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deppth
Everybodys-Dead-Dave
0
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Posted - 2012.04.30 12:20:00 -
[1] - Quote
My corp is having a Frigate PVP tournament soon, I was wondering what you guys think the best 1v1 Frigate is in controlled conditions?
I was thinking of getting a Daredevil.
Any opinions? |
Darius Brinn
Iberians Iberians.
9
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Posted - 2012.04.30 12:31:00 -
[2] - Quote
I don't think there's a "best" frigate. It highly depends on your skills and the Tournament rules, like if you are allowed to disengage or whatever.
Also, it depends on your skills and experience. How are your drones? Your navigation, tanking and fitting skills? Can you use all weapon systems?
Do you have any idea of what your rivals might be flying?
Nobody can tell you "Daredevil" is the best, just like that, because LOL.
This said, the Daredevil and good skills would be a serious contender in any frigate tournament, I'm sure, but if it's you who's paying for it and the fitting, and losers see their ships destroyed, perhaps there are more Isk-effective alternatives. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.04.30 12:35:00 -
[3] - Quote
My gunnery skills are pretty good, I fly a Legion usually so I have most of the navigation skills.
I have no idea what they'll be flying.
I have the ISK to splash out on a A-type fit if needed. I just can't make my mind up about what ship to fly! |
Florio
Miniature Giant Space Hamsters
31
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Posted - 2012.04.30 12:43:00 -
[4] - Quote
Depends on what the arena rules are. Can you warp off? Is the arena the grid or are contestants not allowed to move a certain distance from a central can? What is the starting range? Is ECM permitted? Is any electronic warfare permitted? Etc.
Assuming no ECM and full grid and no warp out, I'd go for something fast with long range weapons. This rock-paper-scissors trumps anything slower and close range. A crow, for instance (but you'll nevertheless take ages to kill something with huge resists, an active tank and a cargohold full of cap boosters). |
Lunkwill Khashour
Red Federation RvB - RED Federation
73
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Posted - 2012.04.30 12:48:00 -
[5] - Quote
Bring a Cruor or Sentinel |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.04.30 12:50:00 -
[6] - Quote
You can warp off.
20KM Start distance
Apart from that there isn't any rules! |
Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
82
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Posted - 2012.04.30 15:55:00 -
[7] - Quote
Navy Slicer, Orbit at edge of T2 Point range with scorch, with good range control no other frig will touch you. |
Petrus Blackshell
Rifterlings
876
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Posted - 2012.04.30 16:47:00 -
[8] - Quote
Danny John-Peter wrote:Navy Slicer, Orbit at edge of T2 Point range with scorch, with good range control no other frig will touch you. This, or you can go with a raildevil (Daredevil with rails) with a faction web, AB, and armor rep, and do the same thing at 14-15 km with more damage and nil chance to get caught accidentally.
Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |
Korg Tronix
Heretic Army Heretic Nation
50
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Posted - 2012.04.30 16:55:00 -
[9] - Quote
Petrus Blackshell wrote:Danny John-Peter wrote:Navy Slicer, Orbit at edge of T2 Point range with scorch, with good range control no other frig will touch you. This, or you can go with a raildevil (Daredevil with rails) with a faction web, AB, and armor rep, and do the same thing at 14-15 km with more damage and nil chance to get caught accidentally.
Either this or get something that can fit multiple different fits depending on what you have to face (is it a FFA or 1v1?) Id recommend a hookbill or Hawk as they are quite nice for versatility and damage at 'Range'. The Daredevil is still probably the best choice if you have no idea what others are bringing though. Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! [zaps one of his minions accidentally, minion screams] http://themabinogion.blogspot.com/ |
Zyress
Caldari Provisions Caldari State
62
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Posted - 2012.04.30 17:21:00 -
[10] - Quote
If I had to pick one not knowing what the opposition is or any other details then I'd have to say the Dramiel is the best. |
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Valoche Mrehl
Heretic Army Heretic Nation
11
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Posted - 2012.04.30 17:42:00 -
[11] - Quote
Unless you have to destroy the opponent to win I'd personally go for a light missile crow or similar ship. Speedy Dram could work well too though the drones will go bye bye pretty fast.
Something that can plink at extreme frigate ranges and has 5-7k+ speed to outrun anything else. Keep your distance from everyone. Orbit at 50 or 60k and just launch missiles. Only danger to you is more incoming light missile damage (unlikely), lucky arti/rail hits that transversal should negate, or faster ships which fit+implants should prevent.
If they have a buffer fit they will lose. If they are cap hungry and rely on cap boosters for tank/prop mod they will lose when their cap runs out. If they have a sustainable tank, they will not die.
This is the Catenaccio of frigate strategies. You might not win, but you wont lose.
Other similar strategies would utilize the Keres (m00cho range damps) or Kitsune (ecm-ragetry).
If you want to blow ships up, go finesse w/ a scorch/rail mwd ship and kite (this is the slicer/DD/comet arena) or brute w/ an mwd fit enyo or blarpy and practive your boomeranging.
Depending on the skill level of your opposition a max dps, speedy blaster boat might just pop opponents before their intended tactics can be initiated. It will almost certainly out damage any tanky AF ala vengeance. |
Fleet Warpsujarento
State Protectorate Caldari State
79
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Posted - 2012.04.30 17:46:00 -
[12] - Quote
Griffin. |
Lady Spank
Genos Occidere HYDRA RELOADED
2113
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Posted - 2012.04.30 18:42:00 -
[13] - Quote
Slicer. Daredevils are easily countered when you know you are facing one and have trouble versus some AFs anyway.
Slicers can also be countered but the main way... Tracking Disruption is likely ruled out.
If anything goes then just use something really lame like an ECM drone ishkur/worm.
(a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |
Lunkwill Khashour
Red Federation RvB - RED Federation
74
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Posted - 2012.04.30 20:13:00 -
[14] - Quote
You can fly a beamslicer at 50k: [Imperial Navy Slicer, beamslicer]
Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S [Empty High slot]
Limited 1MN MicroWarpdrive I Sensor Booster II, Targeting Range Script
Heat Sink II Heat Sink II Tracking Enhancer II Nanofiber Internal Structure II Overdrive Injector System II
Small Energy Locus Coordinator I [Empty Rig slot] Small Energy Collision Accelerator I
A raptor or any missile ship can also do the long range thing. The Hawk and the Harpy can sit even further.
If you need to fight within disruptor range: [Sentinel, 1v1]
Imperial Navy Small Energy Neutralizer Imperial Navy Small Energy Neutralizer Imperial Navy Small Energy Neutralizer
Balmer Series Tracking Disruptor I Warp Disruptor II Stasis Webifier II Small Capacitor Booster II, Navy Cap Booster 400
Corpii C-Type Small Armor Repairer Corpii C-Type Small Armor Repairer Energized Adaptive Nano Membrane II
Small Auxiliary Nano Pump I Small Auxiliary Nano Pump I
Warrior II x4 Hobgoblin II x4 Hornet EC-300 x4
Neut range is 22k and neuts out any frig with its second cycle. |
Cedo Nulli
Royal Amarr Institute Amarr Empire
138
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Posted - 2012.04.30 22:04:00 -
[15] - Quote
deppth wrote: I was thinking of getting a Daredevil.
Any opinions?
No. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:14:00 -
[16] - Quote
I've gone with this fit for the moment.
Modal Light Neutron Particle Accelerator I Modal Light Neutron Particle Accelerator I True Sansha Small Nosferatu
Small Anti-Explosive Pump I Small Ancillary Current Router I Small Nanobot Accelerator I
Centii A-Type Adaptive Nano Plating Corpii A-Type Small Armor Repairer Damage Control II True Sansha Heat Sink
Coreli A-Type 1MN Afterburner Micro Brief Capacitor Overcharge I Federation Navy Stasis Webifier
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Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
172
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Posted - 2012.05.01 09:25:00 -
[17] - Quote
deppth wrote:I've gone with this fit for the moment.
Modal Light Neutron Particle Accelerator I Modal Light Neutron Particle Accelerator I True Sansha Small Nosferatu
Small Anti-Explosive Pump I Small Ancillary Current Router I Small Nanobot Accelerator I
Centii A-Type Adaptive Nano Plating Corpii A-Type Small Armor Repairer Damage Control II True Sansha Heat Sink
Coreli A-Type 1MN Afterburner Micro Brief Capacitor Overcharge I Federation Navy Stasis Webifier
so this is on what ship? cuz if its a DD than you should just self destruct it so you don't get the lose mail. LOL true sansha's nos, and a true sansha's heat sink for them meta 4 blasters LOLOLOLOLOLOLOL aw man can i enter this, i need some cash and if your all flying fail fit pinatas....................... I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:27:00 -
[18] - Quote
For some reason we're not allowed tech II weapons?!
Don't ask me why, I only found this out yesterday! |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
172
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Posted - 2012.05.01 09:31:00 -
[19] - Quote
that dos not explain why you have a laser boosting mod for blasters or a nose that's 3X the price of the c-type version that's better...... I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:35:00 -
[20] - Quote
True.... LOL
I didn't even realize I had a Heat Sink in....
Fail. |
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deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:42:00 -
[21] - Quote
Okay updated..
Modal Light Neutron Particle Accelerator I Modal Light Neutron Particle Accelerator I Corpii A-Type Small Nosferatu
Small Anti-Explosive Pump I Small Ancillary Current Router I Small Nanobot Accelerator I
Centii A-Type Adaptive Nano Plating Corpii A-Type Small Armor Repairer Magnetic Field Stabilizer II Damage Control II
Coreli A-Type 1MN Afterburner Micro Brief Capacitor Overcharge I Federation Navy Stasis Webifier
Is this okay? |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
172
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Posted - 2012.05.01 09:49:00 -
[22] - Quote
ok 3 questions
what frigg skills you got? T1 and T2
dose warping out lose the match?
how hi are your drone and ewar skills?
^^^NO to mutch blin still has heat sink I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:53:00 -
[23] - Quote
Oops the Heatsink was removed, I just didn't remove it on here - Updated
Erm I do think there is warping out rules.
Just T1 Frigates although it would only take me 3 days to train for assault frigs.
I can use tech II drones.
Hardly any EWAR skills. |
ChromeStriker
The Riot Formation
104
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Posted - 2012.05.01 09:56:00 -
[24] - Quote
For future referance please put your fits in some kind of order...
Ship Type: [High Slots] [Mid Slot] [Low Slot] [Rigs]
As for your ship. You made a brawler... there are better brawlers, even with the shinies - Nulla Curas |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 09:59:00 -
[25] - Quote
ChromeStriker wrote:For future referance please put your fits in some kind of order...
Ship Type: [High Slots] [Mid Slot] [Low Slot] [Rigs]
As for your ship. You made a brawler... there are better brawlers, even with the shinies
Fixed that, and what other ship would you suggest? |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
172
|
Posted - 2012.05.01 10:01:00 -
[26] - Quote
what races can you fly
what ARE the warp out rules? its just ok to jump in and out or is warping out match loss?
get in to assfriggs with the swiftness
your most likly better off in a T2 with its better resist and fitting than a pie ship and 550 mill worth of fittings.
I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
deppth
Everybodys-Dead-Dave
0
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Posted - 2012.05.01 10:04:00 -
[27] - Quote
Rel'k Bloodlor wrote:what races can you fly
what ARE the warp out rules? its just ok to jump in and out or is warping out match loss?
get in to assfriggs with the swiftness
your most likly better off in a T2 with its better resist and fitting than a pie ship and 550 mill worth of fittings.
http://eveboard.com/pilot/deppth
I'm pretty sure warping out is a match loss.
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ChromeStriker
The Riot Formation
104
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Posted - 2012.05.01 10:06:00 -
[28] - Quote
Depends. It always depends. Any of the other pirate frigs could prob go toe to toe with you, and your going to get murdered by a kiting ship
Edit: did you say NO T2 ships? - Nulla Curas |
Rel'k Bloodlor
Mecha Enterprises Fleet Villore Accords
172
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Posted - 2012.05.01 10:12:00 -
[29] - Quote
ok if you have the time shoot for a sentinal if not your going slicer with those skills
don't fit a point you want them to warp if they get rattled and you want there mwd ON WELL YOU WEBB THEM
try to get turret tesruptors up to like 3 if you can unless of course if there not alowed
your going to have to try 2 fits with the navy slicer one with range and one thats fast and point bank, not shure with your skills what will work the best.
I am in Factional Warfare. Have been from day one.-á-áI will never work for a mega corp in null-sec. Do not make FW like null-sec.-áMake FW worth our time. Reword us for what we already do.Give us some more activities to do. |
Lunkwill Khashour
Red Federation RvB - RED Federation
74
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Posted - 2012.05.01 11:46:00 -
[30] - Quote
For a Slicer, you will need Amarr frig 5 and weapon upgrades 5. If you go for tech2, I'ld recommend lvl4 in the specific skill. Given your skills, a Cruor might be ok aswell. |
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