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Walter Padick
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Posted - 2009.03.15 22:32:00 -
[1]
Im a newer minmatar pilot and am trying to figure out a good pair of ships to train to since from what i can read its better to stick with 1 or 2 and work on getting the best skillset and gearsetup. Im mostly interested in solo pvp, and pvp in all sizes as well. can anyone recommend a good cheap pvp/T2 combo of ships that share similar skill sets so i can start with a cheap setup and go to the T2 as needed for more important fights.
Right now im thinking either
Rupture/rapier
or
rifter/jaguar
thanks for any feedback, and please let me know if you think that there is a better combo out there as a different race to think about
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Dethis
Caldari Queens of the Stone Age Rote Kapelle
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Posted - 2009.03.15 22:34:00 -
[2]
Rapier/vagabond  --------
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Cockadopolis
Federal Navy Academy
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Posted - 2009.03.15 22:46:00 -
[3]
Rupture/Rupture all you ever need for Minmatar PvP
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Ig Neus
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Posted - 2009.03.15 22:57:00 -
[4]
Rupture / Vagabond.
They do not need exactly the same skills (Armor tanking - Shield tanking) but a large part of skills needed are same and I think it will go smoothly from a T1 fit Rupture -> T2 fit Rupture -> Vagabond.
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Trader20
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Posted - 2009.03.15 22:59:00 -
[5]
Falcon/anything that has guns that go takakakakakaka.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.15 23:48:00 -
[6]
Stabber+rupture/vaga+muninn would be a nice choice
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AstroPhobic
Minmatar
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Posted - 2009.03.15 23:54:00 -
[7]
Look guys, Naomi said the Muninn... in a serious tone! 
@ OP - Hurricane/Rupture, Vagabond if you don't mind glass pea shooters.
Or, more reasonably,
Harbinger/zealot/Sacrilege
Dooit.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 00:02:00 -
[8]
Originally by: AstroPhobic Look guys, Naomi said the Muninn... in a serious tone! 
@ OP - Hurricane/Rupture, Vagabond if you don't mind glass pea shooters.
Or, more reasonably,
Harbinger/zealot/Sacrilege
Dooit.
Whats bad about the muninn? It is a good fleet ship for matar race. Arty+muninn = fun or he can use the hurrican+arty but then he needs to learn bc skill. When you can fly vaga possibly you will be able to fly the muninn aswell. Also vaga is not a glass pea shooter, only if you fit and use that way ,like before speed rebalance.
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AstroPhobic
Minmatar
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Posted - 2009.03.16 00:05:00 -
[9]
Originally by: Naomi Knight
Whats bad about the muninn?
Lock range, Optimal, DPS, tracking, mids... take your pick?
Quote:
It is a good fleet ship for matar race.
Hurricane is a much better alternative.
Quote:
Arty+muninn = fun or he can use the hurrican+arty but then he needs to learn bc skill. When you can fly vaga possibly you will be able to fly the muninn aswell.
Matar BCs are their strong class.
Quote:
Also vaga is not a glass pea shooter, only if you fit and use that way ,like before speed rebalance.
I'd like to see your setup, then.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 00:17:00 -
[10]
Edited by: Naomi Knight on 16/03/2009 00:17:50 Edited by: Naomi Knight on 16/03/2009 00:17:32
Originally by: AstroPhobic
Lock range, Optimal, DPS, tracking, mids... take your pick?
It has nice dps, enough optimal+lock range to do its job, and better tracking+optimal than the hurricane, yeah it miss a mid slot but other ships have problems too, and it is fun to fly.
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AstroPhobic
Minmatar
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Posted - 2009.03.16 00:31:00 -
[11]
Originally by: Naomi Knight Edited by: Naomi Knight on 16/03/2009 00:17:50 Edited by: Naomi Knight on 16/03/2009 00:17:32
Originally by: AstroPhobic
Lock range, Optimal, DPS, tracking, mids... take your pick?
It has nice dps, enough optimal+lock range to do its job, and better tracking+optimal than the hurricane, yeah it miss a mid slot but other ships have problems too, and it is fun to fly.
It doesn't have "nice" dps.
It doesn't have "enough" optimal + lock, because of the 3 mids. It can only fit 2 sniper mods (SB/TC). Arty optimal is pitiful.
It's pros over the hurricane certainly don't outweigh the cons. It's only good for killing inties at close range at a gatecamp.
Tempest is also fun to fly, but after you lose it the 10th time to a 5m sp abaddon, you start to reconsider.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 00:40:00 -
[12]
Originally by: AstroPhobic
It doesn't have "nice" dps.
It doesn't have "enough" optimal + lock, because of the 3 mids. It can only fit 2 sniper mods (SB/TC). Arty optimal is pitiful.
It's pros over the hurricane certainly don't outweigh the cons. It's only good for killing inties at close range at a gatecamp.
Tempest is also fun to fly, but after you lose it the 10th time to a 5m sp abaddon, you start to reconsider.
Could you say why it doesnt have enough optimal and dps? Hurrican more dps and tank , muninn more range and mobility and costs a little more:P Why do you think lots of ppl fly hacs over bs? And if you loose 10 tempests in a row it is your tactics and fittings are bad,especially as you know you fit against an abbadon...
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AstroPhobic
Minmatar
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Posted - 2009.03.16 01:06:00 -
[13]
Originally by: Naomi Knight
Originally by: AstroPhobic
It doesn't have "nice" dps.
It doesn't have "enough" optimal + lock, because of the 3 mids. It can only fit 2 sniper mods (SB/TC). Arty optimal is pitiful.
It's pros over the hurricane certainly don't outweigh the cons. It's only good for killing inties at close range at a gatecamp.
Tempest is also fun to fly, but after you lose it the 10th time to a 5m sp abaddon, you start to reconsider.
Could you say why it doesnt have enough optimal and dps? Hurrican more dps and tank , muninn more range and mobility and costs a little more:P Why do you think lots of ppl fly hacs over bs? And if you loose 10 tempests in a row it is your tactics and fittings are bad,especially as you know you fit against an abbadon...
I don't have EFT offhand, but I know from experience that the DPS is pitiful. The optimal with tremor is decent (not great), but with EMP you're looking at 20-30km tops. Assuming you're using this ship to it's strength (inty/alpha pop), you want to load up with damage. However it's easily rivaled with a zealot of either a beam or a pulse fit at the same ranges.
My point is it's a very (very) very niche ship. You shouldn't recommend it to new players. It's just simply not that good. The hurricane however is very competitive in its class, and the vagabond has very good roam/survivability.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 01:22:00 -
[14]
I didnt realy recommended it , i wrote if he will be able to fly the vaga he will be able to fly the muninn ,and that time hopefully he wont be a newbie anymore.
Ive opened up eft for you. My muninn: 18k ehp 220 dps+93km opt +drones 1600mps speed for 4.5 mins with mwd +2 free rig slot to boost it a little further. Is that not good enough for you?
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AstroPhobic
Minmatar
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Posted - 2009.03.16 01:29:00 -
[15]
Originally by: Naomi Knight I didnt realy recommended it , i wrote if he will be able to fly the vaga he will be able to fly the muninn ,and that time hopefully he wont be a newbie anymore.
Ive opened up eft for you. My muninn: 18k ehp 220 dps+93km opt +drones 1600mps speed for 4.5 mins with mwd +2 free rig slot to boost it a little further. Is that not good enough for you?
I'm not going to play EFT wars with you (mainly because it's not installed), but I challenge you to make a zealot that's better than that.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 01:33:00 -
[16]
Originally by: AstroPhobic
Originally by: Naomi Knight I didnt realy recommended it , i wrote if he will be able to fly the vaga he will be able to fly the muninn ,and that time hopefully he wont be a newbie anymore.
Ive opened up eft for you. My muninn: 18k ehp 220 dps+93km opt +drones 1600mps speed for 4.5 mins with mwd +2 free rig slot to boost it a little further. Is that not good enough for you?
I'm not going to play EFT wars with you (mainly because it's not installed), but I challenge you to make a zealot that's better than that.
It will be better i know, but zealot is not a matar ship, and muninn is still a nice ship even if it is not as good as the zealot.
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Merin Ryskin
Peregrine Industries
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Posted - 2009.03.16 01:55:00 -
[17]
Originally by: Naomi Knight Is that not good enough for you?
No.
[Zealot, snipe] Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Reactor Control Unit II
10MN MicroWarpdrive II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
[empty rig slot] [empty rig slot]
Less EHP and MWD time than the Muninn, but dps/range (what matters on a sniper) just trash the Muninn. -----------
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 02:22:00 -
[18]
Originally by: Merin Ryskin
Originally by: Naomi Knight Is that not good enough for you?
No.
[Zealot, snipe] Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Reactor Control Unit II
10MN MicroWarpdrive II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
[empty rig slot] [empty rig slot]
Less EHP and MWD time than the Muninn, but dps/range (what matters on a sniper) just trash the Muninn.
Nobody asked you ,also this is not a zealot vs muninn topic read the op before you post.
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arbiter reformed
Minmatar Sebiestor tribe
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Posted - 2009.03.16 02:36:00 -
[19]
Edited by: arbiter reformed on 16/03/2009 02:37:41 im gonna say rupture, tempest get them both t2 fit, hurricane is a good one too and shouldnt take much time over the ruppy to train, rapier lacks ooompf now the web nerf hit and poorly fit vaga will loose to a well fit rupture, take your time train up some ships that are cheap and usefull for solo, rupture and tempest are great for both,
vaga is a great solo boat and should be alot of fun for you munnin is a good sniper to insta ceptors that land on gates, go the hac route i say but not b4 youve got exp there not worth the extra cost if you cant fly them right
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AstroPhobic
Minmatar
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Posted - 2009.03.16 03:24:00 -
[20]
Originally by: arbiter reformed take your time train up some ships that are cheap and usefull for solo, rupture and tempest are great for both
drugs are bad mmkay?
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TraininVain
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Posted - 2009.03.16 03:46:00 -
[21]
Originally by: Walter Pa**** Im a newer minmatar pilot and am trying to figure out a good pair of ships to train to since from what i can read its better to stick with 1 or 2 and work on getting the best skillset and gearsetup. Im mostly interested in solo pvp, and pvp in all sizes as well. can anyone recommend a good cheap pvp/T2 combo of ships that share similar skill sets so i can start with a cheap setup and go to the T2 as needed for more important fights.
Right now im thinking either
Rupture/rapier
or
rifter/jaguar
thanks for any feedback, and please let me know if you think that there is a better combo out there as a different race to think about
Rifter then Rupture then Cane?
Rifter is a lot of people's favourite t1 PVP frig.
Rupture is apparently fairly effective for a T1 cruiser.
Cane looks pretty nice as BCs go. Double bonused guns, decent slot layout, some versatility of fitting.
All of these ships are insurable which T2 ships aren't.
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loldongs III
loldongs industries
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Posted - 2009.03.16 05:55:00 -
[22]
Edited by: loldongs III on 16/03/2009 05:55:11
Originally by: Merin Ryskin
Originally by: Naomi Knight Is that not good enough for you?
No.
[Zealot, snipe] Heat Sink II Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II DCU II
10MN MicroWarpdrive II Sensor Booster II, Targeting Range Sensor Booster II, Targeting Range
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
Locus I [empty rig slot]
Less EHP and MWD time than the Muninn, but dps/range (what matters on a sniper) just trash the Muninn.
I fixed your setup (requires a pg 4 implant or awu 5 and energy weapon rigging 5).
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Merin Ryskin
Peregrine Industries
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Posted - 2009.03.16 07:07:00 -
[23]
Originally by: Naomi Knight Nobody asked you ,also this is not a zealot vs muninn topic read the op before you post.
Actually, yes it is a Zealot vs. Muninn topic, you should read the OP and notice that he's a new Minmatar player. You know, the kind that loses nothing by swapping to Amarr instead, if he wants a sniper HAC that isn't an Eagle.
Like it or not, the Muninn is the worst HAC in the game. With ACs, it gets dominated by the Vagabond and Hurricane. With artillery, it gets dominated by the Zealot and Eagle. The only thing the ship is even remotely good for is reprocessing to build a Vagabond. -----------
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Naomi Knight
Amarr Imperial Academy
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Posted - 2009.03.16 07:42:00 -
[24]
Originally by: Merin Ryskin
Originally by: Naomi Knight Nobody asked you ,also this is not a zealot vs muninn topic read the op before you post.
Actually, yes it is a Zealot vs. Muninn topic, you should read the OP and notice that he's a new Minmatar player. You know, the kind that loses nothing by swapping to Amarr instead, if he wants a sniper HAC that isn't an Eagle.
Like it or not, the Muninn is the worst HAC in the game. With ACs, it gets dominated by the Vagabond and Hurricane. With artillery, it gets dominated by the Zealot and Eagle. The only thing the ship is even remotely good for is reprocessing to build a Vagabond.
The pls reread the op again pls,until you understand it. I dont think it is the worst hac at all , it is a little bit different more multifunctionla than the others thats all. The deimos it the worst :P Muninn is an effective ship in capable hands ,looks like your are not that kind of person, it is your problem not the ship's.
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Lexa Hellfury
Oedipus Complex
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Posted - 2009.03.16 08:11:00 -
[25]
falcon/falcon
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Lee Dalton
Privateers Privateer Alliance
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Posted - 2009.03.16 08:20:00 -
[26]
The Rifter, Rupture and Hurricane are all good T1 ships., the Wolf, Vagabond and Stiletto are also excellent ships.
For a new minmatar pilot, work on Rifter and Rupture skills - get T2 guns, your gunnery support and other support skills up.
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Cockadopolis
Federal Navy Academy
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Posted - 2009.03.16 09:34:00 -
[27]
I've missed Astro's posting
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gnshadowninja
Caldari Baptism oF Fire
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Posted - 2009.03.16 09:54:00 -
[28]
Its amazing youcan bad mouth a munnin when its one of the most used sniper ships ingame. I barely ever see people use eagles, why? Cause there dps is completely awesome, lvoely optimal but dps is awful, If you were gonna spend 160m on a sniper eagle you may aswell buy a sniper BS such as a apoc.
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.03.16 10:55:00 -
[29]
Originally by: Naomi Knight
The pls reread the op again pls,until you understand it. I dont think it is the worst hac at all , it is a little bit different more multifunctionla than the others thats all. The deimos it the worst :P Muninn is an effective ship in capable hands ,looks like your are not that kind of person, it is your problem not the ship's.
Nah, Deimos is awesome in the right situation. ---
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