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Regent Patch
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Posted - 2009.03.10 16:40:00 -
[1]
I found a worm hole in iwz3-c, scanned it down, got 100% signal strength, the scanner tells me its here, but nothing on overview?
Whats up
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Hung Wong
Blunt Force Syndicate
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Posted - 2009.03.10 16:46:00 -
[2]
Right click the wormhole and add it to your overview?
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Mistletoes
Gallente Conditioned Response
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Posted - 2009.03.10 16:49:00 -
[3]
I've also found one using a probe, pinned it down to 100% signal strength but am unable to warp to it. have wormholes selected in overview settings but it does not come up on my overview.
Anyone able to shed some light here?
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Phrixus Zephyr
Prospero Incorperated
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Posted - 2009.03.10 16:54:00 -
[4]
Originally by: Mistletoes I've also found one using a probe, pinned it down to 100% signal strength but am unable to warp to it. have wormholes selected in overview settings but it does not come up on my overview.
Anyone able to shed some light here?
You can have 100% strength and not have it pinpointed with a green dot. Either move the probes closer or use more.
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Raskor
Crossflow Enterprises
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Posted - 2009.03.10 17:02:00 -
[5]
Originally by: Phrixus Zephyr You can have 100% strength and not have it pinpointed with a green dot. Either move the probes closer or use more.
This.
I had a similar issue just now tracking down a wormhole. I had to tighten the probes and reduce their range before it would actually drop me on grid.
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iNsAn3
Caldari The Scary Door The Second Genesis
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Posted - 2009.03.10 17:02:00 -
[6]
got 100%, green dot, warp to it, nothing here, i scan again and its moved, i warp there and nothing. this isnt a skill or setup failure because if i move them and even get it not moving i warp there an nothings there.
one of my alliancemates also found one, cant interacti with it.
:< --- The Cake Is A LIE?!?! |

Mistletoes
Gallente Conditioned Response
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Posted - 2009.03.10 17:15:00 -
[7]
Got it, thanks!
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Commodore LaChance
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Posted - 2009.03.10 17:19:00 -
[8]
First,
How many probes are you using.... 4 is the number you want!
3, it will give you 100%, but in a random direction, while 4 "pinpoint" also the direction.
GL! (Still trying to get stupid client to update properly, So havent test it on live server) 
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Mistletoes
Gallente Conditioned Response
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Posted - 2009.03.10 17:22:00 -
[9]
Yep, I used 4 probes set at 2au range once I knew roughly where the WH was. Then it was a case of moving them about so they overlapped till I could narrow down the signal. At one point I was getting 2 cosmic signatures with 50% accuracy each till I move the probes a little.
Nice system, I like.
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Commodore LaChance
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Posted - 2009.03.10 17:30:00 -
[10]
Very Nice... Cant wait to get my hands on it too!!
If only my EVE Client could update properly sometime today...
Alright.. Third try is now up and Downloading...
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iNsAn3
Caldari The Scary Door The Second Genesis
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Posted - 2009.03.10 17:39:00 -
[11]
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
Originally by: Commodore LaChance 4 is the number you want!
FFS NOW U TELL ME - ty :D --- The Cake Is A LIE?!?! |

thesonarnet
Gallente The friendly Killers N E M E S I S
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Posted - 2009.03.10 18:14:00 -
[12]
btw, can only the Deep Space Scanner probes find those Wormholes or normal core probes too? |

Miranda Matari
key tech limited
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Posted - 2009.03.10 18:32:00 -
[13]
Core probes find them too - its just more difficult -- Miranda Matari of the key tech limited |

Violet Serena
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Posted - 2009.03.10 18:51:00 -
[14]
Originally by: Hung Wong Right click the wormhole and add it to your overview?
That'd be pretty lame not to make "wormholes on" be the default. It's not like there are more than 1 in any given area, if that. And it's not like it's something interesting or anything... :)
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Baihuigau
Gallente Deus Imperiosus Acies
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Posted - 2009.03.10 19:06:00 -
[15]
Edited by: Baihuigau on 10/03/2009 19:06:10 there might be more than one wormhole in one system it has been found before in the test server
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.10 19:09:00 -
[16]
?? Deep space scanner probes don't find things easier. They're more like the old multispectrals, scanning in a massive range to find everything.
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Roland Grey
Gallente Rose Academy
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Posted - 2009.03.10 19:14:00 -
[17]
It took me a while to find one earlier... that whole "YOU NEED 4" is by far the most important thing. Someone really needs to put up some sort of guide.
Still, when I found it, it was pretty sweet looking. :)
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.10 19:22:00 -
[18]
Out of curiosity with the deviation...I know sometimes you can use four probes and narrow it down to one hit, but still be unable to warp to its exact position due to deviation. Will it not show as green if it's off?
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2009.03.10 19:43:00 -
[19]
Originally by: Roland Grey It took me a while to find one earlier... that whole "YOU NEED 4" is by far the most important thing. Someone really needs to put up some sort of guide.
Still, when I found it, it was pretty sweet looking. :)
like the recent devblog you mean?
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Kiro Lee
Caldari Trade Consortium
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Posted - 2009.03.10 19:48:00 -
[20]
Edited by: Kiro Lee on 10/03/2009 19:48:48 I'm getting essentially the same problem in ZLZ-1Z I have two signals, both are 100% both are 0.081AU away and all four probes are so close to each other it looks like I only have one probe. I still can't warp to it.
Kiro Lee, the lady of her corp. (A very evil lady.) |
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.10 20:06:00 -
[21]
Originally by: Kiro Lee Edited by: Kiro Lee on 10/03/2009 19:48:48 I'm getting essentially the same problem in ZLZ-1Z I have two signals, both are 100% both are 0.081AU away and all four probes are so close to each other it looks like I only have one probe. I still can't warp to it.
Erm...That means that only 3 probes are in position.
If you have ONE probe properly placed- you will see a sphere
TWO you see a two-dimensional circle
THREE you see TWO points on solar system map
FOUR you have ONE warpable location.
But that one warpable location can be off due to deviation
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Sixotoo
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Posted - 2009.03.10 20:47:00 -
[22]
I tried scanning a few systems before work. I like the setup. I did notice that I was getting 3-4 complexes as green dots (100% with name) with just one probe out at max range (not waypost complexes). I am guessing these are "easy" sites.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.10 21:21:00 -
[23]
Originally by: Sixotoo I tried scanning a few systems before work. I like the setup. I did notice that I was getting 3-4 complexes as green dots (100% with name) with just one probe out at max range (not waypost complexes). I am guessing these are "easy" sites.
Those would be cosmic anomalies.
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Raskor
Crossflow Enterprises
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Posted - 2009.03.10 21:23:00 -
[24]
Originally by: Sixotoo I tried scanning a few systems before work. I like the setup. I did notice that I was getting 3-4 complexes as green dots (100% with name) with just one probe out at max range (not waypost complexes). I am guessing these are "easy" sites.
Those are anomalies --- the ones that you could find with the onboard scanner before. With a scan probe, you find them instantly.
It's cosmic signatures that need to be scanned down.
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Tomogara
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Posted - 2009.03.11 07:35:00 -
[25]
Originally by: Kiro Lee Edited by: Kiro Lee on 10/03/2009 20:12:00 Edited by: Kiro Lee on 10/03/2009 19:48:48 I'm getting essentially the same problem in ZLZ-1Z I have two signals, both are 100% both are 0.081AU away and all four probes are so close to each other it looks like I only have one probe. I still can't warp to it.
Correction, four signals, all of which appear the same except by fractional distances.
Your probes are too close together.
There's a limit of how close you can move probes together before it actually starts to worsen your results. You need to quadrangulate -- ideally, you want your probes in a tetrahedron around the site (like it was in the center of a pyramid of probes).
If two probes were exactly on top of each other, they provide no more data than if they were a single probe. You want them all equidistant from the site but at very different angles, and the geometric structure that spaces four objects around a central point and maximizes the angle between each pair of objects is the regular tetrahedron.
And yes, sometimes even with a tetrahedral position, you'll get a 100% strength and warp off-grid, try tightening the tetrahedron a bit (and reducing radius, if you're not already at 0.25) and try again. |

Morberi
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Posted - 2009.03.11 08:09:00 -
[26]
Originally by: Tomogara
Originally by: Kiro Lee Edited by: Kiro Lee on 10/03/2009 20:12:00 Edited by: Kiro Lee on 10/03/2009 19:48:48 I'm getting essentially the same problem in ZLZ-1Z I have two signals, both are 100% both are 0.081AU away and all four probes are so close to each other it looks like I only have one probe. I still can't warp to it.
Correction, four signals, all of which appear the same except by fractional distances.
Your probes are too close together.
There's a limit of how close you can move probes together before it actually starts to worsen your results. You need to quadrangulate -- ideally, you want your probes in a tetrahedron around the site (like it was in the center of a pyramid of probes).
If two probes were exactly on top of each other, they provide no more data than if they were a single probe. You want them all equidistant from the site but at very different angles, and the geometric structure that spaces four objects around a central point and maximizes the angle between each pair of objects is the regular tetrahedron.
And yes, sometimes even with a tetrahedral position, you'll get a 100% strength and warp off-grid, try tightening the tetrahedron a bit (and reducing radius, if you're not already at 0.25) and try again.
Even worse than warping off grid? Warping 100km and finding that it's really only 15km in. That's where high agility and acceleration let you warp out before you get hit, twice. Because 2 hits is all it takes at best.
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