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tempus deathbringer
Renegades of Death Ex umbra.
12
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Posted - 2012.04.27 17:11:00 -
[1] - Quote
i realized my sp/hour is pretty awful.
http://eveboard.com/pilot/tempus_deathbringer
suggestions please? |

mxzf
Shovel Bros
1416
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Posted - 2012.04.27 17:12:00 -
[2] - Quote
Um ... stop letting your skill queue go empty ... |

Petrus Blackshell
Rifterlings
865
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Posted - 2012.04.27 17:21:00 -
[3] - Quote
mxzf wrote:Um ... stop letting your skill queue go empty ... This. Your queue is empty. That should never be the case.
Other than that, sp/hour is a rather useless metric. My sp/hour is horrible because I've never used implants and haven't started remapping until recently, but it hasn't ever hindered me. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

tempus deathbringer
Renegades of Death Ex umbra.
12
|
Posted - 2012.04.27 17:23:00 -
[4] - Quote
i fell asleep while waiting on my last skill to finish.
friend just informed how the sp/hour works and that it's not a useful metric. then told me to quit leaving my que empty. sorry for the worthless post. |

Petrus Blackshell
Rifterlings
865
|
Posted - 2012.04.27 17:26:00 -
[5] - Quote
Pro tip: to never lose a minute of training, have a really huge skill always on your queue, and stack up small (<24h) skills before it. So long as the last skill on your queue starts within 24 hours, it fits -- no matter when it ends. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

Xuixien
Stoic Assembly Lines Trade Federation Alliance
28
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Posted - 2012.04.27 21:04:00 -
[6] - Quote
Confirming OP's skill queue is empty yet again. Rabble Rabble!! |

Remistor Callaway
Wise Humans Sword
6
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Posted - 2012.04.27 21:12:00 -
[7] - Quote
tempus deathbringer wrote:i fell asleep while waiting on my last skill to finish.
friend just informed how the sp/hour works and that it's not a useful metric. then told me to quit leaving my que empty. sorry for the worthless post.
that's why you have a 24h skill queue. Just put something in it, anything barely useful. this way it never stop and if something happen when the skill you waiting for finish you dont lose precious training time.
Btw your skill queue is still empty :/
still asleep?
|

Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
43
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Posted - 2012.04.27 21:32:00 -
[8] - Quote
Basically take Petrus' first post and invert the tone and it answers your question:
1 - Attribute implants
2 - Remap your attributes so that you have more points in attributes that control skills you want to train (I tend to recommend evenly splitting all points between Int and Perception, another popular one for people that know from the start they're focusing on industry is about half your points in Intelligence and the rest split between memory and perception)
3 - Don't let your skill queue go empty. Assuming you're actually a new player making a mistake and not messing with us, the mistake you're probably making is not realizing that you can add multiple skills to your queue by dragging them from the left menu of the skill window into the queue on the right and dropping them. This way you can both schedule other skills to train after the current one and tell your character to train the n+1 level of a skill after the n level is done. You can keep adding skills until the _beginning_ of the next skill would exceed the 24 hour mark, the end doesn't matter, so sticking a long-training skill on the end of your queue gives you more leeway as far as not letting it go empty. |

Ky Vatta
Majority 12
8
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Posted - 2012.04.27 23:27:00 -
[9] - Quote
The 2 most needed attributes in Eve are Intelligence and Memory, followed by Perception and Willpower then Charisma
Learn Cybernetics skill as soon as you can (Level 1 is enough to use L3 implants, roughly 9 mill isk each)
L3 implants give +3 boost to attributes |

malaire
380
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Posted - 2012.04.28 07:54:00 -
[10] - Quote
Ky Vatta wrote:The 2 most needed attributes in Eve are Intelligence and Memory, followed by Perception and Willpower then Charisma I would say that Intelligence and Perception are most needed.
New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |

Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
44
|
Posted - 2012.04.28 10:22:00 -
[11] - Quote
Ky Vatta wrote:The 2 most needed attributes in Eve are Intelligence and Memory, followed by Perception and Willpower then Charisma
Learn Cybernetics skill as soon as you can (Level 1 is enough to use L3 implants, roughly 9 mill isk each)
L3 implants give +3 boost to attributes
Two points:
1- Memory is ******* useless unless you're a pure industry character, which is essentially the WORST thing you can do as a new player (New Citizens' Q&A, remember). Don't specialize until you've played at least a month, possibly not even then.
2- If you've done some missions (likely if, again, you're a newer player) you'll be sitting on a stack of loyalty points for some corporation pretty fast. Buy your implants through the NPCs instead of through the market (using LP) and you'll be paying roughly half the market price for 'em. |
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