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Khapeta
Khapeta

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Posted - 2004.08.26 16:14:00 - [1]

This suggestion is good to itens with large amount, like ore, mineral or ammunition and help in split after a group mining. Works like this: the guy right clik in the item and choose "Split" so he types a number X, then voila, he has X piles of that item with the same amount.
Khapeta
Khapeta

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Posted - 2004.08.26 16:14:00 - [2]

This suggestion is good to itens with large amount, like ore, mineral or ammunition and help in split after a group mining. Works like this: the guy right clik in the item and choose "Split" so he types a number X, then voila, he has X piles of that item with the same amount.
Khapeta
Khapeta
Comando Vermelho
Center for Disease Creation

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Posted - 2004.08.26 16:14:00 - [3]

This suggestion is good to itens with large amount, like ore, mineral or ammunition and help in split after a group mining. Works like this: the guy right clik in the item and choose "Split" so he types a number X, then voila, he has X piles of that item with the same amount.
Mudrunner
Mudrunner

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Posted - 2004.08.26 19:32:00 - [4]

that is a really good idea should be implemented A.S.A.P

Mudrunner
Mudrunner

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Posted - 2004.08.26 19:32:00 - [5]

that is a really good idea should be implemented A.S.A.P

Mudrunner
Mudrunner

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Posted - 2004.08.26 19:32:00 - [6]

that is a really good idea should be implemented A.S.A.P

D'kar
D'kar
Minmatar
Dark Times Tech.

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Posted - 2007.01.12 17:07:00 - [7]

Yeah, I like this idea too... I know it's an old post, but just stumbled across it...
_______________
Dark Times Tech

Noveron
Noveron
Caldari
Celestial Horizon Corp.
Ascendant Frontier

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Posted - 2007.01.12 17:08:00 - [8]

It would help a lot.

Very signed!

---
Marcus TheMartin
Marcus TheMartin
Gallente
Tuxedo.

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Posted - 2007.01.12 17:09:00 - [9]

NECRO SIGNED!
Best Dressed Corp of 2006 and 2007! -Marcus TheMartin
Marcus Thinks Eve who knew!?
Zarottid Boznemmek
Zarottid Boznemmek
Gallente
Federal Navy Academy

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Posted - 2007.01.12 17:56:00 - [10]

I was about to make a similar suggestion, only difference being I would want to specify how many were in each stack instead of specifying the number of stacks:

The present function of dragging while holding shift is great for small stack dividing, but rather limited when you have a really large stack which needs to be divided into equal stacks of a given quantity. For example, a stack of 40000 units which needs to be made into stacks of 100 units each requires a mind numbing 400 repetitions of this operation. Please add the ability to divide a stack into multiple stacks of a given size.
gazarsgo
gazarsgo
Einherjar Rising
Dusk and Dawn

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Posted - 2007.01.12 18:12:00 - [11]

Originally by: Zarottid Boznemmek
I was about to make a similar suggestion, only difference being I would want to specify how many were in each stack instead of specifying the number of stacks


uh, figure out how many you want in each stack, ask for that number of stacks ??
Zarottid Boznemmek
Zarottid Boznemmek
Gallente
Federal Navy Academy

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Posted - 2007.01.12 19:20:00 - [12]

Originally by: gazarsgo
Originally by: Zarottid Boznemmek
I was about to make a similar suggestion, only difference being I would want to specify how many were in each stack instead of specifying the number of stacks


uh, figure out how many you want in each stack, ask for that number of stacks ??
No, that would not have the same end result in all cases. No reason to treat me like I am stupid for suggesting this. Lay off the Hator-AdeÖ.
Reggie Stoneloader
Reggie Stoneloader
eXceed Inc.

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Posted - 2007.01.13 04:01:00 - [13]

This idea is three years old and nobody's acted on it yet? it's brilliant and I support it enthusiastically.
Jalec Creed
Jalec Creed
Gallente
Sulphrit

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Posted - 2007.01.13 10:03:00 - [14]

/signed


Erim Solfara
Erim Solfara

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Posted - 2007.01.13 14:48:00 - [15]

/signed
----------------------------------------
Proposed new ship class
Zarottid Boznemmek
Zarottid Boznemmek
Gallente
Federal Navy Academy

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Posted - 2007.01.19 00:08:00 - [16]

**bump**
Hector Case
Hector Case

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Posted - 2007.05.25 01:30:00 - [17]

/signed

   
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