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Sabahl
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Posted - 2004.08.21 21:33:00 -
[1]
Zrakor,
Sorry to do this to ya but any chance you can please comment on what is now looking to be a definite bug with the bonus reward system and declined missions, even if it's only to say you are sure there's no problem?
Thanks :)
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Sabahl
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Posted - 2004.08.21 21:33:00 -
[2]
Zrakor,
Sorry to do this to ya but any chance you can please comment on what is now looking to be a definite bug with the bonus reward system and declined missions, even if it's only to say you are sure there's no problem?
Thanks :)
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Zrakor
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Posted - 2004.08.22 15:54:00 -
[3]
There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
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Zrakor
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Posted - 2004.08.22 15:54:00 -
[4]
There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
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Camar
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Posted - 2004.08.22 19:38:00 -
[5]
Would declining mission have anything to do with the chance of getting an important mission?
Think with all declined missions + completed ones...there has been one important each 70-120 mission. (3 in 5 days about.)
Ah yes, this is concerning lvl 3 missions...
...and with the light all life vanished... |

Camar
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Posted - 2004.08.22 19:38:00 -
[6]
Would declining mission have anything to do with the chance of getting an important mission?
Think with all declined missions + completed ones...there has been one important each 70-120 mission. (3 in 5 days about.)
Ah yes, this is concerning lvl 3 missions...
...and with the light all life vanished... |

Damajink
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Posted - 2004.08.22 19:49:00 -
[7]
Originally by: Camar Would declining mission have anything to do with the chance of getting an important mission?
Think with all declined missions + completed ones...there has been one important each 70-120 mission. (3 in 5 days about.)
Ah yes, this is concerning lvl 3 missions...
Think they made it so your chance of getting important missions decreases with every declined mission, because people kept declining over and over until they got an implant mission.
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Damajink
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Posted - 2004.08.22 19:49:00 -
[8]
Originally by: Camar Would declining mission have anything to do with the chance of getting an important mission?
Think with all declined missions + completed ones...there has been one important each 70-120 mission. (3 in 5 days about.)
Ah yes, this is concerning lvl 3 missions...
Think they made it so your chance of getting important missions decreases with every declined mission, because people kept declining over and over until they got an implant mission.
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Asharee Intrefer
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Posted - 2004.08.22 19:55:00 -
[9]
Originally by: Damajink Think they made it so your chance of getting important missions decreases with every declined mission, because people kept declining over and over until they got an implant mission.
Yes, I think the counter resets for every declined mission, so you start over.
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Asharee Intrefer
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Posted - 2004.08.22 19:55:00 -
[10]
Originally by: Damajink Think they made it so your chance of getting important missions decreases with every declined mission, because people kept declining over and over until they got an implant mission.
Yes, I think the counter resets for every declined mission, so you start over.
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Sabahl
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Posted - 2004.08.22 21:19:00 -
[11]
Originally by: Zrakor There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
Many thanks for acknowledging this. Hope you mean server-side patch and not client though. 
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Sabahl
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Posted - 2004.08.22 21:19:00 -
[12]
Originally by: Zrakor There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
Many thanks for acknowledging this. Hope you mean server-side patch and not client though. 
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Jocca Quinn
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Posted - 2004.08.23 09:55:00 -
[13]
Originally by: Zrakor There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
Any idea if it is related to this
JQ
none of us are free as long as one of us is chained none of us are free |

Jocca Quinn
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Posted - 2004.08.23 09:55:00 -
[14]
Originally by: Zrakor There is a bug with loot tables that we know about, that affects the tech2 component/skill rewards. I believe the fix for this bug will be implemented in the next patch.
Any idea if it is related to this
JQ
none of us are free as long as one of us is chained none of us are free |

Dr. Switch
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Posted - 2004.08.23 11:50:00 -
[15]
If u decline a mission the counter isnt resetted. I decline all mission more then 2 jumps and no good rats.
I declined a mission earlier and the next mission was a implants mission. And im not gonna do a mission which takes me half a hour of travel 1 min of locking and 10 secs shooting :)
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Dr. Switch
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Posted - 2004.08.23 11:50:00 -
[16]
If u decline a mission the counter isnt resetted. I decline all mission more then 2 jumps and no good rats.
I declined a mission earlier and the next mission was a implants mission. And im not gonna do a mission which takes me half a hour of travel 1 min of locking and 10 secs shooting :)
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Infi
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Posted - 2004.08.23 13:18:00 -
[17]
When I switched my lvl 3 agents (qualified for a higher quality one), I stopped getting Important Missions. With my previous agent I was getting them about every 10 missions or so, but with this new guy, nothing. Have done upwards of 60 missions with him, I'd estimate. And I don't decline missions, ever. Funny thing is, it appears that my Caldari State rating has gone up even though I haven't had any of the Important Missions to hike it with. I was under the impression that only those missions raised those standings.
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Infi
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Posted - 2004.08.23 13:18:00 -
[18]
When I switched my lvl 3 agents (qualified for a higher quality one), I stopped getting Important Missions. With my previous agent I was getting them about every 10 missions or so, but with this new guy, nothing. Have done upwards of 60 missions with him, I'd estimate. And I don't decline missions, ever. Funny thing is, it appears that my Caldari State rating has gone up even though I haven't had any of the Important Missions to hike it with. I was under the impression that only those missions raised those standings.
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Camar
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Posted - 2004.08.23 17:17:00 -
[19]
Switched agent, 2:nd mission was important and then the 11th was also an important. (None were implant-rewards though.)
...and with the light all life vanished... |

Camar
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Posted - 2004.08.23 17:17:00 -
[20]
Switched agent, 2:nd mission was important and then the 11th was also an important. (None were implant-rewards though.)
...and with the light all life vanished... |
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