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Commander Prishe
Caldari State Protectorate
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Posted - 2009.03.15 15:06:00 -
[1]
Edited by: Commander Prishe on 15/03/2009 15:13:06 Edited by: Commander Prishe on 15/03/2009 15:12:08 Ok my previous attributes before I remapped were:
Int 22 Per 29 Chr 23 Will 29 Mem 20
This is with all learning skills level 5 and all +5 implants. When I made this character I was a complete noob didnt know what any of the atributes really meant but it turned out it was ok for the skills I wanted.
Anyway I am planning to get most of the missile skills to level 5 and most likely capital ship skills to level 5 this year as well as engineering core skills like shield (hp/recharge), capacitor (max/recharge) all to level 5 so I decided I wanted maximum perception possible and whatever was left put into intelligence.
It came out like this:
Int 26 Per 33 Chr 22 Will 22 Mem 22
Engineering skills came out as expected:
Shield Management Lv5 (3X) 13D 12H 43M went down to about 11D 16H.
But my Missile and Spaceship Command skill times didnt get lowered as i thought:
Warhead Upgrades Lv5 (5X) 16D 10H 12M went up yo 16D 15H 8M.
Its not a big increase but sucks when i expceted it to go down a bit.
I know my Willpower was lowered 7 points 29 > 22 and the Perception increased 4 points 29 > 33. I thought those 4 points of primary perception would have given reduced skills times compared to the 7 points of secondary willpower.
Only thing I can think of is the higher the atribute it gives diminishing skill reductions.
*edit* I think possibly learning skills % had something to do with it as in reality i think my perception only increased 3.2 points not 4 and my willpower probably decreased closer to 8 points not 7.
I really wish the game would show the decimal value of atributes.
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No one here is exactly as he appears - G'Kar |

KISOGOKU
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Posted - 2009.03.15 17:10:00 -
[2]
You gained 4 perception and lost 7 willpower (you need 3.5 perception to cover this loss),net gain is 0.5 perception for perception primary skills (without learning )
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.15 17:55:00 -
[3]
Originally by: Commander Prishe Ok my previous attributes before I remapped were: Int 22 Per 29 Chr 23 Will 29 Mem 20
That's 22/1.1 - 15 = 5 base int 29/1.1 - 15 =11.36 per, so you actually had 12 base per, and (12+15)*1.1=29.7 effective per 6 base cha (23.1 effective) 12 base wil (29.7 effective) 4 base mem (20.9 effective)
Quote: It came out like this: Int 26 Per 33 Chr 22 Will 22 Mem 22
Or, in other words, your new base values are int 9 per 15 cha, wil, mem 5
Before, you had 12per/12 wil Now you have 15per/5wil You gained 3 per points, you lost 7 wil points. Overall, you lost 0.5 points equivalent from per/wil skills, or 33 SP/hour.
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Commander Prishe
Caldari State Protectorate
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Posted - 2009.03.15 18:37:00 -
[4]
Edited by: Commander Prishe on 15/03/2009 18:39:15 Yeah thanks guys that explains it. I will just train more engineering skills this year then :) So its still good. And I can do some navigation skills ive been putting off which are int and perception.
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No one here is exactly as he appears - G'Kar |
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