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chatgris
Quantum Cats Syndicate
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Posted - 2009.04.06 21:13:00 -
[31]
Slightly modified your quote
Originally by: Parmenides Elea Point 3, the 1 time payout for capping a system. Ok this idea I'm interested in but in its current format would be a nightmare to programme for ccp and to track as a player. A simpler variation on this could be worth looking at.
The complexity of what I suggest isn't unprecedented in eve. Not that much compared to the number of combat kills stored, or wallet transactions stored. They all have timestamps, and are kept for a period of time. Each system capture is just like a wallet entry, system and time. At downtime, all entries over X period of time old are removed. ON capture of a system, all entries that are relevant are used for the calculation and purged.
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Tykkis
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Posted - 2009.04.07 10:58:00 -
[32]
Winning faction shouldn't get more rewards. Players would change sides as fast as possible to the side that had more players.
Rewards shouldn't be unique to FW because then the focus would transfer from war and fun pvp into grinding. pvp is fun, grinding is not... Go grind hisec missions.
Only rewards i would like to see is up to -50% clone and repair cost reduction at your militia corp stations. depends which rank you are. and those would only be effective when you're enlisted.
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waruiushiro
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Posted - 2009.04.07 14:50:00 -
[33]
If it takes a wall of text to explain the ins and outs of your idea, it's not gonna happen.
Simple, reward LP using a similar formula for awarding standings on plex completion. Not too many, just a few. You know, the rats in a FW plex generally drop at least one juicy mod if you look for it. Add these LP to it and the tags, you can make isk on plexes. If you can stand it.
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Gabriel Darkefyre
Minmatar Shadows Of The Federation
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Posted - 2009.04.07 14:56:00 -
[34]
Well, how about a nice simple idea. There's already NPC Buy Orders for the Various Faction Tags, though for some reason the Militia Corps don't seem to be the ones asking for them. So how about if the 4 Militia NPC Corps offer LP's instead of ISK in exchange for Tags of the Opposing Faction? LP's that you can only use while you're a member of the Militia.
Of course, then you run into the problem of someone going out and clearing a Plex only for someone else to swipe all the Tags. But there are already In Game Methods of dealing with this. ---------------
Image from Crumplecorn's DesuSigs |

Lt Mooncat
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Posted - 2009.04.07 16:07:00 -
[35]
I think I've noticed a serious flaw in this proposal. When a Militia claims Occupancy the Dungeons that spawn in the System will belong to the same Faction. So, unless I'm missing something, taking Occupancy would mean no more Isk can be earned by the Militia which captured it. Have I got it wrong? |

X Gallentius
MicroFunks
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Posted - 2009.04.07 16:28:00 -
[36]
Edited by: X Gallentius on 07/04/2009 16:27:54
Originally by: Lt Mooncat I think I've noticed a serious flaw in this proposal. When a Militia claims Occupancy the Dungeons that spawn in the System will belong to the same Faction. So, unless I'm missing something, taking Occupancy would mean no more Isk can be earned by the Militia which captured it. Have I got it wrong?
No, you can kill your own NPC rats like some of the Caldari do (possibly to increase their Gallente standings to ninja plex later? Maybe to make for fair PvP?).
I really like the idea that you have to clear the offensive plex of all NPCs before the victory conditions are met. Don't quite know what the equivalent defensive plex condition would be however. Maybe there shouldn't be any (?)
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Atraxerxes
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.04.07 16:57:00 -
[37]
Have to agree, it would be nice to see a few more rewards in FW.
LP would be more preferred than ISK. Have a special Militia Faction store only.
5 mil for a minor is insane! something you could solo in 10 minutes, I'd have to say way too much.
Dog tags I think are still a good way to get paid.
I can already see the whinning going on if LP was given for plex capping.
AX
"Green isn't a good color for us.
I think we'll paint this region BLUE."
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chatgris
Quantum Cats Syndicate
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Posted - 2009.04.07 17:38:00 -
[38]
Edited by: chatgris on 07/04/2009 17:38:01
Originally by: waruiushiro If it takes a wall of text to explain the ins and outs of your idea, it's not gonna happen.
Why not? The current mechanics of fw, and of this game, are similarly complex.
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Lord Zekk
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.04.08 07:50:00 -
[39]
The most important thing about FW rewards are that the rewards from FW should not be more than what you could get doing anything else in EVE for that same amount of time.
A simple reward is LP reward should be the same as VP reward. Don't split it between the number of players in the plex. If you're in for 5 seconds at the end you still get the LP. Remember you will only get 100LP for an offensive and 120LP for a defensive which is much less than what you would earn in a mission. Even if you had 5 players capping 5 plexes it would take half an hour to cap them all.
We could also have 1000 LP for taking a bunker. The only problem with this is I can't find a way to reward players for defending a bunker.
I'm against ISK rewards the same way I see almost everyone else it.
Docking rights. I don't believe that players should lose docking right. Even if you have till downtime what if someone is out of town for the weekend. All their stuff would end up stuck in a station. You could have docking fees, no access to respairs or an increase in the cost of repairs when a FW pilot uses a station in enemy territory. Maybe even no access to insurance and industry or a higher cost for industry.
The main focus should be on the rewards some kind of incentive and disincentive but not sufficient to drive players away from FW and not have players join FW just to farm the rewards.
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