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Grek Forto
Malevolent Intentions Dark Solar Empire
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Posted - 2009.03.15 17:57:00 -
[1]
Edited by: Grek Forto on 15/03/2009 17:58:23 Just wanted to post this since I feel this Falcon whining has gone too far.
http://dl.eve-files.com/media/0903/Falcons_everywhere.jpg
The Yellow one I just marked because it was about Caldari EW in general, but not directly at the falcon.
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marakor
Gallente Anti Lag Forum Smackers
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Posted - 2009.03.15 18:00:00 -
[2]
Edited by: marakor on 15/03/2009 18:00:35 Nice screenie...btw firefox > internet explorer...
PS: is "Australia" worth watching?.
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Grek Forto
Malevolent Intentions Dark Solar Empire
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Posted - 2009.03.15 18:01:00 -
[3]
Originally by: marakor Edited by: marakor on 15/03/2009 18:00:35 Nice screenie...btw firefox > internet explorer...
PS: is "Australia" worth watching?.
Yeah, I know Firefox > IE, but haven't bothered yet
Also, I dunno about the movie. Was just browsing reviews.
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MukkBarovian
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Posted - 2009.03.15 18:07:00 -
[4]
Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
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arbiter reformed
Minmatar Sebiestor tribe
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Posted - 2009.03.15 18:11:00 -
[5]
when a dev shouts at you in local on sisi saying jamming is lame and asks you to stop, to which you do not and you say fit an eccm and he says that wont stop you, and you say i now well its your game make a proper counter, you give up on falcon nerf threads because its going to happen ccp already said it and my 3 falcon alts will train pilgrims
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SgtGoodEnd
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Posted - 2009.03.15 18:24:00 -
[6]
Originally by: MukkBarovian Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
Signed/
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Sh'iva
Warp Asylum.
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Posted - 2009.03.15 19:01:00 -
[7]
Originally by: MukkBarovian Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
do you play small gang pvp?
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maralt
Minmatar The seers of truth
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Posted - 2009.03.15 19:03:00 -
[8]
Originally by: Sh'iva
Originally by: MukkBarovian Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
do you play small gang pvp?
I do and mobility > falcons any day of the week, we do not even use eccm tbh as its not needed against then if you fly right.
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Diomidis
Amarr Mythos Corp RAZOR Alliance
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Posted - 2009.03.15 19:17:00 -
[9]
Originally by: MukkBarovian Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
Signed/ 2x... Let's turn this to another red rectangle  Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |

MukkBarovian
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Posted - 2009.03.16 01:12:00 -
[10]
Edited by: MukkBarovian on 16/03/2009 01:14:40 I do play small gangs Sh'iva. Less than 10 people most of the time. We run into a gang with enough falcons we dont engage. I lose solo ganks to falcons jamning me. Trying to kill a vagabond with a falcon alt requires an incredible blob... I am entirely aware why people dont like falcons.
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Totally Mental
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Posted - 2009.03.16 04:20:00 -
[11]
Originally by: MukkBarovian Is incredible. And honestly the only thing wrong with falcons is that the only player skill involved is if you fit an eccm on before. Most other ewar leaves some limited options a player can do beyond sit there and hope. That doesnt make the falcon overpowered, it just makes it bad game design.
And between the falcon and the arazu one will always be better at ewar unless ccp releases a whole series of patches where they tweak back and forth repeatedly. And the arazu can actually fit tank and gank which means that would have to be addressed too.
I hate fighting falcons, but I think it has more to do with my first point than them being overpowered.
ECCM is only effective on battleships and up. Anything lower is perma-jammed with ease.
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MukkBarovian
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Posted - 2009.03.16 04:58:00 -
[12]
You're right eccm doesn't work that well sub-bs.
I could sit down and argue falcons one way or another. There are definite arguments why ecm coupled with falcons is overpowered. There are arguments why it isnt overpowered. There are arguments why ecm is a crappy game mechanic. There are too many threads about it to pick one and spout an opinion.
The most recent zerg posting I remember calling for a nerf was nanoships. They got the **** hammered out of them. Falcons are not as bad as nanoships were. Its funny though how the nanonerf was an indirect falcon boost.
I suspect with regard to that picture, that there was an orginised attempt to get all threads to the to of the forums, even older dead threads. And the op may be part of that conspiracy.
If that is the case, props to the alt. I was thinking that would be a fun way to troll I just never had the motivation.
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Baudolino
Gallente Royal Crimson Lancers
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Posted - 2009.03.16 10:28:00 -
[13]
I`ve played eve for six years and besides missile mechanics- it seems to me nothing has been reworked, redone and discussed as much as ECM has.
My take on the issue is this:
Back when there were nano ships- overtaking falcons and ganking them even if they were 200km away was not too much of an issue- especially in 0.0 where i could fly my 10km/s nano onyx on top of a falcon, drop my bubble on him and kill him with fofs or hold him until mates arrived.
Also- nanos were great for solo work. With nanos gone, having a falcon alt is the only way for anyone to play the game solo.
For six years ccp has always catered to the larger gangs and fleets. solo players and small gangs (2-5 people) have gotten the shaft with balance and patch. This has exacerbated the proliferation of falcons in the game.
The falcon itself is not a great ship. It`S paper thin and has no use beyond gang support in the shape of jamming, and it requires alot of specialization to become uber at jamming. 250km perma jamming falcons require commitment.
I don`t think reworking ECM as mechanic one more time is what is required here. The chance based mechanic is good as is. However- i do believe an effort could be made to reduce the effective jamming range. a falcon jamming at 100km is alot more reasonable then one jamming at 250km and would be easier for people to counter.
Also- range limitations on other EW should be reduced. If a falcon can jam you at 100km+ then sensor damps etc should also be fully effective at that range.
this would immediately create a counter to long range jammers as you could simply dampen the falcon and force him closer or force him to keep warping in and out of the fight- effectively removing it`s combat effectiveness.
I believe there are several ways to approach jamming effectively that does not require gimping the falcon a la nano or changing mechanics and i hope CCP both reads this and consider how their policies toward solo and small gang tactics and requirements, to a great extent has created this situation.
At least, this is my opinion..
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Haniblecter Teg
F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.03.16 16:35:00 -
[14]
Originally by: Baudolino I`ve played eve for six years and besides missile mechanics- it seems to me nothing has been reworked, redone and discussed as much as ECM has.
My take on the issue is this:
Back when there were nano ships- overtaking falcons and ganking them even if they were 200km away was not too much of an issue- especially in 0.0 where i could fly my 10km/s nano onyx on top of a falcon, drop my bubble on him and kill him with fofs or hold him until mates arrived.
Also- nanos were great for solo work. With nanos gone, having a falcon alt is the only way for anyone to play the game solo.
For six years ccp has always catered to the larger gangs and fleets. solo players and small gangs (2-5 people) have gotten the shaft with balance and patch. This has exacerbated the proliferation of falcons in the game.
The falcon itself is not a great ship. It`S paper thin and has no use beyond gang support in the shape of jamming, and it requires alot of specialization to become uber at jamming. 250km perma jamming falcons require commitment.
I don`t think reworking ECM as mechanic one more time is what is required here. The chance based mechanic is good as is. However- i do believe an effort could be made to reduce the effective jamming range. a falcon jamming at 100km is alot more reasonable then one jamming at 250km and would be easier for people to counter.
Also- range limitations on other EW should be reduced. If a falcon can jam you at 100km+ then sensor damps etc should also be fully effective at that range.
this would immediately create a counter to long range jammers as you could simply dampen the falcon and force him closer or force him to keep warping in and out of the fight- effectively removing it`s combat effectiveness.
I believe there are several ways to approach jamming effectively that does not require gimping the falcon a la nano or changing mechanics and i hope CCP both reads this and consider how their policies toward solo and small gang tactics and requirements, to a great extent has created this situation.
At least, this is my opinion..
----------------- Friends Forever |
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CCP Mitnal
C C P

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Posted - 2009.03.16 16:57:00 -
[15]
Locked.
There are enough Falcon threads on the forums already.
Mitnal Community Representative CCP Hf, EVE Online Email |
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