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Large Collidable Object
morons.
1345
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Posted - 2012.05.01 10:50:00 -
[1] - Quote
I guess it's a different definition for everyone - for me, it's risk averse people who care way too much about losing their assets, involving:
- People whining to nerf the posibility of what they call 'non-concensual PvP' (imho there is no such thing in eve - you agree to all types of PvP when you launch eve - even when you never undock and do station trade all day long).
- People so scared of combat PvP they wont even try to defend themselves.
- Greedy people whining they can't fit their hulks for max profit.
- People overly concerned with their K/D ratios (yes - a guy doing industry in lowsec and taking his hauler through there has way more balls than the 50 weekend warriors camping a gate in their DRAEKS).
In general, I wouldn't say it has much to do with the security rating of systems - the old NC had some of the worst carebaears ever to play this game. You know... morons. |

Large Collidable Object
morons.
1345
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Posted - 2012.05.01 11:07:00 -
[2] - Quote
Antisocial Malkavian wrote:
-ppl who QQ about a ship so much CCP has to nerf the tank of said ship just cause the QQers cant kill it - or "it takes too long qqqqqq" (DRAEK - well unless as with the new ones BCs actually ARENT meant to HAVE tanks)
Well - the reason I brought up Drakes was because it's a ship a typical carebear would bring to a fleet (if given the choice - a blob calling for them is a different issue) because it's the one ship you typically don't get primaried in (high tank/dps ratio) - could have been Mallers or Prophecies as well, but then, nobody flies them.
The only issue I personally have with Drakes is the fact so many people fly them, because monotony is boring - same goes for Canes. You know... morons. |

Large Collidable Object
morons.
1348
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Posted - 2012.05.01 16:51:00 -
[3] - Quote
Sigurd Sig Hansen wrote:
Thought they were nerfing them cause theyre TOO widely used? Unless all those Goon or someone I cant remember who Drake fleets I hear about from time to time are just jokes. Hell I saw a killmail for a Tengu the other day where the attackers were FOURTY SEVEN drakes O.o Dont think just carebears fly em in 0.0
Sheesh! As I said I just picked it because it's widely used and you can but the most clueless chimp without the slightest idea of game mechanic into one and still expect him to do some damage or at least soak some up.
Just insert any ship instead of the Drake - the point I was trying to make was that 50 tough-guy weekend PvPers camping a gate in tanky, cheap ships are way more risk averse than the one R&D guy in his industrial flying around in lowsec every day.
Xython wrote:
"I don't think I should have to risk losing a covops ship, all I'm doing is probing for wormholes and anoms, you should make it so I can probe while stealthed... "
Umm? Is this some sort of troll I'm falling for? I always probe whilst being stealthed... You know... morons. |

Large Collidable Object
morons.
1348
|
Posted - 2012.05.01 17:02:00 -
[4] - Quote
Xython wrote:Large Collidable Object wrote:Xython wrote:
"I don't think I should have to risk losing a covops ship, all I'm doing is probing for wormholes and anoms, you should make it so I can probe while stealthed... "
Umm? Is this some sort of troll I'm falling for? I always probe whilst being stealthed... But you can't launch the probes while stealthed, right? (If you can, then I vastly need to reevaluate my use of probes.) Therefore, there's a tiny segment of time where if you were stupid and sitting on a gate launching the probes, you would be vulnerable. You'd have to be an idiot to do so (at least, with reds in local or whatnot), and a rather big douche to then complain to CCP about how it's not fair you were attacked in the first place...
Agreed - although I usually set up a safe before decloaking and launching probes (which is quite carebearish of me, admittedly), but I got your point... You know... morons. |
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