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Hieronimus Rex
Minmatar Infinitus Sapientia New Eden Research
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Posted - 2009.03.22 05:58:00 -
[1]
Do you guys find that its worth it?
It's nice to have 30% faster production, meaning 30% more profit/slot/hour now that the extra material waste has been removed. However, managing inventory is a massive headache - module factories only have 6 slots each, and ammo & drone factories have 8 slots but only 100k m3 capacity. They don't even seem to be labelled properly when you examine their contents (when you have two factories open their contents are still labelled "assembly array" instead of what you named it).
Are there any tools that exist to help with pos industry/some of these problems, or do you think I should just shut down and go back to NPC factories?
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Fortune X
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Posted - 2009.03.29 16:55:00 -
[2]
bump, I'm interested in this question as well. Nevermann Corp |

Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2009.03.29 17:29:00 -
[3]
I find that it's worth it for T2 lines and things with long build-times and small volume of inputs. The equipment assembly array in particular is excellent. I can run a full spread of 1 and 2-week lines on one "filling". The ammo and drone arrays are a pain to use. I usually end up having one character in a freighter next to the array feeding it as another one queues up the builds from the station. Even then you get a maxiumum of about 2-day builds per 100km3.
The reduced time is worth it if you can stand to micromanage the mineral inputs and your logistics train is already quite strong. Otherwise station building is much less of a hassle.
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Newbear
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Posted - 2009.03.29 21:45:00 -
[4]
A fix for this would be to let builders deliver their products into a corp hanger. Click here for my High Security POS Service
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Maestro Del'Tirith
Space Exploration
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Posted - 2009.03.30 03:48:00 -
[5]
Edited by: Maestro Del''Tirith on 30/03/2009 03:51:10 Not really - from my experience the problem is getting all the material in for a run, not the product coming out. That said, I run it with just myself atm so perhaps that is simplifying the issue - I normally haul my freighter out there and pull out all the products, then I shove in enough minerals to do one run of something...alt sitting in station kicks off the manufacturing run...shove more minerals in...alt kicks off second line...and so on.
The issue is that the size of the arrays are silly, and there are just too darned many of them...I mean, WHY can't I make a drone in an equipment array? Components? Really? A whole separate array?
I'd love to see some more expensive variety of array that can do these functions - ammo, components, drone, equipment - and had a bigger capacity so I could shove more minerals in it - you know, enough to actually USE all those lines they have for more than 1 item each. I can understand separating ships out, but the rest is just a pain. To save fuel I end up offlining and onlining them all the time depending on what job I am running 'today'.
I ran some numbers on my stuff, I can't seem to find them, but it DID seem to be cheaper if using the manu lines in mass, in addition to the speed bonus - which is VERY nice for those long running jobs that take days just to make a small number of items.
EDIT - and by cheaper, I mean just the added fuel cost of that structure obviously...the POS itself is much more valuable for the copy, research and invention slots. The speedier construction is a bonus.
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Hopey
Gallente L.O.S.T. Industries
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Posted - 2009.03.30 03:48:00 -
[6]
I find it useful as a package deal - I use our high-sec POS to copy, invent and manufacture the goods so it's very convenient - however, I'm not sure I'd go through all the headaches of running a POS just to manufacture.
|~~~~~~~~~~~| Hopey CEO & Founder, L.O.S.T. Industries |~~~~|
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