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sitar seaton
State War Academy Caldari State
2
|
Posted - 2012.05.03 19:51:00 -
[1] - Quote
The main problem that tech 2 bpos present to the economy of eve is that they are researchable. This makes them inherently vastly more profitable than invention, so much so that in one market research report it was determined that 60% of all tech 2 ships were built from Tech 2 bpos, not through invention.
The easiest solution to this dilemma is to allow invented tech 2 bpcs to match the research of the underlying tech 1 bpo.
Problem solved! |

Velicitia
Open Designs
916
|
Posted - 2012.05.03 19:57:00 -
[2] - Quote
there's nothing wrong with T2 BPO. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
270
|
Posted - 2012.05.03 20:05:00 -
[3] - Quote
To have a solution, requires a problem. The is no problem with T2 BPOs. There is a problem with your reading of the data you site though.
Please stop with these threads. It's all been done a hundred times already with the same result. Nothing. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Shoogie
Serious Pixels
35
|
Posted - 2012.05.03 20:22:00 -
[4] - Quote
Inventors can build any item they want.
Inventors choose to invent the items have the largest profits.
If inventors are not making a certain item, that means that the profits are small, and inventors do not WANT to build this item.
There is no problem. |

shar'ra matcevsovski
Hedion University Amarr Empire
33
|
Posted - 2012.05.03 20:34:00 -
[5] - Quote
this is "Brewlar Kuvakei" btw. and a part of his Crusade against T2 BPO`s.
plu close this thread anyway, there are 3 threads alread that he is shitting up with his T2BPO moaning already https://forums.eveonline.com/default.aspx?g=posts&t=93154&find=unread |

Zifrian
Licentia Ex Vereor Intrepid Crossing
270
|
Posted - 2012.05.03 20:37:00 -
[6] - Quote
shar'ra matcevsovski wrote:this is "Brewlar Kuvakei" btw. and a part of his Crusade against T2 BPO`s. I figured as much. Maximze your Industry Potential! - Get EVE Isk per Hour! |

Velicitia
Open Designs
917
|
Posted - 2012.05.03 20:43:00 -
[7] - Quote
Zifrian wrote:shar'ra matcevsovski wrote:this is "Brewlar Kuvakei" btw. and a part of his Crusade against T2 BPO`s. I figured as much.
dammit, I really need to get "forum alt detection" up to level 5... |

Debiru
Flashpoint Industries Imperial Hull Tankers
7
|
Posted - 2012.05.03 20:48:00 -
[8] - Quote
sitar seaton wrote: so much so that in one market research report it was determined that 60% of all tech 2 ships were built from Tech 2 bpos, not through invention. Citation and raw data please. |

Akita T
Caldari Navy Volunteer Task Force
1081
|
Posted - 2012.05.03 20:59:00 -
[9] - Quote
I know I'd be the first to pounce on completely stupid T2 BPO related suggestions, but this isn't one of THOSE. Well, not yet, or not exactly.
Yes, ALLOWING invented BPCs to have a much higher ME/PE level would be an improvement of sorts. But it doesn't even solve the problem I suspect the OP thinks it would solve, however it has different benefits.
No, it will not make invention noticeably more profitable (for the exact same amount of time spent inventing), at least not in the long run, and it will certainly NOT put invention on even footing with BPO manufacture (thanks to invention costs in T1 BPC, datacores and optional decryptor and/or metamodule). Sure, it will make invention slightly more profitable than it is now (especially in the short run), but that's about it. No big "problem solved, invention rules". And it will still suck to invent small stuff thanks to the clickfest.
So what will it do then ? Well, it will slightly decrease T2 item costs (less waste means less moongoo used which means more stuff from the same amount of bottleneck material), decrease moongoo prices (mostly from bottlneneck materials, currently technetium) and offer a larger market share to inventors, allowing more to operate simultaneously, also it will increase demand for datacores (raising their price for a while until people restart harvesting) and last but not least further nerf the RoI of T2 BPOs. Arguably, most (or even all) of the above can be viewed as (mostly) positive things.
Like I said - somewhat of an improvement, but certainly not "problem solved". Additional possible future improvements also depend on what else CCP plans to do with bottleneck moongoo and with datacore harvesting methods. Still, invention will never be on par with T2 BPOs, but it could get close enough to not really matter all that much anymore. http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

Katja Faith
Republic Military School Minmatar Republic
69
|
Posted - 2012.05.03 21:57:00 -
[10] - Quote
Oh, look, he's posting on an alt now. :-p |
|

Steve Ronuken
Fuzzwork Enterprises
392
|
Posted - 2012.05.03 23:11:00 -
[11] - Quote
/some/ ships mostly come from T2 BPOS. That came up in the twitter feed of CCP Diagoras.
Things like Command ships.
Interestingly, a lot of command ships are selling below material costs. And that's with a perfect BPO (which people don't have as it would take years and years of research)
http://www.fuzzwork.co.uk/blueprints/22442/1400/5/0/5 for example (EOS)
However, that's a tiny market.
Are T2 BPOs cheaper to make stuff with? Yes. Are they a lot cheaper? Not so much. Especially with non-ships. Most of the material costs there are from the 'extra' materials, which aren't affected by ME. The main difference is the Invention cost, which the OP's suggestion does nothing to.
Simple answer is: If you can't make a profit on it, don't make it. Not difficult.
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Scrapyard Bob
EVE University Ivy League
908
|
Posted - 2012.05.04 01:57:00 -
[12] - Quote
Akita T wrote:I know I'd be the first to pounce on completely stupid T2 BPO related suggestions, but this isn't one of THOSE. Well, not yet, or not exactly.
Yes, ALLOWING invented BPCs to have a much higher ME/PE level would be an improvement of sorts. But it doesn't even solve the problem I suspect the OP thinks it would solve, however it has different benefits.
Allowing T1 BPC ME/PE levels to have an effect on the output would also make some of the various decryptors much more interesting as you could offset some of their drawbacks by researching your T1 BPO before copying.
The formula that I've always been partial to is:
T2 ME = Sqrt(T1 ME) - 5
It would help narrow the gap in material costs (depending on the T2 item, that can be a big deal or not a big deal).
Lower datacore costs would also help narrow the gap.
Improvements in the invention process would help narrow the gap.
|

Dennmoth Ferdier
Zero Gravity Productions
30
|
Posted - 2012.05.04 12:42:00 -
[13] - Quote
Hey Akita!
Were you on a break some time ago? I didn't see you raiding the t2 bpo threads Kuvakei was spamming at first, so I took the liberty of slapping him with that t2 bpo threadnaught of yours. Doubt he read it though. Think he's the blind & deaf preacher type. |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.04 13:18:00 -
[14] - Quote
Velicitia wrote:there's nothing wrong with T2 BPO.
Verry true... but everyone should have a chance to get one. So until that happens there is a problem. |

Velicitia
Open Designs
920
|
Posted - 2012.05.04 13:28:00 -
[15] - Quote
Morgan Dinn wrote:Velicitia wrote:there's nothing wrong with T2 BPO. Verry true... but everyone should have a chance to get one. So until that happens there is a problem.
https://forums.eveonline.com/default.aspx?g=topics&f=278
or
https://forums.eveonline.com/default.aspx?g=topics&f=279

|

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.04 13:34:00 -
[16] - Quote
And how many orders of Tech 2 prints did you find in there. I did say EVERYONE. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
273
|
Posted - 2012.05.04 13:54:00 -
[17] - Quote
Scrapyard Bob wrote:Akita T wrote:I know I'd be the first to pounce on completely stupid T2 BPO related suggestions, but this isn't one of THOSE. Well, not yet, or not exactly.
Yes, ALLOWING invented BPCs to have a much higher ME/PE level would be an improvement of sorts. But it doesn't even solve the problem I suspect the OP thinks it would solve, however it has different benefits. Allowing T1 BPC ME/PE levels to have an effect on the output would also make some of the various decryptors much more interesting as you could offset some of their drawbacks by researching your T1 BPO before copying. The formula that I've always been partial to is: T2 ME = Sqrt(T1 ME) - 5 It would help narrow the gap in material costs (depending on the T2 item, that can be a big deal or not a big deal). Lower datacore costs would also help narrow the gap. Improvements in the invention process would help narrow the gap. I like the idea of the T1 me having an effect on the invented blueprint. Right now, research is kind of a boring and while necessary, doesn't really add much to the end game. This would add some complexity to the process and make research a bit more interesting. Maximze your Industry Potential! - Get EVE Isk per Hour! |

shar'ra matcevsovski
Hedion University Amarr Empire
34
|
Posted - 2012.05.04 14:24:00 -
[18] - Quote
Morgan Dinn wrote:And how many orders of Tech 2 prints did you find in there. I did say EVERYONE.
everyone has the chance to get one of these prints. Not everyone will be able to afford one. This is EXACTLY how it should be in mostly player controlled market of a sandbox Game. If you want an easy game where everyone has the same Equipment after 3 month, you might aswell try WoW, but please dont try to turn eve into WoW.
|

Keia Nomesteturj
Republic University Minmatar Republic
0
|
Posted - 2012.05.04 15:56:00 -
[19] - Quote
Quote:
everyone has the chance to get one of these prints. Not everyone will be able to afford one. This is EXACTLY how it should be in mostly player controlled market of a sandbox Game. If you want an easy game where everyone has the same Equipment after 3 month, you might aswell try WoW, but please dont try to turn eve into WoW.
At the risk of beating a dead horse, there was not an equal opportunity to receive a t2 bpo as you might expect in a sandbox game. Eve is slowly becoming a linear game with a push toward a null sec "endgame" and favoritism toward the large nullsec corps. The gripe about T2 BPOs is consistent with this. There's a difference between a player-controlled market, and a market controlled by a few players. |

Velicitia
Open Designs
921
|
Posted - 2012.05.04 16:04:00 -
[20] - Quote
Keia Nomesteturj wrote:Quote:
everyone has the chance to get one of these prints. Not everyone will be able to afford one. This is EXACTLY how it should be in mostly player controlled market of a sandbox Game. If you want an easy game where everyone has the same Equipment after 3 month, you might aswell try WoW, but please dont try to turn eve into WoW.
At the risk of beating a dead horse, there was not an equal opportunity to receive a t2 bpo as you might expect in a sandbox game. Eve is slowly becoming a linear game with a push toward a null sec "endgame" and favoritism toward the large nullsec corps. The gripe about T2 BPOs is consistent with this. There's a difference between a player-controlled market, and a market controlled by a few players.
right, because only a few players can invent.  |
|

Joran Dravius
Imperial Academy Amarr Empire
5
|
Posted - 2012.05.04 16:11:00 -
[21] - Quote
Velicitia wrote:there's nothing wrong with T2 BPO. You weren't around before invention were you? |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 16:21:00 -
[22] - Quote
shar'ra matcevsovski wrote:
It's not but I'm glad its spreading. I have my post and to be fair I don't think T2BPO needs more than one post in Science and industry at anyone time. |

March rabbit
Trojan Trolls Red Alliance
169
|
Posted - 2012.05.04 16:30:00 -
[23] - Quote
Morgan Dinn wrote:And how many orders of Tech 2 prints did you find in there. I did say EVERYONE. you mean you want CCP to add literally 300000 T2 BPO to the game???  |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 16:31:00 -
[24] - Quote
I have many gripes with T2BPO that can be read in my post, listening to arguments against T2BPO and those that support them I believe it makes zero sense that the T2BPO can can under cut invention. When the T2BPO undercuts invention in items where the BPO can supply all of the demand it leaves no scope for inventors in this unit which I feel is fundemntally wrong. One suggestion is that invention should inherits the T1BPO research allowing it to compete alongside the T2BPO.
CCP by allowing T2BPO owners to easily craft items with zero effort that undermine the more complex invention system have gimped their crafting system that was otherwise a brilliant idea.
Boosting invention up to T2BPO levels would allow inventors to compete in every market while in no way hampering the manufacture of T2BPO owners. With the changes to data cores CCP has the perfect opportunity to buff invention to compete with T2BPO. |

March rabbit
Trojan Trolls Red Alliance
169
|
Posted - 2012.05.04 16:34:00 -
[25] - Quote
Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item?
|

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 16:41:00 -
[26] - Quote
March rabbit wrote:Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item?
Yes http://crackerjax.org/gwiki/GoonWIki/wiki.goonfleet.com/Making_T2_Ships.html Here is a nice goon wiki on T2 Ships
For instance highly traded ships such as Hulks will have scope for inventors where as the less popular T2 ships there is zero scope for invention and the T2BPO owner/s have this market completely cornered as they are able to sell cheaper than the cost of production to an inventor. |

Haulie Berry
35
|
Posted - 2012.05.04 16:42:00 -
[27] - Quote
March rabbit wrote:Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item?
Oh, oh, I can! I can!
50mm reinforced steel plate IIs! Or... uhm...
Oh, I know. Cargo scanner IIs?
Ship scanner IIs?
Small smartbomb IIs?
You may be noticing a trend here in that they are all things that nobody uses because they are worthless. Basically, there's a big fat juicy steak on the table with enough for everyone, and Brewlar is crying over someone else getting an extra cucumber slice on their salad. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 16:57:00 -
[28] - Quote
Haulie Berry wrote:March rabbit wrote:Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item? Oh, oh, I can! I can! 50mm reinforced steel plate IIs! Or... uhm... Oh, I know. Cargo scanner IIs? Ship scanner IIs? Small smartbomb IIs? You may be noticing a trend here in that they are all things that nobody uses because they are worthless. Basically, there's a big fat juicy steak on the table with enough for everyone, and Brewlar is crying over someone else getting an extra cucumber slice on their salad.
All the items you mentioned are produced by T2BPO's at profit even if they sell like crap. However inventors can not sell these at profit as it costs more to invent them than the BPO owner is selling them at. T2 Armour plates are gimped by rolled Tungsten both for inventors and BPO owners.
You are crying because you know what a powerful effect T2BPO have in ISK making for their owners/ alliances, CCP knows this and that is why they don't release figures for them. However as there currently exists a multitude of posts regarding T2BPO's over the years CCP must acknowledge that they need to be either removed or gimped by invention. If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win. |

Haulie Berry
38
|
Posted - 2012.05.04 17:14:00 -
[29] - Quote
Brewlar Kuvakei wrote:
All the items you mentioned are produced by T2BPO's at profit even if they sell like crap. However inventors can not sell these at profit as it costs more to invent them than the BPO owner is selling them at. T2 Armour plates are gimped by rolled Tungsten both for inventors and BPO owners.
Yeah? And? So what? The approximate (daily volume*avg daily price) monthly revenue of 50mm steel plate II sales in Jita is less than 40 million.
That's revenue. If I can make 2-3 billion in half a week (and that's not revenue - that's *profit*), why am I supposed to do anything other than laugh at 40 million in revenue? And do feel free to figure out how much profit that yields. Should be good for a laugh.
Quote:You are crying because you know what a powerful effect T2BPO have in ISK making for their owners/ alliances,
I don't own any BPOs, I'm not in an alliance, and hell, my corp? It's just me. I assure you, it is entirely possible to think you and your ideas are unmitigated stupidity without personally having a horse in the race. |

Katalci
Creative Cookie Procuring Veto Corp
73
|
Posted - 2012.05.04 17:17:00 -
[30] - Quote
Joran Dravius wrote:Velicitia wrote:there's nothing wrong with T2 BPO. You weren't around before invention were you? You aren't very good at reading comprehension are you? He said "there's", as in, "there is", not "there was". |
|

shar'ra matcevsovski
Hedion University Amarr Empire
35
|
Posted - 2012.05.04 17:35:00 -
[31] - Quote
Keia Nomesteturj wrote:
There's a difference between a player-controlled market, and a market controlled by a few players.
Thats the curse of capitalism, deal with it.
also Happy first post ever, again 
|

Zifrian
Licentia Ex Vereor Intrepid Crossing
274
|
Posted - 2012.05.04 18:36:00 -
[32] - Quote
Brewlar Kuvakei wrote:Haulie Berry wrote:March rabbit wrote:Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item? Oh, oh, I can! I can! 50mm reinforced steel plate IIs! Or... uhm... Oh, I know. Cargo scanner IIs? Ship scanner IIs? Small smartbomb IIs? You may be noticing a trend here in that they are all things that nobody uses because they are worthless. Basically, there's a big fat juicy steak on the table with enough for everyone, and Brewlar is crying over someone else getting an extra cucumber slice on their salad. All the items you mentioned are produced by T2BPO's at profit even if they sell like crap. However inventors can not sell these at profit as it costs more to invent them than the BPO owner is selling them at. T2 Armour plates are gimped by rolled Tungsten both for inventors and BPO owners. You are crying because you know what a powerful effect T2BPO have in ISK making for their owners/ alliances, CCP knows this and that is why they don't release figures for them. However as there currently exists a multitude of posts regarding T2BPO's over the years CCP must acknowledge that they need to be either removed or gimped by invention. If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win. Christ, here we go again. You are a broken record man. You made your point and no one agrees with you that didn't already. Give it a rest. Maximze your Industry Potential! - Get EVE Isk per Hour! |

shar'ra matcevsovski
Hedion University Amarr Empire
35
|
Posted - 2012.05.04 19:30:00 -
[33] - Quote
Brewlar Kuvakei wrote:shar'ra matcevsovski wrote: It's not but I'm glad its spreading. I have my post and to be fair I don't think T2BPO needs more than one post in Science and industry at anyone time.
with "spreading aorund" do you mean the very special missunderstanding of the Industry you have, or the also quite unique form of bad grammer that you both have? but yea totally not your alt.
Quote: You made your point and no one agrees with you that didn't already. Give it a rest.
his alts did several times
This thread has never been about improving anything realy, its just your poor atempt to stop botehrs beeing succesfull aswell.
for the record; I do own a few Ship T2 BPO`s (bought them for a lot of hard earned isk) but I make about twice of that with inventions... |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 19:39:00 -
[34] - Quote
shar'ra matcevsovski wrote:Brewlar Kuvakei wrote:shar'ra matcevsovski wrote: It's not but I'm glad its spreading. I have my post and to be fair I don't think T2BPO needs more than one post in Science and industry at anyone time. with "spreading aorund" do you mean the very special missunderstanding of the Industry you have, or the also quite unique form of bad grammer that you both have? but yea totally not your alt. Quote: You made your point and no one agrees with you that didn't already. Give it a rest. his alts did several times This thread has never been about improving anything realy, its just your poor atempt to stop botehrs beeing succesfull aswell. for the record; I do own a few Ship T2 BPO`s (bought them for a lot of hard earned isk) but I make about twice of that with inventions...
I've never posted with any other char than this one regarding T2BPO. Yeah my English spelling is terrible and eve in game browser does not have spell check. |

Salo Aldeland
Luma Operations
27
|
Posted - 2012.05.04 19:49:00 -
[35] - Quote
Brewlar Kuvakei wrote:If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win.
Man, corruption is the most real thing about EVE! What don't you get about this? Bribery and kick-backs and dirty, backroom deals are selling points, not issues. All sorts of games let you pretend to be involved in intrigue. What sounds better, a +5 bonus to your character sheet's Influence Rating, or actually gaining more influence?
How ******* boring would this game be if everybody was a model citizen? This game needs bastards to make it interesting, otherwise it's just an office job. And you can't have bastards without the ability to play crooked. And you don't make a game where you can play crooked by refereeing a level playing field. |

Tau Cabalander
Retirement Retreat Working Stiffs
666
|
Posted - 2012.05.04 19:52:00 -
[36] - Quote
CCP Diagoras wrote:The only markets where T2 BPOs have a significant impact are where there is little demand for item. |

Kesker
Integrated Massive Dynamics
5
|
Posted - 2012.05.04 21:52:00 -
[37] - Quote
Salo Aldeland wrote:Brewlar Kuvakei wrote:If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win. Man, corruption is the most real thing about EVE! What don't you get about this? Bribery and kick-backs and dirty, backroom deals are selling points, not issues. All sorts of games let you pretend to be involved in intrigue. What sounds better, a +5 bonus to your character sheet's Influence Rating, or actually gaining more influence? How ******* boring would this game be if everybody was a model citizen? This game needs bastards to make it interesting, otherwise it's just an office job. And you can't have bastards without the ability to play crooked. And you don't make a game where you can play crooked by refereeing a level playing field.
The only problem ... the crooked are supported by a lead designer.
Now aside from that one comment, I'll say I've seen some good suggestions here.
1. Allowing research of T1 BPO's to actually affect the ME/PE outcome of T2 BPC's 2. Nerf the T2 BPO's. Give them -4/-4 to start with. Then they can try to get better runs using decrypters.
Ok, I can't resist a couple more comments...
We know CCP will not nerf the T2 BPO's because that would be nerfing their null sec buddies. (Perhaps even nerfing his own assets.) Remember, they want to move T2 production to low sec or null sec (datacore changes). So, it's ok to nerf high sec T2 production even greater, but not touch anything to do with what was an obvious mistake back in the day. Not to mention, likely rigged lotteries.
Just remember everyone, EvE isn't like a national sweepstakes where the employees and their families are not allowed to play. In this case, they are encouraged. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.04 21:59:00 -
[38] - Quote
Kesker wrote:Salo Aldeland wrote:Brewlar Kuvakei wrote:If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win. Man, corruption is the most real thing about EVE! What don't you get about this? Bribery and kick-backs and dirty, backroom deals are selling points, not issues. All sorts of games let you pretend to be involved in intrigue. What sounds better, a +5 bonus to your character sheet's Influence Rating, or actually gaining more influence? How ******* boring would this game be if everybody was a model citizen? This game needs bastards to make it interesting, otherwise it's just an office job. And you can't have bastards without the ability to play crooked. And you don't make a game where you can play crooked by refereeing a level playing field. The only problem ... the crooked are supported by a lead designer. Now aside from that one comment, I'll say I've seen some good suggestions here. 1. Allowing research of T1 BPO's to actually affect the ME/PE outcome of T2 BPC's 2. Nerf the T2 BPO's. Give them -4/-4 to start with. Then they can try to get better runs using decrypters. Ok, I can't resist a couple more comments... We know CCP will not nerf the T2 BPO's because that would be nerfing their null sec buddies. (Perhaps even nerfing his own assets.) Remember, they want to move T2 production to low sec or null sec (datacore changes). So, it's ok to nerf high sec T2 production even greater, but not touch anything to do with what was an obvious mistake back in the day. Not to mention, likely rigged lotteries. Just remember everyone, EvE isn't like a national sweepstakes where the employees and their families are not allowed to play. In this case, they are encouraged.
EVE is like one of those pub quizzes where the bar girls play a team, win and take the prize money because they're sucking off the quiz master who gave them the answers. |

Salo Aldeland
Luma Operations
27
|
Posted - 2012.05.04 22:50:00 -
[39] - Quote
"The only problem ... the crooked are supported by a lead designer."
"Just remember everyone, EvE isn't like a national sweepstakes where the employees and their families are not allowed to play. In this case, they are encouraged."
"EVE is like one of those pub quizzes where the bar girls play a team, win and take the prize money because they're sucking off the quiz master who gave them the answers."
Yes! You understand perfectly! EVE's most remarkable feat is blowup up the boundary of what activities are and aren't part of playing the game. It's pretty god damned impressive, really. They can fiddle with game tunables all you like, it ain't going to change the fact that there are players out there that hold vast and varied advantages that have nothing to do with what's digitally represented in a piece of software. It's being played out as interactions between people even when they're miles away from their computers. Pushing that envelope as far as it can go is a pretty awesome statement about games. It's clearly a work of art. That isn't to say you shouldn't be able to interpret it differently or dislike it vehemently. In the internet age, it's even expected that you can take part in its creation.
But are you really asking to nerf blowjobs? That it shouldn't matter who you know? Just because EVE subverts the genre and the medium doesn't mean it should abandon its vision to be more like what you expect from a game. |

Ertai Vodalion
LifeLine Solutions
2
|
Posted - 2012.05.05 08:58:00 -
[40] - Quote
Brewlar Kuvakei wrote:Haulie Berry wrote:March rabbit wrote:Brewlar Kuvakei wrote:...When the T2BPO undercuts invention in items where the BPO can supply all of the demand.... can you give 1 real example of such item? Oh, oh, I can! I can! 50mm reinforced steel plate IIs! Or... uhm... Oh, I know. Cargo scanner IIs? Ship scanner IIs? Small smartbomb IIs? You may be noticing a trend here in that they are all things that nobody uses because they are worthless. Basically, there's a big fat juicy steak on the table with enough for everyone, and Brewlar is crying over someone else getting an extra cucumber slice on their salad. All the items you mentioned are produced by T2BPO's at profit even if they sell like crap. However inventors can not sell these at profit as it costs more to invent them than the BPO owner is selling them at. T2 Armour plates are gimped by rolled Tungsten both for inventors and BPO owners. You are crying because you know what a powerful effect T2BPO have in ISK making for their owners/ alliances, CCP knows this and that is why they don't release figures for them. However as there currently exists a multitude of posts regarding T2BPO's over the years CCP must acknowledge that they need to be either removed or gimped by invention. If CCP wants eve to grow and '' EVE is real'' it'll have to stop giving hand outs to pet players and alliances that place them above other players. let them compete fairly and the better side win.
you both are obvious experts in regards to T2 BPOs and invention ..
Cargo & Ship Scanner II have no T2 BPOs they are 2 of the 8 or 10 items that were "only" inventable when invention was introduced. (nowadays it-¦s a lot more). It was Fun while it lasted - for the first 2 years or so these were hardly ever invented (especially passive targeter and stuff) until some moron posted a list of these items into this Forum and the market got ruined within a few days.
cheers - Ertai
|
|

Velicitia
Open Designs
923
|
Posted - 2012.05.05 11:32:00 -
[41] - Quote
Joran Dravius wrote:Velicitia wrote:there's nothing wrong with T2 BPO. You weren't around before invention were you?
The lottery was meh from what I hear ... but the real trouble was T20...
Anyway, that's long gone, and now there is nothing wrong with people having T2 BPOs ... or the BPOs themselves. Sure, I'm just as ::jealous:: as the next guy that I don't have a hulk ... but, meh maybe I'll be spacerich enough to purchase one of the other "semi-good" ones when they come up for sale. |

Akita T
Caldari Navy Volunteer Task Force
1090
|
Posted - 2012.05.05 13:15:00 -
[42] - Quote
Velicitia wrote:the real trouble was T20 He gave out something like 10 crappy BPOs (like, 9 ammos and 1 destroyer) which were subsequently removed. PR nightmare for sure, but actual trouble, economically speaking ? Hardly even a blip. Even by count that's only ~0.1% of total T2 BPOs, and by value it's probably not even 0.01%.
Velicitia wrote:meh maybe I'll be spacerich enough to purchase one of the other "semi-good" ones when they come up for sale. I *am* spacerich enough to even buy a few of the actually "good" ones. Heck, I probably could scrounge up enough liquidity for SEVERAL of the best. It would however be a horrible investment, and I'd never bother to buy one for myself.
I mean, it would still be horrible even if I would be 100% sure CCP would never improve invention nor buff sources of moongoo (as opposed to my expectations that they totally actually would). Come on, seriously, all I would need would be a halfway decent market shift patch-wise (of which there's usually at least one easily predictable per year, sometimes two) and in one single fell swoop and minimal effort I'd be making more ISK (with the ISK I would have paid for the BPO) than what I could make with that same BPO in half a decade (or even longer) of actual, constant and not very easy work.
So, again, T2 BPOs ? Horrible, horrible investment. The only reason they sell as high as they do is silly people believing they're the holy grail or something. Basically, they're a glorified e-peen. http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

Katja Faith
Republic Military School Minmatar Republic
71
|
Posted - 2012.05.05 16:10:00 -
[43] - Quote
Akita T wrote:So, again, T2 BPOs ? Horrible, horrible investment. The only reason they sell as high as they do is silly people believing they're the holy grail or something. Basically, they're a glorified e-peen.
This. I have a couple, and I honestly haven't even used them for almost a year. Probably sell them this summer. I have a niche that I work to great effect and profit with invention/manufacturing, and the T2 BPOs I have don't make me any money at all. |

sitar seaton
State War Academy Caldari State
2
|
Posted - 2012.05.05 17:28:00 -
[44] - Quote
Katja Faith wrote:
This. I have a couple, and I honestly haven't even used them for almost a year. Probably sell them this summer. I have a niche that I work to great effect and profit with invention/manufacturing, and the T2 BPOs I have don't make me any money at all.
If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified.
Allowing invention bpcs to mirror the underlying T1 bpo me/pe is the perfect solution. If that happens then I could care less what happens to t2 bpos because at least I could compete!!!!!!!!!!! |

Haulie Berry
41
|
Posted - 2012.05.05 17:45:00 -
[45] - Quote
sitar seaton wrote:Katja Faith wrote:
This. I have a couple, and I honestly haven't even used them for almost a year. Probably sell them this summer. I have a niche that I work to great effect and profit with invention/manufacturing, and the T2 BPOs I have don't make me any money at all.
If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified.
http://www.youtube.com/watch?v=WrjwaqZfjIY |

Xuixien
Stoic Assembly Lines Trade Federation Alliance
30
|
Posted - 2012.05.05 18:13:00 -
[46] - Quote
You can't fix what's not broken. Rabble Rabble!! |

Katja Faith
Republic Military School Minmatar Republic
71
|
Posted - 2012.05.05 18:56:00 -
[47] - Quote
sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified.
Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.05 19:58:00 -
[48] - Quote
Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button.
Easy button? You mean a T2BPO becuase that is the easy button.
The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some. |

Smohq Anmirorz
State War Academy Caldari State
0
|
Posted - 2012.05.05 20:40:00 -
[49] - Quote
Brewlar Kuvakei wrote:Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. Easy button? You mean a T2BPO becuase that is the easy button. The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some.
Again, enough ranting and one-liners. Present your well thought-out argument of why they should be removed, the impact of their removal and how you would minimize those impacts for people not involved. DO YOUR HOMEWORK. |

Haulie Berry
41
|
Posted - 2012.05.05 20:54:00 -
[50] - Quote
Brewlar Kuvakei wrote:Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. Easy button? You mean a T2BPO becuase that is the easy button. The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some.
Please name one item that I am currently locked out of as an inventor that would become an attractive option in the absence of T2 BPOs. |
|

Akita T
Caldari Navy Volunteer Task Force
1090
|
Posted - 2012.05.05 21:12:00 -
[51] - Quote
sitar seaton wrote:I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. That might be ONE of the factors which influences invention profitability (especially in low demand markets). However, if you wish to claim that as the main (or, heck, maybe even only) reason why that happens, then how exactly would you explain the lack of profitability in inventing some ships that NEVER HAD ANY T2 BPOs ? It obviously needs to be for some other reason than T2 BPO owners manufacturing stuff cheaper than inventors, since there are no T2 BPOs at all for those ships. Now, if you can conceive of some other reasons why invention profitability sucks for items where T2 BPOs do not exist (and such reasons MUST exist for the observed reality to be, well, real), what makes you think those EXACT SAME reasons would not also act on invention profitability for ships where T2 BPOs do exist ? Logic pretty much forces you to conclude that they do, so your statement I quoted must be at least partially false.
Also, this : https://forums.eveonline.com/default.aspx?g=posts&m=1247937#post1247937 http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

sitar seaton
State War Academy Caldari State
2
|
Posted - 2012.05.05 21:22:00 -
[52] - Quote
Akita T wrote:how exactly would you explain the lack of profitability in inventing some ships that NEVER HAD ANY T2 BPOs ?
I have invented ships that have no T2 bpos and have made profits, so as far as I know there is nothing to explain. Please give profitability figures you get for these ships.
T2 ships that have T2 bpos are the problem, especially high market ships. There is no way an inventor can compete with a T2 bpo holder since the me/pe can be so high the production cost is very low and inventors are undercut out of production. |

Katja Faith
Republic Military School Minmatar Republic
71
|
Posted - 2012.05.05 21:55:00 -
[53] - Quote
sitar seaton wrote:Akita T wrote:how exactly would you explain the lack of profitability in inventing some ships that NEVER HAD ANY T2 BPOs ?
I have invented ships that have no T2 bpos and have made profits, so as far as I know there is nothing to explain. Please give profitability figures you get for these ships. T2 ships that have T2 bpos are the problem, especially high market ships. There is no way an inventor can compete with a T2 bpo holder since the me/pe can be so high the production cost is very low and inventors are undercut out of production.
Wow, you really don't understand this topic at all, do you? IF you're not averse to learning something, I'd suggest you do your homework on markets, production costs, and how we actually manage to make profits in Industry in Eve Online. Yes, there's homework in there, and yes, there's math in there. IGNORE what I may or may not make on a single Command Ship (ignoring that I'm one person selling probably in one market compared to your FALSE assumption everyone selling Command Ships has a stack of T2 BPOs they work from), but concentrate on HOW I do it. The economics should become obvious to you, unless you're a) unwilling to do the work and b) just trolling. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
275
|
Posted - 2012.05.05 22:28:00 -
[54] - Quote
sitar seaton wrote:Akita T wrote:how exactly would you explain the lack of profitability in inventing some ships that NEVER HAD ANY T2 BPOs ?
I have invented ships that have no T2 bpos and have made profits, so as far as I know there is nothing to explain. Please give profitability figures you get for these ships. T2 ships that have T2 bpos are the problem, especially high market ships. There is no way an inventor can compete with a T2 bpo holder since the me/pe can be so high the production cost is very low and inventors are undercut out of production. No, not really. Again, supply in demand.
Some T2 Ships with and without T2 BPOs: http://img191.imageshack.us/img191/7443/t2ships.jpg
All Data: https://docs.google.com/spreadsheet/ccc?key=0AukAV6sUNfRndExSenV2TVRWZEtGdS1iaEZBTDQ5UGc
Seems those Hulk BPO owners aren't having the effect on the market you want to think they are. Ishtar owners too. Maximze your Industry Potential! - Get EVE Isk per Hour! |

shar'ra matcevsovski
Hedion University Amarr Empire
37
|
Posted - 2012.05.05 23:45:00 -
[55] - Quote
sitar seaton wrote:
T2 ships that have T2 bpos are the problem, especially high market ships. There is no way an inventor can compete with a T2 bpo holder since the me/pe can be so high the production cost is very low and inventors are undercut out of production.
tbh its complettly irrevelant for you as a inventor, if there is a BPO or not who eventually has a much better margin than you for for this specific item.
The only thing that is relevant for you is the sell price, wich simply has to be over your production costs to make any profit.
In theory, what most of you probably fear is, that he will sell below your production costs, but that would be almost as bad for him, as for an competing inventor seeling below his productions costs as both will lose money. No T2 BPO Owner would do that.
thats what it is about all the time, its just the pure envy of certain people that other players make more profit than they do, even if they dotn get cut off by them for anything.
|

sitar seaton
State War Academy Caldari State
2
|
Posted - 2012.05.05 23:45:00 -
[56] - Quote
Zifrian wrote:
Seems those Hulk BPO owners aren't having the effect on the market you want to think they are. Ishtar owners too.
For an individual producer it does not matter what affect t2 bpo owners have on the market, that is a stupid comment. What affects individual producers is the cost to produce and the current market rate. T2BPO owners have a much much much lower cost basis for producing t2 ships. That is what matters to the individual ship builder.
I am a producer, not a trader. Trading and market discussions belong in the market discussions section. This is Science and Industry. |

shar'ra matcevsovski
Hedion University Amarr Empire
37
|
Posted - 2012.05.06 00:02:00 -
[57] - Quote
sitar seaton wrote:. T2BPO owners have a much much much lower cost basis for producing t2 ships. That is what matters to the individual ship builder.
ECO 101, supply and demand, you sell for prices that ppl are ready to pay for a product, not what certain players theoreticly could sell them for.
|

ReiAnn
Nova-Tek
1
|
Posted - 2012.05.06 00:48:00 -
[58] - Quote
So T2BPOs aren't more productive/better than invention.
So why does the game need them? Take them out.
People who have T2BPOs automatically have the upperhand.
To Invent with minimum costs:
1. I have to have access to a POS, cuz lets face it. NPC slots are never open for copying. So i have to have a corp with high standings or an alliance with null sec space.
2. I have to train all the skills necessary at the appropiate level for the invention. Takes TIME training and isk to buy the books.
3. If i want a decent chance at the invention, I need to train my skills to 4 or 5. Even MORE time in training.
4. I need to earn my own datacores, which requires high skills (not so bad since I should be training them for decent invention chances), but I have to farm standings. EVEN MORE TIME.
5. Datacores take TIME to harvest and I have to hope some *ssh*l* doesnt blow me up on a gate while I am transporting them all to the same location.
So even with perfect skills, you still only have like a 50/50 most of the time on the high priced items like ships and it takes me a hell of a long TIME to get to this point, and that is if I am only producing one T2 item. The more T2 items I want to build, the more datacore skills and research agents I need, which means additional accounts.
T2PBO owners just have to have the manufactoring skills and resources. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
275
|
Posted - 2012.05.06 00:51:00 -
[59] - Quote
sitar seaton wrote:Zifrian wrote:
Seems those Hulk BPO owners aren't having the effect on the market you want to think they are. Ishtar owners too.
For an individual producer it does not matter what affect t2 bpo owners have on the market, that is a stupid comment. What affects individual producers is the cost to produce and the current market rate. T2BPO owners have a much much much lower cost basis for producing t2 ships. That is what matters to the individual ship builder. I am a producer, not a trader. Trading and market discussions belong in the market discussions section. This is Science and Industry. So your argument is, "They can make more profit than me. This is unfair."
Is that it? Seriously. Because I can't see ANY other problem in your twisted logic above.
Maximze your Industry Potential! - Get EVE Isk per Hour! |

Zifrian
Licentia Ex Vereor Intrepid Crossing
275
|
Posted - 2012.05.06 00:53:00 -
[60] - Quote
ReiAnn wrote:So T2BPOs aren't more productive/better than invention.
So why does the game need them? Take them out.
People who have T2BPOs automatically have the upperhand.
To Invent with minimum costs:
1. I have to have access to a POS, cuz lets face it. NPC slots are never open for copying. So i have to have a corp with high standings or an alliance with null sec space.
2. I have to train all the skills necessary at the appropiate level for the invention. Takes TIME training and isk to buy the books.
3. If i want a decent chance at the invention, I need to train my skills to 4 or 5. Even MORE time in training.
4. I need to earn my own datacores, which requires high skills (not so bad since I should be training them for decent invention chances), but I have to farm standings. EVEN MORE TIME.
5. Datacores take TIME to harvest and I have to hope some *ssh*l* doesnt blow me up on a gate while I am transporting them all to the same location.
So even with perfect skills, you still only have like a 50/50 most of the time on the high priced items like ships and it takes me a hell of a long TIME to get to this point, and that is if I am only producing one T2 item. The more T2 items I want to build, the more datacore skills and research agents I need, which means additional accounts.
T2PBO owners just have to have the manufactoring skills and resources. Translation: 
Funny thing is, I've made billions from invention and my face looks like this: 
Stop your god damn whining. Nobody cares. Maximze your Industry Potential! - Get EVE Isk per Hour! |
|

ReiAnn
Nova-Tek
1
|
Posted - 2012.05.06 01:05:00 -
[61] - Quote
Quote:Stop your god damn whining. Nobody cares.
It's not whining. I am merely pointing out what everyone defending T2BPOs wanted someone to point out - the costs of invention. It's not saying you can't make money purely from invention, but let's not think for a moment T2BPOs don't have a benefit or why would CCP put them in. Why bother with coding the items or holding the lottery.
And you must care or why bother visiting the forum on T2BPOs unless you have some vested interest. |

shar'ra matcevsovski
Hedion University Amarr Empire
37
|
Posted - 2012.05.06 01:51:00 -
[62] - Quote
ReiAnn wrote:Quote:Stop your god damn whining. Nobody cares. but let's not think for a moment T2BPOs don't have a benefit or why would CCP put them in. And you must care or why bother visiting the forum on T2BPOs unless you have some vested interest.
yep but thats not wrong, you pay a lot of money for something rare like that to have that benefit, thats the ideal of an Investment, nothing wrong with that.
btw. dont fool yourself an think that any T2 BPO owners are scared that your insane posting abilities will change anything, some people just like posting or in this case trolling. we found out already, that the most people ITT dont own a T2 BPO. So it is IF not a "T2 BPO owner vs inventors", it is a "successfull Inventors vs. bad Inventors" 
|

Salo Aldeland
Luma Operations
27
|
Posted - 2012.05.06 01:54:00 -
[63] - Quote
T2 BPO's are unfair, and that's glorious. They absolutely make a lot more money than invention, and that's appropriate. Complaining about this is exactly like complaining that an officer and deadspace fit battleship out performs a T2 fit. Anybody who complains about T2 BPO's being unfair is a sore loser and deserves to be laughed at. It's almost as if they have no idea what game they're playing.
If they also insist that T2 BPO's are unfair because they make certain items unprofitable choices for invention then they're ignorant as well as sore losers. Now they deserve to be laughed at even more, because they're not only wrong, they also clearly lack the ability to question their first assumption and work out its accuracy on their own. They just go with the first thought that pops into their head and stick with it. As if careful critical assessment of new conclusions is somehow impossible.
If they then go on to participate in 20 pages of forum posts soundly debunking that myth yet remain insistent that T2 BPO's are directly responsible for miserable invention returns on specific items they're no longer ignorant, just plain ******* stupid. |

Haulie Berry
42
|
Posted - 2012.05.06 02:04:00 -
[64] - Quote
ReiAnn wrote:So T2BPOs aren't more productive/better than invention.
So why does the game need them? Take them out.
People who have T2BPOs automatically have the upperhand.
To Invent with minimum costs:
1. I have to have access to a POS, cuz lets face it. NPC slots are never open for copying. So i have to have a corp with high standings or an alliance with null sec space.
2. I have to train all the skills necessary at the appropiate level for the invention. Takes TIME training and isk to buy the books.
3. If i want a decent chance at the invention, I need to train my skills to 4 or 5. Even MORE time in training.
4. I need to earn my own datacores, which requires high skills (not so bad since I should be training them for decent invention chances), but I have to farm standings. EVEN MORE TIME.
5. Datacores take TIME to harvest and I have to hope some *ssh*l* doesnt blow me up on a gate while I am transporting them all to the same location.
So even with perfect skills, you still only have like a 50/50 most of the time on the high priced items like ships and it takes me a hell of a long TIME to get to this point, and that is if I am only producing one T2 item. The more T2 items I want to build, the more datacore skills and research agents I need, which means additional accounts.
T2PBO owners just have to have the manufactoring skills and resources.
You know how I know you're not an actual producer?
1. If you're even remotely serious about production of any kind, you're going to have a POS for the time modifiers alone.
2. You need almost the exact same skills to plug in the production job that you need to plug in the invention job. The encryption methods skill is really the only difference, and it's dirt cheap and has a negligible effect.
3. Actually, the base success chance constitutes the vast majority of the probability. 4/5 skills typically only adjust your expected cost per run by tens of thousands of isk over level 1 skills for most modules. My invention character's expected cost per run on adaptive invulns: 202000 A character with 0 skills: 254000
It eats into your proffit a bit, especially for a module with a fairly thin margin to begin with, but by no means is it necessary to get 4s or 5s.
4/5. You need to what? That's adorable. Datacores are worth what they are worth. Their value - and therefor the cost of your invention jobs - is no different if you farm them yourself or if you buy them on the market. Even if you suffer from the datacores-I-farm-myself-are-free delusion, no real inventor could ever keep themselves in datacores. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.06 02:10:00 -
[65] - Quote
Smohq Anmirorz wrote:Brewlar Kuvakei wrote:Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. Easy button? You mean a T2BPO becuase that is the easy button. The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some. Again, enough ranting and one-liners. Present your well thought-out argument of why they should be removed, the impact of their removal and how you would minimize those impacts for people not involved. DO YOUR HOMEWORK.
Posting on an alt. Stfu you irellevant kunt. |

ReiAnn
Nova-Tek
1
|
Posted - 2012.05.06 02:17:00 -
[66] - Quote
I don't have to be a producer to know just needing level 1 skills and POS is automatically going to add to the manufactoring cost regardless. Invention + Manufactoring = cost more than owning and using a researched T2BPO.
Haulie Berry wrote:ReiAnn wrote:So T2BPOs aren't more productive/better than invention.
So why does the game need them? Take them out.
People who have T2BPOs automatically have the upperhand.
To Invent with minimum costs:
1. I have to have access to a POS, cuz lets face it. NPC slots are never open for copying. So i have to have a corp with high standings or an alliance with null sec space.
2. I have to train all the skills necessary at the appropiate level for the invention. Takes TIME training and isk to buy the books.
3. If i want a decent chance at the invention, I need to train my skills to 4 or 5. Even MORE time in training.
4. I need to earn my own datacores, which requires high skills (not so bad since I should be training them for decent invention chances), but I have to farm standings. EVEN MORE TIME.
5. Datacores take TIME to harvest and I have to hope some *ssh*l* doesnt blow me up on a gate while I am transporting them all to the same location.
So even with perfect skills, you still only have like a 50/50 most of the time on the high priced items like ships and it takes me a hell of a long TIME to get to this point, and that is if I am only producing one T2 item. The more T2 items I want to build, the more datacore skills and research agents I need, which means additional accounts.
T2PBO owners just have to have the manufactoring skills and resources. You know how I know you're not an actual producer? 1. If you're even remotely serious about production of any kind, you're going to have a POS for the time modifiers alone. 2. You need almost the exact same skills to plug in the production job that you need to plug in the invention job. The encryption methods skill is really the only difference, and it's dirt cheap and has a negligible effect. 3. Actually, the base success chance constitutes the vast majority of the probability. 4/5 skills typically only adjust your expected cost per run by tens of thousands of isk over level 1 skills for most modules. My invention character's expected cost per run on adaptive invulns: 202000 A character with 0 skills: 254000 It eats into your proffit a bit, especially for a module with a fairly thin margin to begin with, but by no means is it necessary to get 4s or 5s. 4/5. You need to what? That's adorable. Datacores are worth what they are worth. Their value - and therefor the cost of your invention jobs - is no different if you farm them yourself or if you buy them on the market. Even if you suffer from the datacores-I-farm-myself-are-free delusion, no real inventor could ever keep themselves in datacores.
|

Haulie Berry
42
|
Posted - 2012.05.06 02:25:00 -
[67] - Quote
Quote:I don't have to be a producer to know just needing level 1 skills and POS is automatically going to add to the manufactoring cost regardless. Invention + Manufactoring = cost more than owning and using a researched T2BPO.
Did you miss the part where I pointed out that you need the same skills to plug in the production job? That goes for invented BPCs as well as BPOs. If you want to build adaptive invulns, you are dropping 20 mil on quantum physics and hydromagnetic physics no matter how you are building them.
The same goes for the POS, which will, in fact, increase your net income by increasing your production rate. This, again, goes for BPOs as well as inventors. |

Lady Naween
Good Vs. Neutral Stop Exploding You Cowards
19
|
Posted - 2012.05.06 02:39:00 -
[68] - Quote
Brewlar Kuvakei wrote:[Posting on an alt. Stfu you irellevant kunt.
wow what a well thought out reply.
|

Smohq Anmirorz
State War Academy Caldari State
1
|
Posted - 2012.05.06 02:52:00 -
[69] - Quote
Brewlar Kuvakei wrote:Smohq Anmirorz wrote:Brewlar Kuvakei wrote:Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. Easy button? You mean a T2BPO becuase that is the easy button. The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some. Again, enough ranting and one-liners. Present your well thought-out argument of why they should be removed, the impact of their removal and how you would minimize those impacts for people not involved. DO YOUR HOMEWORK. Posting on an alt. Stfu you irellevant kunt.
I never post on my main, it's my only rule of the forums.
I didn't realize it would be so insulting to ask you to back up your case with something more than a stray statistic or two. You're not convincing anyone with what you've presented so far. You keep trying to hit on a one-liner that will hit a nerve and we want substance. It is not so much to ask that you back up your case. Math is required if you want to be convincing.
And you're really going to have to do better considering the negative side to what you are asking, along with considering what benefits inventors have over t2 bpo holders. Your case is not as clear-cut as you seem to think it is. |

Zifrian
Licentia Ex Vereor Intrepid Crossing
276
|
Posted - 2012.05.06 03:03:00 -
[70] - Quote
Brewlar Kuvakei wrote:Smohq Anmirorz wrote:Brewlar Kuvakei wrote:Katja Faith wrote:sitar seaton wrote:If your t2 bpos dont make money for you then send them to me. I tried invention many times and, at least with ships, there is no money in them because t2 bpos can produce for way less than invention price and still make a profit. Until that situation changes then T2 bpos are a problem that needs to be rectified. Just because YOU don't know what you're doing doesn't mean nobody does. I'd offer to take you into one of my corps to train you, but you obviously just want an Easy Button. Easy button? You mean a T2BPO becuase that is the easy button. The reasons for some items being unprofitable to invention are numerous and many are pointed out in the many forum posts but screaming that T2BPO has nothing to do with it just makes you look like tards. T2BPO may not be the crippling factor in all invention items but it is in some. Again, enough ranting and one-liners. Present your well thought-out argument of why they should be removed, the impact of their removal and how you would minimize those impacts for people not involved. DO YOUR HOMEWORK. Posting on an alt. Stfu you irellevant kunt. Hey! Thanks for the personal attack! Now we can get a lock! Maximze your Industry Potential! - Get EVE Isk per Hour! |
|

shar'ra matcevsovski
Hedion University Amarr Empire
37
|
Posted - 2012.05.06 03:41:00 -
[71] - Quote
Brewlar Kuvakei wrote: Ehm no sorry I don't make personal attacks that's the T2BPO supporters side. Yet again ...sniff sniff,wheee
Brewlar Kuvakei wrote: Posting on an alt. Stfu you irellevant kunt.
cool as Ice, the Brewlar |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.06 06:38:00 -
[72] - Quote
shar'ra matcevsovski wrote:Morgan Dinn wrote:And how many orders of Tech 2 prints did you find in there. I did say EVERYONE. everyone has the chance to get one of these prints. Not everyone will be able to afford one. This is EXACTLY how it should be in mostly player controlled market of a sandbox Game. If you want an easy game where everyone has the same Equipment after 3 month, you might aswell try WoW, but please dont try to turn eve into WoW.
Now see there is the problem that not everyone can get the prints cause there are not enough prints around for every character in the game even if all the characters in the game would have isks.
So this part of the sandbox is broken and needs a fix |

Akita T
Caldari Navy Volunteer Task Force
1092
|
Posted - 2012.05.06 12:04:00 -
[73] - Quote
Morgan Dinn wrote:Now see there is the problem that not everyone can get the prints cause there are not enough prints around for every character in the game even if all the characters in the game would have isks. So this part of the sandbox is broken and needs a fix If all the characters in the game would have enough ISK to buy all the existing prints at the current prices, what would happen would be that the prints will become even more expensive and even less worth buying for the sake of profits. That's precisely what happens to any other "collector's item" that only exists in a limited amount in EVE. I don't hear you complaining about not having enough Golden Magnates or Imperial Apocalypses to go around for everybody in the game, or do I ? And before you go "but you can't make profit with those", well, what do you know, you can't make a GOOD profit with T2 BPOs either unless you already have so much ISK that you have literally nothing else to use it for and it's just sitting there piling up uselessly. Almost anything else in EVE has a better RoI than T2 BPOs. They're collector's items with some benefits primarily, rather than proper industrial tools. http://wiki.eveonline.com/en/wiki/User:Akita_T http://eve-search.com/stats/Akita_T |

Salo Aldeland
Luma Operations
27
|
Posted - 2012.05.06 14:52:00 -
[74] - Quote
Morgan Dinn wrote: So this part of the sandbox is broken and needs a fix
A lot of people in these threads keep complaining that somehow, a level of disparity between players keeps EVE from being a 'sandbox'. I'm sure they have no god damn clue what they mean. |

Katja Faith
Republic Military School Minmatar Republic
75
|
Posted - 2012.05.06 15:55:00 -
[75] - Quote
ReiAnn wrote:So T2BPOs aren't more productive/better than invention.
So why does the game need them? Take them out.
Game doesn't "need" Navy Issue ships, so take them out. Game doesn't "need" dreds anymore, so take them out. Game doesn't "need" T1 Warp Core Stabs, so take them out. Let's just take everything out that one minority group of players wouldn't know how to use in the first place. It's just fair, no?
ReiAnn wrote:People who have T2BPOs automatically have the upperhand.
Assuming BROADLY that all T2 BPO owners are working in unison, secretly, one item at a time, to affect the ENTIRE market of Eve Online, sure, let's go with that one.
ReiAnn wrote:To Invent with minimum costs:
1. I have to have access to a POS, cuz lets face it. NPC slots are never open for copying. So i have to have a corp with high standings or an alliance with null sec space.
1. Wow. Just--- wow. 2. NPC slots are free frequently in low and NPC null. Your laziness is showing. Or perhaps your fear of leaving high, I can't tell which, but it's probably important because it's tainting your opinion here.
ReiAnn wrote:2. I have to train all the skills necessary at the appropiate level for the invention. Takes TIME training and isk to buy the books. 3. If i want a decent chance at the invention, I need to train my skills to 4 or 5. Even MORE time in training. 4. I need to earn my own datacores, which requires high skills (not so bad since I should be training them for decent invention chances), but I have to farm standings. EVEN MORE TIME.
Laziness reeks in this poster's opinion. So you're another than wants an Easy Button? Gotcha. You just invalidated your own opinion.
ReiAnn wrote:5. Datacores take TIME to harvest and I have to hope some *ssh*l* doesnt blow me up on a gate while I am transporting them all to the same location.
I think I just spent time responding to another troll like "him". Good job. You got me. :)
The rest of your post just displays your ignorance (don't get mad, that's a valid word to describe what you're presented in your opinion here) about Industry in EveO. I'd recommend you start a new alt, join an Industrial corp, and learn how it works.
No Easy Buttons should ever exist in this game. It's not a game for people not willing to put the time and effort into it. You want fps, go to XBox. |

Katja Faith
Republic Military School Minmatar Republic
75
|
Posted - 2012.05.06 15:57:00 -
[76] - Quote
Salo Aldeland wrote:Morgan Dinn wrote: So this part of the sandbox is broken and needs a fix
A lot of people in these threads keep complaining that somehow, a level of disparity between players keeps EVE from being a 'sandbox'. I'm sure they have no god damn clue what they mean.
This. I suspect that people come to Eve expecting Hello Kitty (honestly!), see how player demands have bent CCP in the past, and demand their own Easy Button. Disgusting. |

Brewlar Kuvakei
Adeptio Gloriae
82
|
Posted - 2012.05.06 23:21:00 -
[77] - Quote
Katja Faith wrote:Salo Aldeland wrote:Morgan Dinn wrote: So this part of the sandbox is broken and needs a fix
A lot of people in these threads keep complaining that somehow, a level of disparity between players keeps EVE from being a 'sandbox'. I'm sure they have no god damn clue what they mean. This. I suspect that people come to Eve expecting Hello Kitty (honestly!), see how player demands have bent CCP in the past, and demand their own Easy Button. Disgusting.
I've played hello kitty online yet the devs there don't give out easy win buttons aka T2BPO. Hello kitty is a fully fledge E-sport with a diverse player driven universe something Eve Online could only dream of.
Hello Kitty Online is REAL!
Yet again I must stress that T2BPO is not the only bain of invention but it does make invention irrelevent in some production lines. |

Salo Aldeland
Luma Operations
29
|
Posted - 2012.05.06 23:55:00 -
[78] - Quote
Brewlar Kuvakei wrote: ...a fully fledge E-sport with a diverse player driven universe...
Those are two completely opposite, incompatible things. It's like having a very brightly lit yet completely dark place. The more you make a game like one, the less you make it like the other. If an E-sport is a bright room, EVE is the darkest place yet achieved by science. That's what makes it amazing, and that's what people who love EVE love about it. And when every now and then somebody stumbles in because they're maybe attracted to the idea of laser beams or warp drives or whatever other window dressing you care to name, squint in the dark and go, "Gee, maybe somebody could strike a match?" it seriously annoys the hell out of the guys who are here for the darkness, not the wrapper around it.
Brewlar Kuvakei wrote:Yet again I must stress that T2BPO is not the only bain of invention but it does make invention irrelevent in some production lines.
FFS, in 'some production lines' INVENTION makes invention irrelevant. Even if you're 100% correct, so what? You're saying that inventors only have option A, which makes no money, where as BPO owners have option B, wihch makes a little bit of money. You completely ignore the fact that inventors and BPO owners alike both have option C, which makes a **** ton of money. If you're really angry that somebody's second worst move beats your worst move, then god damnit play a better move. |

Haulie Berry
42
|
Posted - 2012.05.07 02:40:00 -
[79] - Quote
Brewlar Kuvakei wrote:Katja Faith wrote:Salo Aldeland wrote:Morgan Dinn wrote: So this part of the sandbox is broken and needs a fix
A lot of people in these threads keep complaining that somehow, a level of disparity between players keeps EVE from being a 'sandbox'. I'm sure they have no god damn clue what they mean. This. I suspect that people come to Eve expecting Hello Kitty (honestly!), see how player demands have bent CCP in the past, and demand their own Easy Button. Disgusting. I've played hello kitty online yet the devs there don't give out easy win buttons aka T2BPO. Hello kitty is a fully fledge E-sport with a diverse player driven universe something Eve Online could only dream of. Hello Kitty Online is REAL! Yet again I must stress that T2BPO is not the only bain of invention but it does make invention irrelevent in some production lines.
I repeat: Please name one item that I am currently locked out of as an inventor that would become an attractive option in the absence of T2 BPOs. |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.07 06:01:00 -
[80] - Quote
This conversation is taking apic poportions again...
greedy BPO owners vs. poor inventors 
It still seems that more people want to do something about this "tech 2 bpo problem" than let it just be as it is.
So how about some constructive posting what would be a nice solution and not the "-ñ"##-ñ "!-ñ#% !"%-ñ !"#-ñ will lscrew me up" posts?
And while I have read these posts and others I have come to the conclusion that removing the prints would be silly so the idea what one of the devs had when invention came was to improve the me levels of copies is realy starting to sound a good solution.
|
|

shar'ra matcevsovski
Hedion University Amarr Empire
38
|
Posted - 2012.05.07 06:14:00 -
[81] - Quote
Morgan Dinn wrote:greedy BPO owners vs. poor inventors 
well akita and etc already said that they dont own T2 BPO `s while kara and Brewlar (his alts included) mentioned that they are just traders and dont even invent stuff.
So it`s rather a " successfull inventors vs. bad Inventors" or if they all said the truth a "successfull Inventors vs. random traders who have nothing to do with this topic".
the real entertaining parts of these threads keep getting deleted (mostly when brewlar starts derailing again) so I recomment to ignore the next post starting with "Yet, again...weeeehh sniff sniff" and dont post. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.07 21:28:00 -
[82] - Quote
The speech Brewlar Kuvakei, with its lack of argument with his accusations that are not based on anything concrete, with the generalization from a single case, with all its bad faith, with the stigma of a class of players according to their properties and how they have acquired, is a National Socialist speech (na-zi).
The Na-zi have installed this hate speech for years in Germany 30 years to prepare raffles and looting of Jewish property.
As a holder of T2 BPOs I am proud to be a Jew for Brewlar Kuvakei
The character "Brewlar Kuvakei" behaves like a Na-zi ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 06:00:00 -
[83] - Quote
Lara Dantreb wrote:The speech Brewlar Kuvakei, with its lack of argument with his accusations that are not based on anything concrete, with the generalization from a single case, with all its bad faith, with the stigma of a class of players according to their properties and how they have acquired, is a National Socialist speech (na-zi).
The Na-zi have installed this hate speech for years in Germany 30 years to prepare raffles and looting of Jewish property.
As a holder of T2 BPOs I am proud to be a Jew for Brewlar Kuvakei
The character "Brewlar Kuvakei" behaves like a Na-zi
You do know that if you use the "****** card" you loose the depate out right?  |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.08 09:57:00 -
[84] - Quote
Morgan Dinn wrote:You do know that if you use the "****** card" you loose the depate out right? 
So that there is a debate we need debaters, there is no debate, only a series of baseless charges.
As mentioned earlier, this has been debated to death for years, but when people do not want to hear the facts, it is good to show them what their methods are similar
Now tell me again we are the infamous T2 bpo holders and the inventors are the honest guys who are victims of our greed 
BTW today it's May, 8th, does that date meaningful to you? ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Jajas Helper
0
|
Posted - 2012.05.08 10:27:00 -
[85] - Quote
I'll drop this in:
Played this game for 3-4 years, gathered 30bil -> bought a T2 bpo and will recover that amount in 5-7 years + (Or more if ccp changes ship, modules or a general - that module is now useless and nobody buys it....)
I dont know why you think T2bpos are "unfair" if it takes that amount of investment other then you been jelly about hard work paying off for someone else.
That said: Yes i like it that i now have to do 30less inventions a day and dont have reduced some clickfest.... but i am broke on liquid isk ( considering my wallet before)....
Never forget T2BPO owners risk losing the value of their bpo on ever ccp nerf / change in module performance.
But most of all, if you find them so unfair.. why the hell are you not taking advantage of them? Because if they are so OP, why dont you isk in on them? There are enough T2bpos sold on the forum and contracts to get yourself some nice advantage...
anyway, jelly haters gonne hate... |

Morgan Dinn
The 20th Legion Mildly Sober
0
|
Posted - 2012.05.08 12:13:00 -
[86] - Quote
Lara Dantreb wrote:Morgan Dinn wrote:You do know that if you use the "****** card" you loose the depate out right?  So that there is a debate we need debaters, there is no debate, only a series of baseless charges. As mentioned earlier, this has been debated to death for years, but when people do not want to hear the facts, it is good to show them what their methods are similar Now tell me again we are the infamous T2 bpo holders and the inventors are the honest guys who are victims of our greed  BTW today it's May, 8th, does that date meaningful to you?
no meaning what so ever on this current day.
And no I do not see the T2 bpo owners as bad people I see the game mechanics that are no right and I wanna do something to that.
Alse it seems that this matter is still ongoing cause everyone posts about it. So mayby CCP should look into it and say... ok this is what we will do and stand by it and not just ignore it.
And everyone wants to hear facts there are just not much facts here. Loads of asumbtions, pointing and other stuff.
One fact tough is that invention is not profitable enough on those modules which have bpo counterparts. |

Jajas Helper
0
|
Posted - 2012.05.08 13:38:00 -
[87] - Quote
Morgan Dinn wrote:Lara Dantreb wrote:Morgan Dinn wrote:You do know that if you use the "****** card" you loose the depate out right?  So that there is a debate we need debaters, there is no debate, only a series of baseless charges. As mentioned earlier, this has been debated to death for years, but when people do not want to hear the facts, it is good to show them what their methods are similar Now tell me again we are the infamous T2 bpo holders and the inventors are the honest guys who are victims of our greed  BTW today it's May, 8th, does that date meaningful to you? no meaning what so ever on this current day. And no I do not see the T2 bpo owners as bad people I see the game mechanics that are no right and I wanna do something to that. Alse it seems that this matter is still ongoing cause everyone posts about it. So mayby CCP should look into it and say... ok this is what we will do and stand by it and not just ignore it. And everyone wants to hear facts there are just not much facts here. Loads of asumbtions, pointing and other stuff. One fact tough is that invention is not profitable enough on those modules which have bpo counterparts.
I make 600mil with 1 toon(11 prodcution slots- 10 lab slots) per month on T2 inventions... you mean i should make more?
ohyah the T2bpo is in the game aswell because my corp member has it and he sells his monthly build stock in 1- 2 days without undercutting anyone, all in jita.
me thinks you have not done your homework well ;) |

Salo Aldeland
Luma Operations
30
|
Posted - 2012.05.08 14:04:00 -
[88] - Quote
Morgan Dinn wrote:Alse it seems that this matter is still ongoing cause everyone posts about it. So mayby CCP should look into it and say... ok this is what we will do and stand by it and not just ignore it.
And everyone wants to hear facts there are just not much facts here. Loads of asumbtions, pointing and other stuff.
One fact tough is that invention is not profitable enough on those modules which have bpo counterparts.
The only thing that is still ongoing is that week after week people who have no idea what they're talking about get the wrong idea and then refuse to face the facts when they're presented to them. T2 BPO's are ignored because every time they're looked into by people who have even a hobbiest level of knowledge on the subject the same conclusion is reached; there's nothing that needs changing about T2 BPO's.
What do you mean 'not profitable enough'? Are you saying a BPO owner makes more ISK / hour on a single slot than an inventor building and selling the same item on a single slot? Correct! Gold star! Are you saying that inventors can't make millions of ISK an hour producing and selling the exact same items? Incorrect! Dunce cap! Are you saying that an inventor can't make more ISK / hour on a single slot than that BPO holder by choosing a different product? Incorrect! Repeat the eighth grade! |

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 14:13:00 -
[89] - Quote
Salo Aldeland wrote:Morgan Dinn wrote:Alse it seems that this matter is still ongoing cause everyone posts about it. So mayby CCP should look into it and say... ok this is what we will do and stand by it and not just ignore it.
And everyone wants to hear facts there are just not much facts here. Loads of asumbtions, pointing and other stuff.
One fact tough is that invention is not profitable enough on those modules which have bpo counterparts. The only thing that is still ongoing is that week after week people who have no idea what they're talking about get the wrong idea and then refuse to face the facts when they're presented to them. T2 BPO's are ignored because every time they're looked into by people who have even a hobbiest level of knowledge on the subject the same conclusion is reached; there's nothing that needs changing about T2 BPO's. What do you mean 'not profitable enough'? Are you saying a BPO owner makes more ISK / hour on a single slot than an inventor building and selling the same item on a single slot? Correct! Gold star! Are you saying that inventors can't make millions of ISK an hour producing and selling the exact same items? Incorrect! Dunce cap! Are you saying that an inventor can't make more ISK / hour on a single slot than that BPO holder by choosing a different product? Incorrect! Repeat the eighth grade!
Well lets hear the facts then. Start typing please. I will admit that I'm wrong if you present your case so that there are no way of seeing the other way. Please try.
And please stop being an idiot while posting something. |

Jajas Helper
0
|
Posted - 2012.05.08 14:23:00 -
[90] - Quote
Morgan Dinn wrote:Salo Aldeland wrote:Morgan Dinn wrote:Alse it seems that this matter is still ongoing cause everyone posts about it. So mayby CCP should look into it and say... ok this is what we will do and stand by it and not just ignore it.
And everyone wants to hear facts there are just not much facts here. Loads of asumbtions, pointing and other stuff.
One fact tough is that invention is not profitable enough on those modules which have bpo counterparts. The only thing that is still ongoing is that week after week people who have no idea what they're talking about get the wrong idea and then refuse to face the facts when they're presented to them. T2 BPO's are ignored because every time they're looked into by people who have even a hobbiest level of knowledge on the subject the same conclusion is reached; there's nothing that needs changing about T2 BPO's. What do you mean 'not profitable enough'? Are you saying a BPO owner makes more ISK / hour on a single slot than an inventor building and selling the same item on a single slot? Correct! Gold star! Are you saying that inventors can't make millions of ISK an hour producing and selling the exact same items? Incorrect! Dunce cap! Are you saying that an inventor can't make more ISK / hour on a single slot than that BPO holder by choosing a different product? Incorrect! Repeat the eighth grade! Well lets hear the facts then. Start typing please. I will admit that I'm wrong if you present your case so that there are no way of seeing the other way. Please try. And please stop being an idiot while posting something.
1- run numbers on T2 passive hardeners
2- pick any T2 ammo... run your numbers on those (if you find one that isn't profitable take any other T2 ammo because the one you picked first isn't used by people because it sucks - T2 ammo issue not T2bpo or invention issue)
3- compare your profits
4-now see why some T2 bpos are useless but still cost a few billion
5- compare a few T2 ammo types and check their profits according to the flavor of the month and swap your inventions accordingly
6- looking at 5, laugh at the poor fello who has a T2 bpo wich isn't making much profit because of market priceflux
or you could train spreadsheet lvl5 and work yourself into modules, but it seems you are to lazy to actualy look into things before posting **** about inventions and profits...
nuff said |
|

Salo Aldeland
Luma Operations
30
|
Posted - 2012.05.08 14:23:00 -
[91] - Quote
In order to do that I need to know what exactly is your position? That T2 BPO's make invention a waste of time? That you can still make money with invention, but you could make more if it weren't for BPO's? That BPO's are just unfair and games are supposed to be fair? It's hard to make out, your posts aren't easy to parse. You keep using the word 'tough' in the middle of sentences and I don't know why. It's looking less and less like you have anything to say, and more like you're just a **** disturber. |

Morgan Dinn
The 20th Legion Mildly Sober
1
|
Posted - 2012.05.08 14:31:00 -
[92] - Quote
Salo Aldeland wrote:In order to do that I need to know what exactly is your position? That T2 BPO's make invention a waste of time? That you can still make money with invention, but you could make more if it weren't for BPO's? That BPO's are just unfair and games are supposed to be fair? It's hard to make out, your posts aren't easy to parse. You keep using the word 'tough' in the middle of sentences and I don't know why. It's looking less and less like you have anything to say, and more like you're just a **** disturber.
In order to... even Jajas gave something useful to look at (which I will do later today) your just whining a crying you little ****. If your not even going to respond politely then STFU.
And thank you Jajas I will look into those cause I am curious about this. |

Jajas Helper
0
|
Posted - 2012.05.08 14:45:00 -
[93] - Quote
Morgan Dinn wrote:Salo Aldeland wrote:In order to do that I need to know what exactly is your position? That T2 BPO's make invention a waste of time? That you can still make money with invention, but you could make more if it weren't for BPO's? That BPO's are just unfair and games are supposed to be fair? It's hard to make out, your posts aren't easy to parse. You keep using the word 'tough' in the middle of sentences and I don't know why. It's looking less and less like you have anything to say, and more like you're just a **** disturber. In order to... even Jajas gave something useful to look at (which I will do later today) your just whining a crying you little ****. If your not even going to respond politely then STFU. And thank you Jajas I will look into those cause I am curious about this.
- Energized Reflective Membrane II or - Thermic Plating II Blueprint
check this one just for giggles... |

Salo Aldeland
Luma Operations
30
|
Posted - 2012.05.08 14:51:00 -
[94] - Quote
Morgan Dinn wrote: In order to... even Jajas gave something useful to look at (which I will do later today) your just whining a crying you little ****. If your not even going to respond politely then STFU.
Bah. You're no fun. Who would have guessed I'd ever miss Brewlar?
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Sutskop
Silver Snake Enterprise Against ALL Authorities
67
|
Posted - 2012.05.08 15:21:00 -
[95] - Quote
Morgan Dinn wrote: One fact tough is that invention is not profitable enough on those modules which have bpo counterparts.
If it is half as profitable as the BPO you can use two invention lines and draw even. Invention is easily scalable with the number of lines you have on your character(s), while T2 production is limited by the amount of BPOs you have. So you could easily do 10 inventions per timeframe and character, thus multiplying the profit. Not that easy with T2 BPOs (check their copy time).
I wish people would grasp that concept and finally stop moaning about T2 BPOs being more profitable than invention. This is utter garbage. |

Jajas Helper
0
|
Posted - 2012.05.08 15:40:00 -
[96] - Quote
Sutskop wrote:Morgan Dinn wrote: One fact tough is that invention is not profitable enough on those modules which have bpo counterparts.
If it is half as profitable as the BPO you can use two invention lines and draw even. Invention is easily scalable with the number of lines you have on your character(s), while T2 production is limited by the amount of BPOs you have. So you could easily do 10 inventions per timeframe and character, thus multiplying the profit. Not that easy with T2 BPOs (check their copy time). I wish people would grasp that concept and finally stop moaning about T2 BPOs being more profitable than invention. This is utter garbage.
though i have no issues with T2bpos, you're neglecting the fact you can produce from invention on 10 other slots and build from a bpo on the other ^^
however, that is not going to change much on the T2bpo having influence on the market ( if the market has the trade volume)
anyway, people who are shortsighted about t2bpos and fail to invent with profit wont understand anyway... so I'm just going to +1 you :D |

Linna Excel
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.05.08 22:17:00 -
[97] - Quote
There's nothing like coming back to eve and seeing a discussion on how to fix the BPO problem.
IMO I still think that invention should improve the meta level of a BP by 1 and with enough research you'd have a T2 BPO eventually. If you do it right, some of the items needed for upgrading a BP would make for a good money sink. Think having to buy a datacore from the loyalty store instead of using research agents. Something, something, something, boobs, something. |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.09 00:08:00 -
[98] - Quote
As "Remove T2 bpos" threads are spammed, I post this here also :
Invention was profitable, you can see a picture of my saved Excel spreadsheet below, used for the last time on 2009, June 14th
You can see sorted by margin what to invent and how.
The complete sheet has 456 lines and the xls file weights 8,6 Mo. Each combination to invent and produce T2 ship is examined, weighted and sorted according to all invention costs (datacores, decryptors) and production costs All prices are loaded from EVE-Central daily.
It was ultimate weapon to invent with a profit, I strongly recommend to each inventor to build similar sheet before to come and whine about how it's unprofitable to invent
I don't use it anymore due to lack of interest for invention , but this is the proof that :
I invented much (my corpmates also, tens of inventors involved) I know what I'm talking about and did all the maths to make it profitable business Even If I had tens of T2 ship bpos at this moment, I was inventing also for great profits. T2 bpos and invention are no antinomian but complementary
What to invent and how sorted by margins
Probability Matrix Used
Edit : added ship prices (Jita, 2009/06/14) : T2 ship prices
Edit : added minerals/datacore/decryptor/advanced materials prices : Price Index ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Lara Dantreb
New Horizons
4
|
Posted - 2012.05.09 14:30:00 -
[99] - Quote
You asked for numbers, here they are.
I did my homework and updated my spreadsheet database (which was pre Dominion) and prices from EVE-Central (Jita)
This is what is the rank list for TODAY of what is profitable to invent
What to invent - ships
Invention is profitable no need to accuse T2 bpos to kill the market.
Just not be dumb and invent wisely ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Haulie Berry
44
|
Posted - 2012.05.09 15:33:00 -
[100] - Quote
Lara Dantreb wrote:You asked for numbers, here they are. I did my homework and updated my spreadsheet database (which was pre Dominion) and prices from EVE-Central (Jita) This is what is the rank list for TODAY of what is profitable to inventWhat to invent - shipsInvention is profitable no need to accuse T2 bpos to kill the market. Just not be dumb and invent wisely
Invention IS profitable, but many of your numbers are inappropriately optimistic at best and outright faulty at worst. Consider, for example, the Golem which, at -1 ME, you give a production cost of 959.1 million with a per-unit profit of 337.93 million.
While it's true that the low sell price in The Forge presently sits at 1.297 billion, the peak daily high for the last month is 980 million, which tells us that the units presently for sale - both of them ( ) are set at hail-mary prices hoping for a desperate buyer during a supply shortage. They might yield that profit margin, but it would not be a wise investment option for an invention job. They have been climbing in price to match the increasing production costs, but 1.3 billion is substantially above the current price curve.
Since the current price disparity is not the result of a sudden demand spike, a more realistic margin prediction would be closer to 30-60 million which, while still profitable, is not worth the copy, invention, and production time.
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Lara Dantreb
New Horizons
4
|
Posted - 2012.05.09 17:13:00 -
[101] - Quote
Haulie Berry wrote:Invention IS profitable, but many of your numbers are inappropriately optimistic at best and outright faulty at worst. Consider, for example, the Golem which, at -1 ME, you give a production cost of 959.1 million with a per-unit profit of 337.93 million. While it's true that the low sell price in The Forge presently sits at 1.297 billion, the peak daily high for the last month is 980 million, which tells us that the units presently for sale - both of them (  ) - are set at hail-mary prices hoping for a desperate buyer during a supply shortage. They might yield that profit margin, but it would not be a wise investment option for an invention job. They have been climbing in price to match the increasing production costs, but 1.3 billion is substantially above the current price curve (which sees an increase in the daily average of about 4.5m per day over the last 30 days). Since the current price disparity is not the result of a sudden demand spike, a more realistic margin prediction would be closer to 30-60 million which, while still profitable, is probably not worth the copy, invention, and production time. This, of course, is not the fault of T2 BPOs, as none exist for the item in question. Also, line 20: Sabre ME -3 - obtained by Thrasher BPC 1-run and nothing.
Of course you must know a market before to feed it : Marauders, Electronic Attack frigates are in low demand. All prices are taken from Jita sell prices and about the Golem, you are true there is only one for sale, which is overpriced.
We invented and produced ships for 2 years in my corp, our output was > 1200 T2 ships per month (mainly cruiser hulls), including 20 Jump freighters at production peak, this sheet is solid. We used to make a stack of each bpc when invention cost was low/production cost high. Thus we were the firsts to place our ships on the market when an opportunity appeared.
The Sabre ME-3 was typo only, of course Operation Handbook must be used. Interdictors were added lately to the sheet and not completely tested (it was not profitable to produce them in 2009...), and exhumers are still missing.
The numbers are not optimistic nor faulty, they are a snapshot of Jita market sell prices. So, you must not produce blindly, but know the market. And place buy orders... Instead of criticizing the flaws which are due to a speculative market, watch the positive input of that sheet :
If I was inventing still today, I would make a batch composed of: Jaguar+, Wolf++, Sabre+, Rapier++, Scimitar+++, Falcon+++. (all ships that have T2 bpo btw..) ---> this is guaranted profit because these ships are in high demand.
I would ignore Electronic Attack Frigates and Marauders. (which have no T2 bpo funny irony, isn't it ?)
The prices change everyday, so the opportunities. I may post from time to time that list updated
There is no T2 bpo issue : there is an issue with invention costs and advanced material costs (Technetium). Instead of asking for a T2 bpo nerf that will change nothing to the fate of the inventors, ask for cheaper decryptors, datacores and advanced materials. Invention costs and waste cost are hurting invention profits] ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |

Cap James Tkirk
Screaming War Eagles Incorporated
2
|
Posted - 2012.05.09 18:04:00 -
[102] - Quote
eaiset way to fix t2bpo is leave the owners alone stfu and deal with the fact they have a toy you dont and get over it like everyone has beat to death like a pinyata at a fat kids party the numbers show that inventors hold the bigger share of the market for t2 sales sooooooo go drink a flask of acid and do everyone a favor |

Shoogie
Serious Pixels
37
|
Posted - 2012.05.09 18:20:00 -
[103] - Quote
Lara Dantreb wrote:There is no T2 bpo issue : there is an issue with invention costs and advanced material costs (Technetium). Instead of asking for a T2 bpo nerf that will change nothing to the fate of the inventors, ask for cheaper decryptors, datacores and advanced materials. Invention costs and waste cost are hurting invention profits] I agree with the rest of your post, but then you added this last paragraph in which you are mistaken. Invention costs and waste do not hurt inventor profits. Inventors pass all of their costs on to their customers.
All items which have high enough demand to invent, will have an equilibrium price which is based upon the cost to invent. BPO owners also sell their goods at this price. Why would they ask for less profit?
If the price of technetium goes down, then inventors realize they have more room to lower their prices and still make a profit. The prices of the finished goods will go down as inventors 1 isk each other.
Conversely, if the price of datacores goes up, then every inventor needs to increase their prices to cover their costs. The prices of all items based on that datacore will go up as inventors are less willing to push the prices down.
It is really hard to get this through to people. Decreasing invention cost or waste will: 1. Lower the profits made by the primary producers (miners, PI farmers, moon miners, datacore farmers, etc.) 2. Lower the prices that consumers pay. 3. Nerf the profitibality and ROI of T2 BPOs, since the difference between the cost of invented goods and BPO produced goods will be less.
However, it will not greatly affect invention profits! |

Haulie Berry
45
|
Posted - 2012.05.09 19:00:00 -
[104] - Quote
Shoogie wrote:
It is really hard to get this through to people. Decreasing invention cost or waste will: 1. Lower the profits made by the primary producers (miners, PI farmers, moon miners, datacore farmers, etc.) 2. Lower the prices that consumers pay. 3. Nerf the profitibality and ROI of T2 BPOs, since the difference between the cost of invented goods and BPO produced goods will be less.
However, it will not greatly affect invention profits!
All very true, and it's probably the point that separates the actual industrialists from the jealous clowns who have never once plugged in a blueprint.
I'm all for anything that would increase the profitability of invention. I'm not going to argue with more money in my wallet.
Most of the suggestions that are so often repeated, though, won't result in more money in my wallet. They might result in less income for BPO holders, but why should I want that? Schadenfreude, maybe, but since I'm over the age of twelve, I don't exactly get a lot of mileage out of that.
It also takes a particularly unique brand of stupidity to be incapable of grasping that the arbitrary destruction of asset value to the benefit of absolutely nobody would be extremely detrimental to the game as a whole. "Come to New Eden, invest thousands of hours building your net worth, see it arbitrarily deleted to quell the whining of some imbecilic child who can't do basic arithmetic," is not exactly strong marketing material. |

Sutskop
Silver Snake Enterprise Against ALL Authorities
67
|
Posted - 2012.05.10 08:23:00 -
[105] - Quote
Haulie Berry wrote: This, of course, is not the fault of T2 BPOs, as none exist for the item in question.
Then why in heaven are you bringing this up in a T2 BPO discussion thread? One thing tho: There are enough (newer) items without T2 BPOs so if people really think they suffer from BPO dominance they can always move to building those items. |

Lara Dantreb
New Horizons
5
|
Posted - 2012.05.10 09:10:00 -
[106] - Quote
Shoogie wrote:I agree with the rest of your post, but then you added this last paragraph in which you are mistaken. Invention costs and waste do not hurt inventor profits. Inventors pass all of their costs on to their customers.
Exactly. But think one step beyond. Customers are not NPC customers, they have limited funds to sink in daily PvP.
PLEX price is the golden standard now and everyone refers to this reference the price it pays.
Higher T2 prices, lower demand. Customers will prefer T1 or faction or even T3 if T2 prices continue to spike. On a wider market more profits would be made by all inventors., even if net profit per item is lower, more sales will do more income.
As a PvPer, I don't like T2 ships at this moment, they cost too much, are too shiny and get primaried too often.
As a ship producer from T2 bpos, I prefer less profit but easier sales, and less capital invested into buy orders for materials, component manufacturing and ship manufacturing. At this moment, to make 1 Bil profit from my T2 bpos, I need to invest 7 Bil into production processes, depriving other investments.
Shoogie wrote: It is really hard to get this through to people. Decreasing invention cost or waste will: 1. Lower the profits made by the primary producers (miners, PI farmers, moon miners, datacore farmers, etc.) 2. Lower the prices that consumers pay. 3. Nerf the profitibality and ROI of T2 BPOs, since the difference between the cost of invented goods and BPO produced goods will be less.
However, it will not greatly affect invention profits!
Of course I don't want a nerf to the profit of anyone, just to make T2 invention easier. Before Dominion Dysprosium was the bottleneck, now it's Technetium, but not for the same reasons. There were not enough Dysprosium for the demand. There is enough Technetium but it is the subject of rampant speculation.
if there is no attempt to play down the profits of any person, the status quo will remain, and inventors continue to feel that their profits are insufficient, and will continue to accuse the owners of T2 BPOS. ----á-á Buying T2 ship bpos since 2005-á --- --- -á-á-á-á-á-á WTB Occator Bpo, 110+ Bil-á-á-á-á-á --- |
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CCP Guard
C C P C C P Alliance
2319

|
Posted - 2012.05.10 12:01:00 -
[107] - Quote
Cleaned up some off topic posts and personal attacks. Please keep personal bickering off the forums and focus on the discussion. Thank you! :) CCP Guard | EVE Community Developer |-á@ccp_guard |
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Callic Veratar
Power of the Phoenix
216
|
Posted - 2012.05.10 14:25:00 -
[108] - Quote
I've said it many times before and I'll say it again. T2 BPOs are on the market. If you really hate them, save your pennies, buy them, and trash them. No new T2 BPOs a being created, given time and some cash, eventually they'll all be gone. |

Tau Cabalander
Retirement Retreat Working Stiffs
738
|
Posted - 2012.05.31 18:32:00 -
[109] - Quote
nm |
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