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Ifni
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Posted - 2004.08.21 11:14:00 -
[1]
Edited by: Ifni on 21/08/2004 11:18:27 What do you like or despise about the EVE UI?
What useless options should be removed or is there anything that can be added?
Personally i despise the generate portrait option since i always seem to click it when i need to lock someone and end up doing nothing for 30s whilst i wait for it to finish.
And submenu's! Who in the dev team likes them? Someone must since they are popping up all over the place! Please remove them from shiva!
Comments and constructive criticism please -
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Ifni
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Posted - 2004.08.21 11:14:00 -
[2]
Edited by: Ifni on 21/08/2004 11:18:27 What do you like or despise about the EVE UI?
What useless options should be removed or is there anything that can be added?
Personally i despise the generate portrait option since i always seem to click it when i need to lock someone and end up doing nothing for 30s whilst i wait for it to finish.
And submenu's! Who in the dev team likes them? Someone must since they are popping up all over the place! Please remove them from shiva!
Comments and constructive criticism please -
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MadGaz
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Posted - 2004.08.21 12:46:00 -
[3]
changes coming in shiva. Until then, not much point talking about it  ------------------------------------------
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MadGaz
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Posted - 2004.08.21 12:46:00 -
[4]
changes coming in shiva. Until then, not much point talking about it  ------------------------------------------
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F4ze
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Posted - 2004.08.21 13:00:00 -
[5]
Just move the "look at" option up with the other combat options like keep at range, orbit, lock.
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F4ze
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Posted - 2004.08.21 13:00:00 -
[6]
Just move the "look at" option up with the other combat options like keep at range, orbit, lock.
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Ifni
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Posted - 2004.08.21 13:11:00 -
[7]
Originally by: MadGaz changes coming in shiva. Until then, not much point talking about it 
but thats why i want these points talked about, before its here and we're stuck with it -
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Ifni
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Posted - 2004.08.21 13:11:00 -
[8]
Originally by: MadGaz changes coming in shiva. Until then, not much point talking about it 
but thats why i want these points talked about, before its here and we're stuck with it -
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ElCoCo
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Posted - 2004.08.21 13:25:00 -
[9]
I don't like the fact that removing it gives me 30% more FPS's... that's crappy design. |

ElCoCo
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Posted - 2004.08.21 13:25:00 -
[10]
I don't like the fact that removing it gives me 30% more FPS's... that's crappy design. |

Meorir
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Posted - 2004.08.23 19:08:00 -
[11]
While submenus are sometimes usefull, they are sure not in combat situation!:>
Add more range to distances in warp to/orbit/keep at range commands!!!:)
and that, as they say, is that:)
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Meorir
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Posted - 2004.08.23 19:08:00 -
[12]
While submenus are sometimes usefull, they are sure not in combat situation!:>
Add more range to distances in warp to/orbit/keep at range commands!!!:)
and that, as they say, is that:)
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Siddy
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Posted - 2004.08.23 19:37:00 -
[13]
REMOVE THAT COMPLEETLY USELES 3D LIGHTINGON UI!
or atleast make it optional ... -------------------------------------------
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Siddy
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Posted - 2004.08.23 19:37:00 -
[14]
REMOVE THAT COMPLEETLY USELES 3D LIGHTINGON UI!
or atleast make it optional ... -------------------------------------------
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Mynobe Soletae
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Posted - 2004.08.23 19:58:00 -
[15]
Edited by: Mynobe Soletae on 23/08/2004 20:00:57 I think you'll shortly be pointed to the Shiva UI Improvements thread.
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Mynobe Soletae
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Posted - 2004.08.23 19:58:00 -
[16]
Edited by: Mynobe Soletae on 23/08/2004 20:00:57 I think you'll shortly be pointed to the Shiva UI Improvements thread.
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Hematic
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Posted - 2004.08.23 23:04:00 -
[17]
The right-click menu on turrets.
Currently the top option is toggle autoreload. Reload should be on the top. I'm thinking they should be stacked in order of how often they are used.
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Hematic
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Posted - 2004.08.23 23:04:00 -
[18]
The right-click menu on turrets.
Currently the top option is toggle autoreload. Reload should be on the top. I'm thinking they should be stacked in order of how often they are used.
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Orb Lati
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Posted - 2004.08.24 01:33:00 -
[19]
DRONES Drone bay needs to be rethought. Drone icons are to large, Damaged drones should be indicated within the bay. drones should be stackable, stacked drones should all launch when selected and launched. I wouldnt mind Drone Bay and Drone interface combined together into one panel. A key or menu item to get back Drone interface if you accientially close it.
Also fix repair drones. nothing more annoying than going through 20+ drones repackaging them all individually just to ensure that they are all repaired.
NAVIGATION Manual warping needs to be implimented, Ie point me ship in one direction and warp a set distance in that direction. Warp to distances should be removed and a slider (like with directional scanning) setup for warp in distance and located by the ship hud. Another slider for "keep at range", the default ranges are usless.
SCANNER. Targets you are currently locking or have locked need to be indicated within the scanner. Organisational features within the scanner would be nice. example: i want to show ships, drones, and loot containers in my scanner, all orgainsed by distance but also group in types. so i would have a list of all ships sorted by distance, then a list of drones sorted by distance and finally all containers sorted by distance.
WEAPONRY A reload shouldnt cancel an attack. the gun should restart firing and not wait for reactivation if auto-reload occures. Manual reload should suspend auto-repeat.
HIGH-MID-LOW SLOT DISPLAYS I want a key to toggel through each display. (I dont believe there is one, but i could be just uninformed)
"We Worship Strength, because it is through strength that all other values are made possible" |

Orb Lati
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Posted - 2004.08.24 01:33:00 -
[20]
DRONES Drone bay needs to be rethought. Drone icons are to large, Damaged drones should be indicated within the bay. drones should be stackable, stacked drones should all launch when selected and launched. I wouldnt mind Drone Bay and Drone interface combined together into one panel. A key or menu item to get back Drone interface if you accientially close it.
Also fix repair drones. nothing more annoying than going through 20+ drones repackaging them all individually just to ensure that they are all repaired.
NAVIGATION Manual warping needs to be implimented, Ie point me ship in one direction and warp a set distance in that direction. Warp to distances should be removed and a slider (like with directional scanning) setup for warp in distance and located by the ship hud. Another slider for "keep at range", the default ranges are usless.
SCANNER. Targets you are currently locking or have locked need to be indicated within the scanner. Organisational features within the scanner would be nice. example: i want to show ships, drones, and loot containers in my scanner, all orgainsed by distance but also group in types. so i would have a list of all ships sorted by distance, then a list of drones sorted by distance and finally all containers sorted by distance.
WEAPONRY A reload shouldnt cancel an attack. the gun should restart firing and not wait for reactivation if auto-reload occures. Manual reload should suspend auto-repeat.
HIGH-MID-LOW SLOT DISPLAYS I want a key to toggel through each display. (I dont believe there is one, but i could be just uninformed)
"We Worship Strength, because it is through strength that all other values are made possible" |

Tenacha Khan
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Posted - 2004.08.24 01:37:00 -
[21]
lol
you repair drones? Stick em in your ship and repair your ship, i always thought that was common knowledge
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Tenacha Khan
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Posted - 2004.08.24 01:37:00 -
[22]
lol
you repair drones? Stick em in your ship and repair your ship, i always thought that was common knowledge
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Tenacha Khan
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Posted - 2004.08.24 01:38:00 -
[23]
Edited by: Tenacha Khan on 24/08/2004 01:40:09 Drones are sorted like that in shiva
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Tenacha Khan
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Posted - 2004.08.24 01:38:00 -
[24]
Edited by: Tenacha Khan on 24/08/2004 01:40:09 Drones are sorted like that in shiva
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