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DrumMeister
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Posted - 2009.03.14 12:39:00 -
[1]
I was thinking, why is there no way to control a ship with the mouse or a joystick. It would make the game play much better. And everything will depend on the player so it would be more like a real compitiion. I hope this feature will arrive soon cause this is a necessity!!
Thank you for reading this 
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Valandril
Caldari Ex-Mortis
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Posted - 2009.03.14 12:52:00 -
[2]
Learn to read stickies. And no, it will never happend in eve, go to other mmo. Please reaize sig to a maximum of 400 x 120 - Mitnal Please stop messing my sig - Val |

Kel Nissa
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Posted - 2009.03.14 13:26:00 -
[3]
> it will never happend in eve
thats a lie
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mcnuggetlol
Amarr Outlandish Operations
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Posted - 2009.03.14 14:20:00 -
[4]
Originally by: DrumMeister
I hope this feature will arrive soon cause this is a necessity!! 
No it isn't.
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Abulurd Boniface
Gallente Mercantile Exchange for Mining And Exploration
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Posted - 2009.03.14 16:29:00 -
[5]
Edited by: Abulurd Boniface on 14/03/2009 16:29:01 It should not be joystick controllable. That's not how this place works.
However, for maneuvring in a asteroid belt, it should be possible to trim the ship so that it can be better positioned in the belt.
Click a button, get an interface. Click the right area on the interface to send the ship straight up/down, left/right, for/backward.
I've wanted controls like that when in close proximity to rocks for a while now.
I don't want to go down the joystick road, that's silly.
Abulurd Boniface ME ME CEO
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |

Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.14 17:40:00 -
[6]
This idea keeps surfacing, and it only shows how little people understand what's going on in EVE.
YOU, the person behind the keyboard, are NOT the pilot. YOU are not the gunner, and YOU are not the engineer.
YOU are essentially the Captain of the ship, issuing commands via the keyboard and mouse.
YOUR CHARACTER is a little person 40,000 years in the future. Lying in a gooey pod like The Matrix, with tons of SkillPoints worth of ships operation training to allow THEM to fly the ship and fire the guns.
--- Life altering changes, to combat the acts of a extreme minority... means you're letting the terrorists win. "Players don't want Variety. They want THE BEST" |

Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.14 19:51:00 -
[7]
Yeah, the concept of a 'ship' in EvE is that our ships are massive capital vessels. You're a captain, and you give directions to your crew. It's about setting a heading and a speed, more than 'steering' the ship.
That being said, I would enjoy some shortcut commands for '10% Port adjustment', etc.
Joysticks, though ... they've said that there are technical issues (the servers would have to process a LOT more information with every minute adjustment of the stick, vice the more manageable changes currently). Still, many of us hope joystick-controlled fighters in a future planetary interaction expansion.
Before Wormholes
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David Grogan
Gallente The Motley Crew
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Posted - 2009.03.14 20:49:00 -
[8]
freefrom flight will never be possible due to the huge lag it would cause for everyone.
think of all the data updates required every time the joystick is moved. SIG: if my message has spelling errors its cos i fail at typing properly :P |

Sirani
Caldari The Graduates Morsus Mihi
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Posted - 2009.03.14 21:22:00 -
[9]
Edited by: Sirani on 14/03/2009 21:22:07
Originally by: David Grogan freefrom flight will never be possible due to the huge lag it would cause for everyone.
think of all the data updates required every time the joystick is moved.
CCP have hinted at the possibility of being able to fly fighters like this though havn't they? having dogfights inside giant asteroids etc flying wherever you want in this little fast fighter with twitch-based combat.
I mean, they better come up with something like that if they don't wanna lose a lot of subscriptions to jumpgate evolution. ------------------- |

Valandril
Caldari Ex-Mortis
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Posted - 2009.03.14 21:25:00 -
[10]
They won't loose subscriptions to jumpgate, eve is strategic game while JGE is twitch based and this are 2 way different playerbases. Please reaize sig to a maximum of 400 x 120 - Mitnal Please stop messing my sig - Val |
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.14 21:32:00 -
[11]
Originally by: Valandril They won't loose subscriptions to jumpgate, eve is strategic game while JGE is twitch based and this are 2 way different playerbases.
EvE is also five years ahead of Jumpgate, maybe six.
The beautiful thing about EvE, is that it's different. In WoW, you can max your level going at a slow rate in two months. Leave the game, come back a couple months later .... and you're still maxed. And so is pretty much everyone else.
EvE? Six months in game, you've got a couple mil SP. Take three months off to go play another game, come back ... and you're still six months old with a long way to go.
No matter how many times you leave, you always come back with room to grow and progress. Other games just don't have the courage to dedicate that much time and energy to possibly transient players.
Before Wormholes
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Kuro Bon
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Posted - 2009.03.16 00:47:00 -
[12]
Originally by: Ruze No matter how many times you leave, you always come back with room to grow and progress. Other games just don't have the courage to dedicate that much time and energy to possibly transient players.
EVE's unique system also has its downsides.
You don't have to play the game to grow and progress your character. Simply log-in once and a while and pay your monthly bills. Two years later, even with every second spent skilltraining, you'll never catch all those folks who were ahead of you in SP.
Further, buying ISK directly from CCP through timecode sales is the most efficient way for most players to bankroll, so you don't need to play for cash.
Seems like the primary character development benefit you get from logging actual hours playing is earning agent standing. Joy.
I like the concept of EVE. I just wish CCP would give me something to do in the game. (i'm not a griefer)
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WiDOC
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Posted - 2009.03.16 12:30:00 -
[13]
If you do that, the system of tracking speed will be disabled...
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CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.03.16 16:30:00 -
[14]
poor programming and easy solution, that's why. and yes i agree would be nice ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.03.16 16:33:00 -
[15]
Originally by: Marcus Gideon This idea keeps surfacing, and it only shows how little people understand what's going on in EVE.
YOU, the person behind the keyboard, are NOT the pilot. YOU are not the gunner, and YOU are not the engineer.
YOU are essentially the Captain of the ship, issuing commands via the keyboard and mouse.
YOUR CHARACTER is a little person 40,000 years in the future. Lying in a gooey pod like The Matrix, with tons of SkillPoints worth of ships operation training to allow THEM to fly the ship and fire the guns.
did you even read the background story ? you just proved that you have no idea what is going on in eve.
actually you ARE the ship itself. as a pod pilot you are directly connected to everything in the ship and are controlling it directly as if it is your own body, so STFU read the background stories and know what your talking about before replying...
cots ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.03.16 17:03:00 -
[16]
Originally by: Ruze
Originally by: Valandril They won't loose subscriptions to jumpgate, eve is strategic game while JGE is twitch based and this are 2 way different playerbases.
EvE is also five years ahead of Jumpgate, maybe six.
The beautiful thing about EvE, is that it's different. In WoW, you can max your level going at a slow rate in two months. Leave the game, come back a couple months later .... and you're still maxed. And so is pretty much everyone else.
EvE? Six months in game, you've got a couple mil SP. Take three months off to go play another game, come back ... and you're still six months old with a long way to go.
No matter how many times you leave, you always come back with room to grow and progress. Other games just don't have the courage to dedicate that much time and energy to possibly transient players.
only for around 6 month, after this you will need to lvl in a new area (class in other games = start a new class), which i really think is sad, i would LOVE to have a lvl 6 and 7 in eve, so that if you wanted you could use that extra 6month on those 5% extra dmg for your main ship type (if you do not want to fly a bounch of different ships, it do get annoying to look over your skills thinking hmmm 5/6 og these i will properly never use and if i do it will be once or twice and i can't advance any more in anything i would like to use and to get anything better to that ship is either FULL grind after isk and buy, or pure luck if you can even get to the area where you can find the mods (which you most likely can't) ) but yer skill system is very nice
cots ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.16 20:29:00 -
[17]
Originally by: CrestoftheStars
Originally by: Marcus Gideon This idea keeps surfacing, and it only shows how little people understand what's going on in EVE.
YOU, the person behind the keyboard, are NOT the pilot. YOU are not the gunner, and YOU are not the engineer.
YOU are essentially the Captain of the ship, issuing commands via the keyboard and mouse.
YOUR CHARACTER is a little person 40,000 years in the future. Lying in a gooey pod like The Matrix, with tons of SkillPoints worth of ships operation training to allow THEM to fly the ship and fire the guns.
did you even read the background story ? you just proved that you have no idea what is going on in eve.
actually you ARE the ship itself. as a pod pilot you are directly connected to everything in the ship and are controlling it directly as if it is your own body, so STFU read the background stories and know what your talking about before replying...
cots
Actually, you little ****...
YOU, as in the **** sitting at a desk somewhere on PLANET EARTH... are a subscription paying customer for a video game...
YOU are not a spaceship pilot... no matter what stars and moons sheets you put on your bunk bed or Spaceman Spiff pajamas you wear...
YOU are not controlling the ship. YOUR CHARACTER is. Reread my post before you start mouthing off.
YOUR CHARACTER is hardwired to the ship, and YOUR CHARACTER can make the ship go wherever he wants with a thought.
BUT YOU, SITTING ON YOUR ASS IN FRONT OF A COMPUTER SCREEN... should not be able to use a joystick to control the action. Because that would negate the SkillPoints YOUR CHARACTER has trained on ship operation.
Get it?
I'm saying, that the best analogy for what YOU are doing with your keyboard and mouse, is issuing orders like a Captain would. Then YOUR CHARACTER is executing those orders as he sees fit, given his levels of training. --- Life altering changes, to combat the acts of a extreme minority... means you're letting the terrorists win. "Players don't want Variety. They want THE BEST" |

Kel Nissa
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Posted - 2009.03.16 20:41:00 -
[18]
And YOU are just an ANNOYING person which seemed to learned using caps lock. Do you really think that insulting others will help?
Just as hint: CCP had direct controll on sight since a long long time ago. They just cant implement it because of its implications like bandwith and server load. They even presented a demonstration prototype a while ago.
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Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.16 21:49:00 -
[19]
Originally by: Kel Nissa And YOU are just an ANNOYING person which seemed to learned using caps lock. Do you really think that insulting others will help?
Just as hint: CCP had direct controll on sight since a long long time ago. They just cant implement it because of its implications like bandwith and server load. They even presented a demonstration prototype a while ago.
Forgive me, but I capitalize to emphasize when I am referring to the player, and when I am referring to the character.
And I take great insult when someone directly says I should shut the **** up because I don't know what I'm talking about.
As for what may have been "a long long time ago"... it would seem that they decided it wasn't worth the effort, or have yet to find a way to make it happen effectively.
Taking into consideration, 40,000 players each sending "I am 2 degrees off axis" commands via a Joystick... or even pressing WASD 10 times each to get their ship adjusted in any given direction... the traffic (read:lag) would be overwhelming. Thus... your character (see, no caps this time) is left to perform the minute course corrections, while the player is essentially issuing orders as a Captain would. --- Life altering changes, to combat the acts of a extreme minority... means you're letting the terrorists win. "Players don't want Variety. They want THE BEST" |

Templewood Terrinsbar
Minmatar Sebiestor tribe
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Posted - 2009.03.17 13:38:00 -
[20]
Not to rain on your parade or anything.. But IIRC they just demo'ed at Fanfest a teaser about flying ships via "twitch" gaming..
Frankly, I think it'd be fun, and cool.. but I'm not gonna worry about if/when it'll show up in EvE.. I frankly am more interested in the Ambulation/WiS project more...
All your roids are belong to us.... |
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