 Cap flux T2
3 CCC Rigs
Edited CPR for cap flux and added invuln field option for AB ... cap stable and packs a punch.
Cap stable with the additional INV Field, but not with the AB...at least not with my skills I'm impressed by the shielding though if flux coils and another INV is added...I get 698 !!..more than enough even for a paranoid like me
Thx..
X
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Liang Nuren
No Salvation Blackguard Coalition
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Posted - 2009.03.06 19:53:00 -
[19]
Eh, I ran a 8x 1200mm Arty II / Cap booster setup and it worked great. 3x damage mods and 2x TE's in the lows. Haven't tried it since QR went live.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
Galleus Einhorn
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Posted - 2009.03.06 20:21:00 -
[20]
I usually run with:
8x 1200 arties
large shield booster 2x shield boost amp 2x rat-specific shield hardeners AB
4x gyros DC
3x CCC rigs
(use T2 or best named, of course)
For certain rats (like angels or even serpentis), I usually swap out the arties for a full rack of ACs.
Interestingly, you can swap out the large shield booster and a shield boost amp for 2x pithi b-type boosters... and it will tank almost just as much, but it will also be cap stable (with AB off).
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Clueless Alt
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Posted - 2009.03.06 21:39:00 -
[21]
What about that?
[Maelstrom, AC, small booster] Gyrostabilizer II x4 Tracking Enhancer II
Pithi B-Type Small Shield Booster x2 Invulnerability Field II x2 Shield Boost Amplifier II x2
800mm Repeating Artillery II x8 (1400mm Howitzer Artillery II x8)
Capacitor Control Circuit I x2 Core Defence Operational Solidifier I
Hammerhead II x5 Hobgoblin II x5
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