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BrokenIron
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Posted - 2009.03.11 19:29:00 -
[1]
hey guys, finished tinkering around in eft and have settled upon this setup for my ishtar. im planning to use it in small 0.0 roaming gangs and should the opportunity arise, a spot of hunting. id just like to say that this is not for WH fighting.
highs 3xlight neutron blaster 2s - caldari antimatter 2x small nos
med Y-t8 overcharged mwd small cap booster - 200 sensor booster (scan res?) web scrambler
low 1600mm rolled tung. med rep 2 2x eanm 2 dmg control 2
full rack of drones all t2, 40k ehp and some pretty good resists.
think its combat ready? any ideas/tips would be appreciated
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TheRedemption
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Posted - 2009.03.11 19:46:00 -
[2]
dont have to leave a suggestion or anything, a yay or nay is pretty much all im after here :)
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AZN Steve
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Posted - 2009.03.11 19:48:00 -
[3]
either go plate only or double rep , but you're gonna need a med cap booster with 800's
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BrokenIron
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Posted - 2009.03.11 20:14:00 -
[4]
so other than deciding on plates and reps, the setup is sound?
btw redemption and me are the same person
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avideria
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Posted - 2009.03.11 20:28:00 -
[5]
One exactly one of my ishtar fits actually. This setup definately works, the med rep should be there to keep you alive as you run from the battlefield screaming like a little girl, only to come back half a minute later and go at it again.
I like Ishtars with sentry drones as its instant damage, no waiting for drones to get there or get back, if you are running. You are also further away from the target, so you can GTFO. Adittionaly its only a 25 DPS drop, so definately worth it.
If you use sentries btw, you might as well drop the web and go with another small cap booster, you wont be in web range anyways, giving this fit some more cap stability.
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BrokenIron
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Posted - 2009.03.11 20:41:00 -
[6]
ah cool, thats good to know that it works. i did consider the sentry ishtar but i feel that the close-quater setup was more suited to the ranges that i am going to find myself at.
what about rigs though? i forgot to put down in the original post that i would be using 2 aux nano pumps, or would some ccc rigs be a better idea to make this ship more cap stable as it only has a small booster?
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BrokenIron
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Posted - 2009.03.11 22:25:00 -
[7]
okay was just chatting to some alliance guys and the general consenus was to take off that rep and put a hardner in its place and use 2 trimarks in its place, so buffer tank it instead of active tanking.
would that be just as effective?
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Artemis Rose
Sileo In Pacis
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Posted - 2009.03.12 01:00:00 -
[8]
There seems to be an explosive hole that needs to be filled. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Liang Nuren
No Salvation Blackguard Coalition
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Posted - 2009.03.12 01:03:00 -
[9]
Originally by: Artemis Rose There seems to be an explosive hole that needs to be filled.
You know I can never decide if it's better to fit Exp Hard/EANM or 2x EANM/Exp Rig, or what. So far I've settled on Exp Hard/EANM/Nano Pumps. I could be convinced otherwise (dual rep btw).
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Ogron
Oberon Incorporated Morsus Mihi
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Posted - 2009.03.12 09:09:00 -
[10]
Hey Liang o/ Glad to see you came back to EVE from WAR as I did ;) We had some nice theorycrafting discussions on their boards a while back.
Currently for PvP. Dread stuff because it was in my hanger and the extra distance on web and scram is really nice.
[Ishtar, PvP] Medium Armor Repairer II Medium Armor Repairer II Armor Explosive Hardener II Adaptive Nano Plating II Damage Control II
Dread Guristas Stasis Webifier Dread Guristas Warp Scrambler Warp Disruptor II Medium Electrochemical Capacitor Booster I, Cap Booster 800 10MN MicroWarpdrive II
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Small Unstable Power Fluctuator I Small Diminishing Power System Drain I
Nanobot Accelerator I Nanobot Accelerator I
Hammerhead II x5 Hobgoblin II x5 Warrior II x5 Garde II x5 Warden II x5
--- * your signature image is broken. Please use one that works - Fallout Who is dis moses meehee they talking about ? |

Tokka
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Posted - 2009.03.12 11:02:00 -
[11]
guilty 
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Shate Def
The Order of Chivalry Nex Eternus
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Posted - 2009.03.12 11:06:00 -
[12]
fit a plate instead of two reppers. the ishtar got next to no armor hp to boot with, which when u do not intend to take damage is okay ( there's no need to fit armor reps then either). fit atleast 800mm but yet better a 1600mm one if you aren't nanoing it. so the lows shud be med rep, explo hardener, 2xeams and the plate.
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Wideen
Warped Mining Strip Mining Club
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Posted - 2009.03.12 11:09:00 -
[13]
I judge it to be a sane fit  ________________________________________ "I robbed a goon and I liked it" - Suas |

BrokenIron
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Posted - 2009.03.12 14:34:00 -
[14]
thanks for all the comments guys, taking it all in =)
i think the meds and highs are pretty much sorted, its just the lows which cause problems! as im in a gang could i not for the lows put:
exp hardner 2, 2x eanm 2, dmg control, 1600mm rolled and 2 trimark rigs. that would give me quite a bit of health to play around with and an overloaded mwd provides me with enough speed to gtfo. would that be better than the plate + rep?
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Caldari Citizen4714
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Posted - 2009.03.12 15:06:00 -
[15]
Originally by: Ogron Hey Liang o/ Glad to see you came back to EVE from WAR as I did ;) We had some nice theorycrafting discussions on their boards a while back.
Currently for PvP. Dread stuff because it was in my hanger and the extra distance on web and scram is really nice.
[Ishtar, PvP] Medium Armor Repairer II Medium Armor Repairer II Armor Explosive Hardener II Adaptive Nano Plating II Damage Control II
Dread Guristas Stasis Webifier Dread Guristas Warp Scrambler Warp Disruptor II Medium Electrochemical Capacitor Booster I, Cap Booster 800 10MN MicroWarpdrive II
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Small Unstable Power Fluctuator I Small Diminishing Power System Drain I
Nanobot Accelerator I Nanobot Accelerator I
Hammerhead II x5 Hobgoblin II x5 Warrior II x5 Garde II x5 Warden II x5
Yep, the Ishtar remains a steaming pile. For the cost of this setup you could get two dominixes with triple the EHP, almost double the active tank, better damage, heavy neut/nos, half the cost and it aligns just 4s slower.
The only thing the ishtar does better than a domi is snipe. But even then you have to gimp it so hard that it ends up with less than 10k EHP.
Where do you fly this setup btw? 
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Mr Ignitious
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.12 17:24:00 -
[16]
1600mm plate tends to waste some of the HAC agility advantage. If you don't think its a big deal read all of the "Agility needs to be nerfed, i can't catch anything at gate camps anymore   " threads and then come back.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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BrokenIron
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Posted - 2009.03.12 17:56:00 -
[17]
agility isnt really my number one priority with this ship, as i mentioned before im roaming in a gang. all i need to do is beat the **** out of the tackled guy and have enough hp to take a few shots as i mwd to him, i have no intention of running into any camps either(thank god for scouts and their love of running into warp bubbles for me)and with an overloaded mwd im hitting 1700m/s + ecm drones i would imagine that would be fast enough to get out of most tricky situations
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Ig Neus
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Posted - 2009.03.12 18:32:00 -
[18]
Originally by: Caldari Citizen4714 Yep, the Ishtar remains a steaming pile. For the cost of this setup you could get two dominixes with triple the EHP, almost double the active tank, better damage, heavy neut/nos, half the cost and it aligns just 4s slower.
The only thing the ishtar does better than a domi is snipe. But even then you have to gimp it so hard that it ends up with less than 10k EHP.
Where do you fly this setup btw? 
Is not that the situation with every HAC? Battleships have better tanks and better damage, HACs are much faster to move arround.
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1nsan1ty
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Posted - 2009.03.12 18:33:00 -
[19]
I dont see Ishtar doing anything other then sniping, and that being with sentry drones/sentry rigs. :>
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Caldari Citizen4714
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Posted - 2009.03.12 19:08:00 -
[20]
Originally by: Ig Neus
Originally by: Caldari Citizen4714 Yep, the Ishtar remains a steaming pile. For the cost of this setup you could get two dominixes with triple the EHP, almost double the active tank, better damage, heavy neut/nos, half the cost and it aligns just 4s slower.
The only thing the ishtar does better than a domi is snipe. But even then you have to gimp it so hard that it ends up with less than 10k EHP.
Where do you fly this setup btw? 
Is not that the situation with every HAC? Battleships have better tanks and better damage, HACs are much faster to move arround.
The zealot is an awesome sniper (beam) and awesome close in (pulse). The Vagabond is fantastic close in, and fantastic at getting there. The Cerb is an excellent sniper, so is the munin and probably the eagle. The gallente hacs both suck. They all use medium sized weapons which are more effective vs. cruiser and smaller ships. This isn't readily apparent without at least DPS graphs in EFT. Missiles & torps don't do much to a small sig radius or fast ship, and large guns can't track small fast things close up. Not to mention the resolution of large guns is almost 3x the sig radius of a cruiser with mwd off.
Sig radius didn't used to be that important. Now it's the name of the game.
The only things a hac has over a battleship are medium sized weapons, agility and sig radius. Using an Ishtar typically means large drones (slow) or sentries (400m signature res) (-1 advantage), plating it (-1 advantage). So it's got a small sig radius... At twice the cost of a domi with the same DPS and a fifth the utility, To hell with that.
Thus, the ishtar is a steaming pile. It was even a steaming pile in the nano days since you couldn't rescoop drones and nano-orbit (stay alive).
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BrokenIron
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Posted - 2009.03.12 21:49:00 -
[21]
thanks..for that incitful comment.. came across a setup someone was using in local that seemed to be a happy medium between the 2. whereby you pop the sentries as you come charging in (replacing the trimarks for sentry rigs ofcourse) and scram/jam etc with your ship and blast away with your guns and nos's. how about that?
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Liang Nuren
No Salvation Blackguard Coalition
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Posted - 2009.03.12 22:02:00 -
[22]
Edited by: Liang Nuren on 12/03/2009 22:02:10
Originally by: BrokenIron thanks..for that incitful comment.. came across a setup someone was using in local that seemed to be a happy medium between the 2. whereby you pop the sentries as you come charging in (replacing the trimarks for sentry rigs ofcourse) and scram/jam etc with your ship and blast away with your guns and nos's. how about that?
That works well. I've done it. The biggest problem with it, though, is that they can get out of range of your drones pretty easily - and then you have to discard the sentries and pop another set of drones.
-Liang
Ed: Ogron... o7 -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Vaerra
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Posted - 2009.03.14 19:56:00 -
[23]
didnt want to make a new topic for this:
- sniper hac here, maybe bits slowish but can take some punch? - light neutrons are for maybe some drones shooting, maybe put something else? - think the rigs are cool, and i have decent drone skills but the same setup is used with 2x sentry damage rigs so theres no other option
[Ishtar, Ishtar - Sentry PVP Setup] Reactive Plating II Reactive Plating II Adaptive Nano Plating II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I
Conjunctive Magnetometric ECCM Scanning Array I Omnidirectional Tracking Link I Sensor Booster II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Phased Weapon Navigation Array Generation Extron
Prototype Cloaking Device I Light Neutron Blaster II, Antimatter Charge S Light Neutron Blaster II, Antimatter Charge S Light Neutron Blaster II, Antimatter Charge S Drone Link Augmentor I
Sentry Damage Augmentor I Drone Control Range Augmentor I
Garde II x5 Bouncer II x5 Warrior II x5 Hammerhead II x5
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