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Deitis Surtic
Sons Of 0din Fatal Ascension
47
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Posted - 2012.05.04 22:22:00 -
[31] - Quote
Bhaalgorn looks good. All I really care about on the Amarr front, truth be told. Others are looking a bit... coppery, ain't they? I thought Trit was supposed to be a brilliant yellow gold colour? |

Siigari Kitawa
Push Industries Push Interstellar Network
207
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Posted - 2012.05.04 22:30:00 -
[32] - Quote
Not to be a debbie downer but those look exactly the same as the original versions but a bit darker. No?
Are we talking higher resolution, or is it the same just retextured? Because all that is is changing something instead of upgrading it. Honestly the engine needs to be pushed a little bit harder because we're left with sub-par graphics and poor low-poly ships already. The bump maps are the worst because they are so pixelated it just makes the entire ship texture look awful.
And I can't tell from most of those pics but I hope CCP has finally ditched the symmetry textures. Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |

Sobach
Fourth Circle Total Comfort
25
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Posted - 2012.05.04 22:43:00 -
[33] - Quote
Siigari Kitawa wrote:Not to be a debbie downer but those look exactly the same as the original versions but a bit darker. No?
Are we talking higher resolution, or is it the same just retextured? Because all that is is changing something instead of upgrading it. Honestly the engine needs to be pushed a little bit harder because we're left with sub-par graphics and poor low-poly ships already. The bump maps are the worst because they are so pixelated it just makes the entire ship texture look awful.
And I can't tell from most of those pics but I hope CCP has finally ditched the symmetry textures.
IIRC the V3 project is more about changing the way lighting affects the ship model and the ability to add different type of ship skin/logos for ccp, along with a chance to revamp/align the color schemes of each race's ship as a bonus.
I don't think it was ever about upgrading the texture resolution, but hopefully they'll be working on that soon, if they haven't already. |

Utremi Fasolasi
La Dolce Vita
70
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Posted - 2012.05.04 22:52:00 -
[34] - Quote
I am sad if the Erinye will go with the Tristan model instead of the Incursus one from now on. |

Oberine Noriepa
712
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Posted - 2012.05.05 00:35:00 -
[35] - Quote
T' Elk wrote:So much work for so little gain. What has happened to EVE? Pretty sure those screenshots were taken with low settings. Also, one of the main reasons as to why the V3 project is being done is so that EVE's lighting model can be updated, which will have a huge effect on how the game looks. |

T'amber Anomandari Demaleon
555
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Posted - 2012.05.05 00:36:00 -
[36] - Quote
MotherMoon wrote:Silly Slot wrote:CCP why does it seem the LOD on the textures is low, i mean visibly low from even this range that the pictures were taken. It looks like the OP just had the settings not on the highest they go to be fair
Yeah I just checked for some reason the textures are low level mipmaps even though I have max settings set in game, my video card drivers are all setup for highest also. Will have a fiddle later. www.shipsofeve.com
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Arcosian
Alien Ship Builders Caedite Eos
22
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Posted - 2012.05.05 02:39:00 -
[37] - Quote
Ugh, why did they have to make the paladin brown? It looked so good with a red stripe same goes for the absolution. |
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